#1
Posted 16 September 2012 - 05:36 AM
But then after playing some more it seems like charr and norn get along just fine (they seem to be more like those people normally don't like each other but the more they get into fights they soon like each other). And the asura and charr are a bit more than just tolerant to each other as long as technology is involved.
I wonder what do the charr think of the tree people.
#2
Posted 16 September 2012 - 06:49 AM
#3
Posted 16 September 2012 - 07:12 AM
Charr mostly seem to view sylvari as untested - and thus there are generally mixed thoughts on them. Some call them talking weeds, others value them as allies (mostly those in the Orders for the later).
Charr distrust asura only because of the asura's heavy dependence on magic - their distrust of magic coming from their enslavement by the Flame Legion. They aren't keen to dredge or ogres, but that's because they're invaders.
Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.
#4
Posted 16 September 2012 - 07:24 AM
Konig Des Todes, on 16 September 2012 - 07:12 AM, said:
Charr mostly seem to view sylvari as untested - and thus there are generally mixed thoughts on them. Some call them talking weeds, others value them as allies (mostly those in the Orders for the later).
Charr distrust asura only because of the asura's heavy dependence on magic - their distrust of magic coming from their enslavement by the Flame Legion. They aren't keen to dredge or ogres, but that's because they're invaders.
Iron Legion seem to enjoy asura company at least whenever inventing or technology is concerned. Similarly it seems asuras have grudging respect towards charr especially the Iron Legion.
#5
Posted 16 September 2012 - 07:37 AM
Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.
#6
Posted 16 September 2012 - 11:47 AM
#7
Posted 16 September 2012 - 01:12 PM
#8
Posted 16 September 2012 - 01:16 PM
#9
Posted 16 September 2012 - 01:19 PM
Konig Des Todes, on 16 September 2012 - 07:37 AM, said:
I think we can call that 'healthy scepticism'
Don't the Charr have a mutual respect for the Norn though? Something about a small battle that happened on the borders between ascalon and shiverpeaks...The norn held a defensive line against the Charr. The charr sent, what they thought, would do the do and get rid of them, but the Norn absolutely destroyed the attackers that were sent, and even though the Charr could of sent more to take them out, they decided not to as they garnered a lot of respect for the Norn from their actions.
#10
Posted 16 September 2012 - 01:57 PM
Of course, that doesn't mean that individual charr can't have a dislike for norn - or the charr referred to in the OP might not count the norn as furless (after all, they have fur some of the time!).
Edited by draxynnic, 16 September 2012 - 01:58 PM.
#11
Posted 16 September 2012 - 01:59 PM
Konig Des Todes, on 16 September 2012 - 07:37 AM, said:
I'm no fan of the charr, but that's simply sensible.
It's a bad omen that the humans think it's a great idea to put asura gates in the middle of their city, one right outside the palace. DR's my favorite city, but that just baffles me every time. Even the charr could've put their gate further from the um... Sphere thingum. But the bridge and explosives and actual guards is simply just forward thinking.
The Ebonhawke zone and the one above it is just a charr/human love fest. At lot of grudging respect coming from the charr and the fact that the entire zone was ceded over to Ebonhawke says a lot.
#12
Posted 16 September 2012 - 01:59 PM
Esorono Osuiger, on 16 September 2012 - 06:49 AM, said:
Salads are for lesser races!
Besides, look at their teeth! I mean, they'd be chewing that lettuce for hours, man.
Edited by draxynnic, 17 September 2012 - 03:33 PM.
Adjusted font size for readability
#13
Posted 16 September 2012 - 02:35 PM
Domynic, on 16 September 2012 - 01:59 PM, said:
It's a bad omen that the humans think it's a great idea to put asura gates in the middle of their city, one right outside the palace. DR's my favorite city, but that just baffles me every time. Even the charr could've put their gate further from the um... Sphere thingum. But the bridge and explosives and actual guards is simply just forward thinking.
The Ebonhawke zone and the one above it is just a charr/human love fest. At lot of grudging respect coming from the charr and the fact that the entire zone was ceded over to Ebonhawke says a lot.
The ceding of the Fields of Ruin strikes me as a matter of practicality - the Dragonbrand makes it pretty difficult to supply anything on the opposite side of it except by gate, and that gate is in Ebonhawke. The charr probably figure that if humans want the land, then humans defending it means charr don't have to, and if the war does resume the charr will probably just sweep aside anything outside the Ebonhawke fortifications anyway.
There may also be a certain element of extending the olive branch involved. The charr clearly won the war, but giving Ebonhawke/Ascalon something beyond the limits of the walls means they're more likely to be happy with what they're given rather than wanting to take more by force.
#14
Posted 17 September 2012 - 07:57 AM
And I just dawwed at a random NPC discussion of a charr cub and a human girl - they are bffs and they want to join Ash Legion and want to become tribunes to unite both races. There's also Commander Batista (human) being so chummy with her Legionnaire.
But yeah I think norn-charr are far more common. Your character even has a norn "uncle"! Hahahahah!
#15
Posted 17 September 2012 - 09:28 AM
#17
Posted 17 September 2012 - 09:34 AM
Konig Des Todes, on 16 September 2012 - 07:37 AM, said:
I think that deals more with the fact that it's a gate that teleports to the center of one city, and just in case if one of the "allies" turns on them, they can blow up the gate quickly so they can't be invaded from the inside out.
Just think about it though, it makes sense in the terms of how the Charr view war and their distrust for their current allies. It isn't that the Charr hate the asura since they use magic, it is since it's an easy access into the heart of their city.
#18
Posted 17 September 2012 - 09:44 AM
Edited by draxynnic, 17 September 2012 - 09:45 AM.
#19
Posted 17 September 2012 - 03:17 PM
Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.
#20
Posted 18 September 2012 - 02:28 PM
#21
Posted 19 September 2012 - 11:53 AM
Domynic, on 16 September 2012 - 01:59 PM, said:
I'm no fan of the charr, but that's simply sensible.
It's a bad omen that the humans think it's a great idea to put asura gates in the middle of their city, one right outside the palace. DR's my favorite city, but that just baffles me every time. Even the charr could've put their gate further from the um... Sphere thingum. But the bridge and explosives and actual guards is simply just forward thinking.
The Ebonhawke zone and the one above it is just a charr/human love fest. At lot of grudging respect coming from the charr and the fact that the entire zone was ceded over to Ebonhawke says a lot.
It also happens to be outside the seraph HQ. easy to mobilise a fast defence of the gate.
#22
Posted 19 September 2012 - 12:12 PM
#23
Posted 19 September 2012 - 11:41 PM
What gets them to turn that war machine on someone else is when they perceive that someone else as a threat. Before the Khan-Ur, charr of different nations were seen as threats. After the Khan-Ur but before the entente with the norn was established, other races were seen as threats. The entente with the norn showed them that other races aren't necessarily threats just because they're non-charr.
#24
Posted 20 September 2012 - 06:04 PM
#25
Posted 23 September 2012 - 06:41 PM
San Darkwood, on 18 September 2012 - 02:28 PM, said:
Fact: Even before the ceasefire, if any person (including a human) could prove their worth to the charr, they could work and own a home on charr land.
Fact: The charr had the military power to take Ebonhawke, they didn't. They spared Ebonhawke because of a possible peace between the races. They could have asploded it easily, they chose not to, they just fought Ebonhawke to a standstill until a ceasefire was possible (destroying Ebonhawke would have made a ceasefire very unlikely).
Fact: Even before the treaty, there were numerous charr speaking up for peace. One of them was Smodur the Unflinching, the Imperator of the Iron Legion.
Fact: You can't generalise an entire race. Some may be for war, but just as many (if not more) seem to appreciate the alliance.
Fact: The charr and humans surrounding Ebonhawke (that aren't renegades/separatists) get on just fine, and like/respect each other.
Fact: Human and charr kids can be frequently found playing together.
Fact: To act against a human is to go against the ceasefire, which, for a charr, is to disobey the chain of command (direct from the Imperator). That's a great way to become a gladium, and that's the fate that any charr who has any amount of self-value fears the most (worse than death). No truly legion-aligned charr would do that.
Fact: Most humans seem to be fine with the charr, it's only ridiculous politics that sometimes makes that not seem the case. Which is why we should burn all politicians, even in that Universe.
Fact: The animosity between humanity and the charr was brought about by bad leadership (of a sort). Adelbern, who'd never surrender and ran a propaganda war to make everyone super paranoid (remember the Krytan dignitaries?), and the Flame Legion, who pretty much straight up used magic to completely enslave the rest of the charr. Remove Adelbern and the Flame Legion, and you have a lot of charr and humans who don't give a darn about past animosities.
So there you go.
I'm really tired of this idea that the charr and humans hate each other. They don't. They really don't. I just want to put that nail in that coffin.
#26
Posted 24 September 2012 - 02:57 AM
There are all kinds of different charr. They do not all share the exact same outlook. The more "traditionally raised" charr (as Almorra puts it) are the ones that are super distrustful of all other races. You can actually see charr NPCs in the black citadel arguing about it if you run across the right conversations. While some still hold conquest as an ideal many of the charr npcs in the game express most a desire to rid their homeland of the Flame Legion, ghosts, and branded. Most of them will follow orders even if they disagree, but that doesn't mean they never express that disagreement.
There are definitely humans that hate charr and charr that hate humans. It's just as has been said you cannot generalize an entire race into a collective consciousness.
Edited by Zunnash, 24 September 2012 - 02:58 AM.
#27
Posted 24 September 2012 - 04:32 AM
DuskWolf, on 23 September 2012 - 06:41 PM, said:
Fact: Even before the ceasefire, if any person (including a human) could prove their worth to the charr, they could work and own a home on charr land.
Fact: The charr had the military power to take Ebonhawke, they didn't. They spared Ebonhawke because of a possible peace between the races. They could have asploded it easily, they chose not to, they just fought Ebonhawke to a standstill until a ceasefire was possible (destroying Ebonhawke would have made a ceasefire very unlikely).
Fact: Even before the treaty, there were numerous charr speaking up for peace. One of them was Smodur the Unflinching, the Imperator of the Iron Legion.
Fact: You can't generalise an entire race. Some may be for war, but just as many (if not more) seem to appreciate the alliance.
Fact: The charr and humans surrounding Ebonhawke (that aren't renegades/separatists) get on just fine, and like/respect each other.
Fact: Human and charr kids can be frequently found playing together.
Fact: To act against a human is to go against the ceasefire, which, for a charr, is to disobey the chain of command (direct from the Imperator). That's a great way to become a gladium, and that's the fate that any charr who has any amount of self-value fears the most (worse than death). No truly legion-aligned charr would do that.
Fact: Most humans seem to be fine with the charr, it's only ridiculous politics that sometimes makes that not seem the case. Which is why we should burn all politicians, even in that Universe.
Fact: The animosity between humanity and the charr was brought about by bad leadership (of a sort). Adelbern, who'd never surrender and ran a propaganda war to make everyone super paranoid (remember the Krytan dignitaries?), and the Flame Legion, who pretty much straight up used magic to completely enslave the rest of the charr. Remove Adelbern and the Flame Legion, and you have a lot of charr and humans who don't give a darn about past animosities.
So there you go.
I'm really tired of this idea that the charr and humans hate each other. They don't. They really don't. I just want to put that nail in that coffin.
(Addendum: As I recall, that idea came from the old charr racial page, where it talks about other races including humans being welcome in the Black Citadel while Smodur works on the treaty. The key thing to note here is that there's essentially two treaties to note here. The first is the current ceasefire to stop the fighting so a longer-term arrangement can be made - which happened shortly after GoA. The second is the treaty that spells out that longer-term arrangement - which is still being negotiated in the Fields of Ruin, although I get the impression it's human politics that are the main holdups - the charr seem to have been fairly generous in their terms and the charr negotiators seemed to have a bit of a 'can't we just sign this already so we can stop wasting time and start killing our mutual enemies' attitude when I was there.)
Second: Not a fact. Ghosts of Ascalon shows that even during the negotiations, they would have happily taken Ebonhawke given the opportunity. As Kranxx said - "The Charr have very good weapons for destroying the walls. The Ebon Vanguard are very good at stopping the charr from getting those engines to the walls". One could claim that charr engines theoretically should have been able to make short work of those walls, but equally, said charr engines physically should not work with the steam-and-clockwork based technology we're told they're based on. What we're being shown, though, is that those machines work, and we've been told that the Vanguard can stop those machines from breaking down the walls of Ebonhawke.
Third:We know Malice was for it, albeit behind the scenes. Smodur I don't think is so certain, although he was certainly willing.
Fourth, fifth, sixth, seventh: All true.
Eightth: I wouldn't say it's entirely politics - there are bigots on both sides at various levels. Most humans do regard that history as either unimportant (most Krytans) or not important enough to be worth more bloodshed (most non-Separatist Ebonhawkers, although there does seem to be no shortage of sympathisers). Politics is fanning the flames, but the embers were already there.
Ninth: This one I disagree with strongly. The Flame Legion largely got in power because they promised the power to deal with Ascalon - the other charr wanted to get back at Ascalon too. Humans at the time seem to have pretty much forgotten about the charr until the invasion that lead to the Searing, and once the Searing happened there wasn't really anything they could do but fight or flee anyway (we see what happens to those who surrender to the GW1-era charr, and it isn't pretty. In Gwen's words "Death is better...")
A large part of the problem is that humans weren't content with the original conquest, but kept expanding northwards up until the Guild Wars. Without that, it's possible that in the nine hundred years between the founding of Ascalon and the assumption of power of the Flame Legion, that the border would have stabilised and relationships normalised in the meantime. So in that respect, whatever triggered the initial conflict, it's possibly humanity's fault that it continued to that point (we can't really say what would have happened if humans had been content to stay behind the Great Northern Wall rather than putting the charr in a position where they could legitimately fear that without turning things around, they may be left with no territory at all), but it's in the nature of both humans and charr to expand if given the opportunity.
So if you want to point at bad leadership, it's probably the kings of the first few centuries of Ascalon's history that kept the war as something that was very much in the 'present' for the charr by continuing to push north. Or, arguably, the initial invasion itself, although we still don't know (AFAIK) what caused that - which is a bit of a disappointment, because I was hoping for there to be some record in Orr.
Still, the important point is the fourth, that people are individuals, whether they're charr, human, or something else. There are tendencies, but you can't expect a stereotype to fit every individual, nor should you take a single individual and extrapolate that to a racial attitude.
Edited by draxynnic, 24 September 2012 - 04:38 AM.
#28
Posted 24 September 2012 - 06:47 AM
Though not absolutely certain, this is the best situation we have for an explanation - humans needed more land due to increasing population, and their god of war wanted Tyria to be claimed for humanity.
Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.
#29
Posted 24 September 2012 - 07:22 AM
#30
Posted 24 September 2012 - 07:43 AM
I hate it when my manservant serves me Asura-Chopsticks with Sylvarisalad and a Meadfilled Nordskull and he spills some of it. It´s hard to get good humans these days...
Edited by Uvirith, 24 September 2012 - 07:43 AM.
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