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Experience the beautiful Orrian coast

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#1 chuckles79

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Posted 17 September 2012 - 04:11 PM

I'm hoping some experienced Orrian visitors will build off of this.  I entered the area and with all the broken DEs it's very hard to understand what is going on, figuring out where to go, and what area are good for DE farming etc.

Please share your experience here.

#2 Cottage Pie

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Posted 17 September 2012 - 04:16 PM

most people go to a nightclub or w/e to get pulled but the cursed shore is a much better place.

#3 G L J

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Posted 17 September 2012 - 04:19 PM

In Fort Aspenwood, Footi fell through the world when she was rezzed. The end result was a bugged event that spawned so many enemies that you could hit your loot cap on both Wraiths and Pirates in ~20 minutes. Needless to say, there was never less than 12 people farming the event at any given time.

#4 Cebbar

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Posted 17 September 2012 - 04:22 PM

If you're trying to get a foot-hold on Orr, I guess the best place to start looking at for Events are the Temple symbols on the map.  There's an Event chain centred around them... though on Gandara the Balthazar one is ALWAYS bugging...the other 4 temples run fine though.  There's a chest at the end of these events also.  From those I guess you can spread out a bit and feel around for others.

#5 Zhahz

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Posted 17 September 2012 - 04:34 PM

Hmm, let's see.

- broken skill point challenges make zone completions next to impossible unless a guardian with the magic staff spell comes along.  Or you xfer servers - not an option I'm going to employ

- low levels tagging along with zergs and sponging xp/karma are annoying and should be treated as exploiters (although it is comical to watch them die and then to not rez them)

- the whole zerg thing is pretty lame - 50ish people running from one vet/champ event to another as fast as humanly possible and mowing down said mobs with zero threat or thinking involved and crappy/zero loot is ungodly lame.  So much for scaling in DEs...those mobs should at least be an interesting challenge or have ANY ability that kills somebody occasionally, instead of just zerg and spank.  It's pretty stupid that some champ mobs in noobie zones (flame shaman) or other low level zones (giant in diessa) slaughter players while champs in Orr are generally zerg and spank snoozefests.

- if you're not in a zerg you're dealing with near instant repops of thick and highly aggro mobs that call friends almost everywhere you go.

- bots everywhere logging in to grab nodes and logging out again and/or naked and dead.  You see a lot of random placement of nodes in most zones.  There are spots in orr where nodes are regular and you can see the bots (or lame players, either way, it's lame) logging a parade of characters in/out at those nodes.

- there are broken DEs in most zones but they stand out more in Orr since they are the content

I have enjoyed doing small group stuff there with guildies/friends.

These zones weren't tested in BWEs so ANet couldn't have predicted how players would approach them (zergs, for ex) and no amount of BWE would've exposed how the farmers/botters would behave.  I expect ANet will make some tweaks as they review how things are flowing.  Hopefully sooner rather than later.

#6 G L J

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Posted 17 September 2012 - 04:40 PM

View PostZhahz, on 17 September 2012 - 04:34 PM, said:

- broken skill point challenges make zone completions next to impossible unless a guardian with the magic staff spell comes along.  Or you xfer servers - not an option I'm going to employ

I just want to point out that Guardians cannot resurrect a dead skill challenge, they can only turn it aggressive or get it out of walls. Everyone reading needs to make sure that the guardian can actually do something before begging for a guardian to come save them.

When we can unbug the event - ask politely and don't be snobby otherwise no one will come to help you.

#7 Clegmir

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Posted 17 September 2012 - 04:47 PM

View PostG L J, on 17 September 2012 - 04:40 PM, said:

I just want to point out that Guardians cannot resurrect a dead skill challenge, they can only turn it aggressive or get it out of walls. Everyone reading needs to make sure that the guardian can actually do something before begging for a guardian to come save them.

When we can unbug the event - ask politely and don't be snobby otherwise no one will come to help you.

I just hit Orr on my guardian and I'm kind of confused by this; how do we unbug events?

#8 Big Ol Norn

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Posted 17 September 2012 - 04:48 PM

Non-repeatable renown hearts across the whole game is a big problem. What else is there to do but zerg Orr event chains? I'd rather be allowed to replay any content... even if you can only repeat something once a day or something to avoid a new overfarmed craze.

#9 G L J

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Posted 17 September 2012 - 04:50 PM

View PostClegmir, on 17 September 2012 - 04:47 PM, said:

I just hit Orr on my guardian and I'm kind of confused by this; how do we unbug events?

If you drop Line of Warding on top of them you can often unlock them, make them hostile, or push them out of a wall. It's very difficult, though, and it requires special placement. Most of the time the mob is simply dead.

#10 Katreyn

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Posted 17 September 2012 - 05:17 PM

Sadly Orr is incredibly broken on my server.  Can't get into Arah because the chain has been bugged for like a week now.  At least two of the temple chains are broken (Also, Balthazar and Lyssa temples are bugged too).  People just farm the first DEs to protect the bases on the road, and then head over to the other base where you have to help that lady get beat up by Risen, and people just slaughter them all making the event effectively last 30 minutes longer then it should because they want to "farm drops" (I almost feel Anet should change the way this event works because of this. >.<  It's just annoying more then anything).  Not to mention the broken skill points.  :(

But its not just Orr, a lot of the zones in general are incredibly buggy in the past few weeks and the main chains in about every zone I've been in has been broken somewhere.  >.<

Edited by Katreyn, 17 September 2012 - 05:20 PM.


#11 Elcee

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Posted 17 September 2012 - 05:27 PM

View PostClegmir, on 17 September 2012 - 04:47 PM, said:

I just hit Orr on my guardian and I'm kind of confused by this; how do we unbug events?

View PostG L J, on 17 September 2012 - 04:50 PM, said:

If you drop Line of Warding on top of them you can often unlock them, make them hostile, or push them out of a wall. It's very difficult, though, and it requires special placement. Most of the time the mob is simply dead.

Just place the line RIGHT under them and you'll get it on like the second try.

#12 SirGamesalot

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Posted 17 September 2012 - 05:30 PM

Pretty broken on my server too, but still by far my favorite zone. If you just come back every now and then you will see events and skill points working (before they get stuck again)

#13 Milennin

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Posted 17 September 2012 - 05:33 PM

I liked Orr before it turned into a massive mainstream DE farming zone. Right now DE's are so over-crowded it's completely ridiculous. Mobs go down within seconds without challenge. Heck, even Queensdale seems to be more challenging to do DE's in.

#14 karekiz

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Posted 17 September 2012 - 05:42 PM

Anyone think event karma/money should scale up for the time people have not completed them?  So if Orr is heavily farmed you can go to an empty lower level zone and the DE's get a "Bonus" similar to mobs for Karma/coin?  That might spread people out from Orr unless they really need the Temple gear or Arah.

Lets face it there isn't much else there unless you go for completion.  At least from what I have seen.

#15 Mireles

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Posted 17 September 2012 - 05:43 PM

It wouldn't be a level 80 area if there wasn't at-least one bugged skill point preventing you from completing it.

with the diminished return on farming the same type of monsters....I just wish there was stuff other than risen to kill....not to mention they are annoying as hell.

Edited by Mireles, 17 September 2012 - 05:44 PM.


#16 Mustache Mayhem

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Posted 17 September 2012 - 05:44 PM

View PostZhahz, on 17 September 2012 - 04:34 PM, said:

Hmm, let's see.

- broken skill point challenges make zone completions next to impossible unless a guardian with the magic staff spell comes along.  Or you xfer servers - not an option I'm going to employ

- low levels tagging along with zergs and sponging xp/karma are annoying and should be treated as exploiters (although it is comical to watch them die and then to not rez them)

- the whole zerg thing is pretty lame - 50ish people running from one vet/champ event to another as fast as humanly possible and mowing down said mobs with zero threat or thinking involved and crappy/zero loot is ungodly lame.  So much for scaling in DEs...those mobs should at least be an interesting challenge or have ANY ability that kills somebody occasionally, instead of just zerg and spank.  It's pretty stupid that some champ mobs in noobie zones (flame shaman) or other low level zones (giant in diessa) slaughter players while champs in Orr are generally zerg and spank snoozefests.

- if you're not in a zerg you're dealing with near instant repops of thick and highly aggro mobs that call friends almost everywhere you go.

- bots everywhere logging in to grab nodes and logging out again and/or naked and dead.  You see a lot of random placement of nodes in most zones.  There are spots in orr where nodes are regular and you can see the bots (or lame players, either way, it's lame) logging a parade of characters in/out at those nodes.

- there are broken DEs in most zones but they stand out more in Orr since they are the content

I have enjoyed doing small group stuff there with guildies/friends.

These zones weren't tested in BWEs so ANet couldn't have predicted how players would approach them (zergs, for ex) and no amount of BWE would've exposed how the farmers/botters would behave.  I expect ANet will make some tweaks as they review how things are flowing.  Hopefully sooner rather than later.

seen this with the orc ores- guy popped up in front of me mined it then logged out.. but far as the zerg goes- we are all level 80's (well most) and a lot of us in exotics with exotic weapons.. and the amount of conditions put on the bosses like the broodmother is enough to shut them down completely- so I don't see how that's really surprising.. seen the giant in diessa have the same thing happen to him- was totally gimped and went down without an issue.. think have a screen of that one cause I was surprised coming from beta where he stomped everyone..

when grenths servant shows you do see people going down quite a bit in the zerg..  try the story mode crucible sometime in maelstrom.. we did that last night- finished up the whole storyline and there was a asura boss who had this gun.. put a cap in your ass one hit

can't wait to do that one explorable.. the world outside the dungeons- you can pretty much run full condition / power / precision and get away with it..

off topic but anyone see those messages in game to buy gold? I was getting a lot of them for while but not recently.. think flannum roid raged when he got one in game and banned a bunch

Edited by Mustache Mayhem, 17 September 2012 - 05:58 PM.


#17 Clegmir

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Posted 17 September 2012 - 05:54 PM

View PostElcee, on 17 September 2012 - 05:27 PM, said:

Just place the line RIGHT under them and you'll get it on like the second try.

View PostG L J, on 17 September 2012 - 04:50 PM, said:

If you drop Line of Warding on top of them you can often unlock them, make them hostile, or push them out of a wall. It's very difficult, though, and it requires special placement. Most of the time the mob is simply dead.

Ahhh, oi, okay. Thanks!

Edited by Clegmir, 17 September 2012 - 05:55 PM.


#18 Kaysin

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Posted 17 September 2012 - 06:11 PM

What im not liking at 80 is that theres orr....Nothing but Orr...I mean seriously, lack of content for high levels anyone?

Yes you can level down, but you just got your whole spec FINISHED and you have to go wack undead or other players at this point.
Wish we had multiple 80 zones to enjoy rather than one dead continent thats half broken.

#19 dragongit

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Posted 17 September 2012 - 11:31 PM

Whenever I go to the cursed shore, I can't help but have the song playing in my head.

"OHHHHHHHHHHHHHHHHHHHHHHHHH~ who lives in a pineapple under the sea!?"

#20 Pariah

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Posted 18 September 2012 - 02:00 AM

View PostKaysin, on 17 September 2012 - 06:11 PM, said:

What im not liking at 80 is that theres orr....Nothing but Orr...I mean seriously, lack of content for high levels anyone?

Yes you can level down, but you just got your whole spec FINISHED and you have to go wack undead or other players at this point.
Wish we had multiple 80 zones to enjoy rather than one dead continent thats half broken.
There's always Claw of Jormag and other near-80 events in Frostgorge Sound.

#21 Alaroxr

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Posted 18 September 2012 - 02:04 AM

I run around with a friend or two and have a blast.

Yet... most people go there to farm and then complain. That's because your motivation is NOT fun, it's to "farm".

#22 Kaiarra

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Posted 18 September 2012 - 02:27 AM

View Postkarekiz, on 17 September 2012 - 05:42 PM, said:

Anyone think event karma/money should scale up for the time people have not completed them?  So if Orr is heavily farmed you can go to an empty lower level zone and the DE's get a "Bonus" similar to mobs for Karma/coin?  That might spread people out from Orr unless they really need the Temple gear or Arah.

Lets face it there isn't much else there unless you go for completion.  At least from what I have seen.

Well I don't know about other people but when I go to farm Orr, most of money I make is from the gathering nodes and mob drops - karma is pretty useless unless you're going for a ledge and the DE's give a pittance in silver. I mean even the anti farming script that kicks in is not enough incentive to change zone for me.

Would have to offer a pretty hefty amount of silver for DEs in other zones to encourage people to move, as by default you will be losing silver from the drops/nodes you're missing out on.

Edited by Kaiarra, 18 September 2012 - 02:28 AM.


#23 Porkchop Sandwiches

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Posted 18 September 2012 - 04:18 AM

View Postchuckles79, on 17 September 2012 - 04:11 PM, said:

Please share your experience here.

Root, snare, snare, stun, pull back, stun, pull back. Broken event. Pull back, pull back, root. Another broken event.

I prefer Frostgorge Sound over this.

#24 ArcViper

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Posted 18 September 2012 - 06:07 AM

Whenever I pass through Straits, I check to see if the southwest skill challenge is bugged, and then announce on /map that I'll fix it and stay for a little while if I'm not busy.  Occasionally I'll get a small zerg of players rushing over to do it, always fun to behold.

#25 Syncline

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Posted 18 September 2012 - 06:17 AM

View PostKaysin, on 17 September 2012 - 06:11 PM, said:

What im not liking at 80 is that theres orr....Nothing but Orr...I mean seriously, lack of content for high levels anyone?

Yes you can level down, but you just got your whole spec FINISHED and you have to go wack undead or other players at this point.
Wish we had multiple 80 zones to enjoy rather than one dead continent thats half broken.
That is what expansions will be for. I'd rather they build solid replayability for earlier stuff initially, and then expand on later-level content afterward.

#26 sergel02

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Posted 18 September 2012 - 06:28 AM

I'm not there yet, but I'm curious about something. There are a pair of shoulders I want, the 42K karma ones for medium armor. About the only thing i want from the armor karma vendors. But do you have to complete the event chain to gain access to the vendor? So for some of you, some of the temple quests are bugged, so you wouldn't be able to gain access to those vendors right?

Also, i heard for the temples, the event chain is that you retake the temple or something, Does that mean you repeat that, like the Risen take it over again after you liberated it? For someone who isn't there, it's all a bit confusing lol

#27 Princess Fatora

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Posted 18 September 2012 - 06:50 AM

Quote

- if you're not in a zerg you're dealing with near instant repops of thick and highly aggro mobs that call friends almost everywhere you go.

I'm not in a zerg, because I find them boring, and I don't experience this. Move more carefully, watch where you are going. Don't run around like a headless chicken and expect to be rewarded for it.

Respawn isn't slow, but you can always kill stuff and explore around before stuff repops. And I play a slow kiling character...


Pretty much every "problem" with Orr can be solved by not going with the zerg. Except the three broken skillchallenges and two broken events, those can be solved by Anet finally fixing them, the slackers. (missing two sps in one orr zone is a pain)

Quote

But do you have to complete the event chain to gain access to the vendo

YOU don't have the complete them, but someone has to. Once they are completed, the vendor stays up for 4 hours or six or something like that.

Edited by Princess Fatora, 18 September 2012 - 06:51 AM.


#28 sergel02

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Posted 18 September 2012 - 07:25 AM

View PostPrincess Fatora, on 18 September 2012 - 06:50 AM, said:



YOU don't have the complete them, but someone has to. Once they are completed, the vendor stays up for 4 hours or six or something like that.
oh okay thanks for the help.





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