AetherMcLoud, on 25 September 2012 - 04:44 PM, said:
I'll tell you what your fallacy is: You think one should balance around some top percent of tournament players. This is simply wrong. You need to balance around your biggest userbase, which believe it or not, are casuals (not bads, but simply people who don't have the time/schedule/ability to use voicechat to do tourneys). Otherwise you will use a massive amount of your userbase. sPVP is currently dominated without a doubt by thieves, mesmers, warriors and to a lesser extend guardians. Unless ANet does something about that pretty fast they will lose alot of their userbase.
I see this arguement a lot and I'll tell you why it doesn't play out like that in reality, IF you have the proper systems in place (explained below). Assume the game is 100% balanced at the top level of play (it's not of course, but for the sake of arguement). First, people will watch/see them and see that the game is, in fact, balanced, which will significantly reduce random baddie complaints. Second, these players will then try to emulate these top teams and the "metagame" will evolve from there, which will improve coordination and reduce the effectiveness of the glut of 1v1 builds.
The problem right now is currently is that ANet does not have the proper systems in place. In fact, they pretty much have no system in place. They have no ranking/ladder system and no spectator mode, so not only are good teams not being matched up with other good teams, even when they do nobody can watch it. Thus no "metagame" develops, and thus it's a free-for-all of 1v1 builds as everybody doesn't know what they are supposed to be doing.
ANet also put in other completely illogical systems in place. The PUG sPvP is 8v8, but tPvP is 5v5? PUG sPvP has an extra map? Madness.
ANet must do 3 things before PvP really takes off and we can really start to have a serious discussion on balance. Ladder/ranking system, spectator mode, and custom servers. Custom servers are needed so top teams can practice certain maps and against certain teams/compositions.