Yesterday at night i was reading few topics here in guru forums, and found much players that stopped playing Guild Wars 2.
Few of them wrote that "exploring its bored", few of them said "I got level 80 and 100% of the map" some of them got most of the achivements and stopped playing.
After i read it i thought why in the original Guild Wars we could play for years after we finished the map and the "story" without getting bored.
I got 1 answer - The original Guild Wars was a community game!
You could trade, buy and sell items in the town while chatting with other players, you needed players to beat the storyline missions or even to explore the world!
(Until the wrong heroes Nightfall update).
You needed to contact, chatt and have friends in the Guild Wars world to continue and getting better in the game.
Here in Guild Wars 2, you can really beat the game alone, you dont need someone to explore, you can not trade items in city while chatting and making "business" with others, and you dont really need someone for the storyline missions.
And yes, you have dungeons, and yes, you have PvP and WvW and Guilds.
But PvP it's not the heart of the game, and i think this wrong concept of "We can beat the game alone" makes people to getting bored and leaving the game.
The Vistas, Points of Interests, Waypoints, Crafting, Storyline missions gettint not interest when you dont have the must of the other community people to help you out.
Think about it guys.
And for the happy end of this topic, i can say that Guild Wars 2 has beautifull Graphics and larger world that inserts new things and fun.
Edited by Roimash, 21 September 2012 - 03:02 PM.










