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Quaggan as a Playable Race


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#31 Sgt Scrub

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Posted 27 September 2012 - 09:24 AM

View Postlougar, on 23 September 2012 - 07:12 PM, said:

well the dwarves have always been able to walk in stone form It's just that all most of the dwarves think about is destroying the destroyers and thus have retreated to the bowels of the earth to fight them. as for the skritt I think you need more then 3 -5 skritt to make them intelligent enough to be a pc and if you use more then 3 - 5 you lose all individuality plus it would take up to much space with a horde of skritt running around and it would f*** up the hitboxes   pretty bad.

Imagine a horde of Player Character Skritt zerging DEs and spamming local chat though.
It would be impossible to stop laughing.
Giving them plenty of combo field racial skills would be neat as well.
Utility skills that let them call more Skritt, Sigils that synergise with nearby Skritt and stuff like that.

there are plenty of chances to use the PVE skill and event system to characterise Skritt.
You don't necessarily require multiple Skritt, the fact that you bump into and run around with other PCs or NPCs could be enough.
Considering the average playstyle of GW2 running from waypoint to waypoint doesn't require many Skritt :D.

I don't know if it's the Engineers slightly tedious starting underwater combat but I have not yet warmed up to the little Quaggans and so far the only thing I really remember about them is their incredibly sedate voice and how boring they seem.

Edited by Sgt Scrub, 27 September 2012 - 09:41 AM.


#32 Draycon

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Posted 27 September 2012 - 12:09 PM

I've noticed people asking for the Largos to be a playable race, but their lore makes this something highly unlikely to happen because they don't like ot be seen (from what I can make out) which means they have been avoiding nearly every race unless they happen to be a target of course. Besides I think the other races wouldn't trust them in any fashion.

#33 MithranArkanere

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Posted 27 September 2012 - 02:20 PM

Quaggan look all too similar to work as a race, like Kodan. Well, they have more vaiety than Kodan, since all Kodan are white, but there's at least two varieties of Quaggan: Dolphin-like colors and Orca-like colors.
But that's still not enough, compared with the massive variety you can find in the 5 playable races.

Hylek would do visually, as there could be lots of variants when it comes to frog heads and skin patterns and colors, but they lack a society civilized enough to make a race, they may be the best alchemists, but that's not enough. Well, maybe a group of Heket in Elona could have gotten better at making cities and building a society in these 250 years, but not the Maguuma Hylek, which are still too tribal.

Tengu are the current obvious best choice. e have already seen several different Tengu heads, shapes and feather colorations in GW1 and artwork, and they clearly have a highly civilized society and most probably at least one city inside their dominion. They have all he bakground needed as a playable race, and quite some more.

#34 timmyf

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Posted 27 September 2012 - 06:00 PM

View PostMithranArkanere, on 27 September 2012 - 02:20 PM, said:

Quaggan look all too similar to work as a race, like Kodan. Well, they have more vaiety than Kodan, since all Kodan are white, but there's at least two varieties of Quaggan: Dolphin-like colors and Orca-like colors.
But that's still not enough, compared with the massive variety you can find in the 5 playable races.

Couldn't you have said the same thing about the Asura of GW1?

#35 Draycon

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Posted 28 September 2012 - 06:36 AM

View Posttimmyf, on 27 September 2012 - 06:00 PM, said:

Couldn't you have said the same thing about the Asura of GW1?

Nope because there was something called... hair style and ear shape and a slight difference in colour, Besides Asura weren't playable in gw1 so its a bit of a moot point.

#36 slafko

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Posted 28 September 2012 - 07:46 AM

I'd rather they improved running and jumping animations.

#37 MithranArkanere

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Posted 28 October 2012 - 08:47 PM

View Posttimmyf, on 27 September 2012 - 06:00 PM, said:

Couldn't you have said the same thing about the Asura of GW1?
Nope.

They have some variety in hair, faces and skin. There's a series of render galleries you can check in the wikiw, with all Asura models.
Just compare Vekk, Oola and Gadd, and you'll see there's lots of variety already. They just redesigned their faces a little and added more variety instead all of them having Stitch-like faces.
Same with charr and norn.

But with Kodan, it's stated in lore that all known kodan live in floating icerbergs far north, and that they all look like polar bears, and with quaggan, there's only two known skin colorations: Dolphin-like in warm climates and and orca-like in cold climates.

They limited themselves when they created them.

#38 Flaming_Foxx

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Posted 29 October 2012 - 08:03 PM

NO!
Do not want D:
I already think these things are ugly and ridiculous enough, I don't want to have to encounter hundreds of them running around the game world.

The only good Quaggan was the Baby Quaggan from the "trading post is down" days. And that was a drawing..

#39 Levistis

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Posted 29 October 2012 - 09:06 PM

I'd go for Hylek, Skritt, and Tengu as playable races in the future. Maybe dwarves...but not quaggan.

#40 CaptainKirrahe

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Posted 29 October 2012 - 09:13 PM

View PostRadix, on 21 September 2012 - 03:50 PM, said:

I am now leaning more towards the skritt as future playable. It would be cool to have elite combos with three or more of them together. The tengu will probably be one although I vote for a slight change from the way they appear in game now--they need to look more like skeksi's from the dark crystal =)

DWARVES also. I know, I know there is only one left. But I've heard rumours in lions arch that there are stone dwarves that are still alive and have learned to move in stone form.

Quagan would be cool too. I agree there should be a primarily aquatic themed race as well as more underwater pvp content added.

Tengu would be cool, although I disagree with any change in appearance. They were a race in GW1, and so I think their appearance is pretty much set in stone. Using that as a segue, all the dwarves went through a ritual to fight the destroyers. I'm sure I'm making some small mistakes, so anybody feel free to correct my facts, but they undertook the Rite of the Rite of the Great Dwarf, turning them t stone and linking their minds with the Great Dwarf. Ogden Stonehealer was one of the few Dwarves not to do so (he was a GW Hero). I don't think they'd be playable as a sentient PC race.

Edited by CaptainKirrahe, 29 October 2012 - 09:13 PM.


#41 Tyto

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Posted 29 October 2012 - 09:49 PM

View PostDraycon, on 27 September 2012 - 12:09 PM, said:

I've noticed people asking for the Largos to be a playable race, but their lore makes this something highly unlikely to happen because they don't like ot be seen (from what I can make out) which means they have been avoiding nearly every race unless they happen to be a target of course. Besides I think the other races wouldn't trust them in any fashion.

They don't like to be seen, but neither do agents in the Order of Whispers. There are plenty of factions and mortal entities making extensive use of stealth magics, including largos. There are a few largos characters scattered around the world, several friendly and involved with events where you can help them out. One does a great deal to help some quaggan and only vanishes when she leaves. There's no mechanic preventing them from being a player race, though their masks might prove an interesting thing to deal with. How do they work, what are they needed for, etc? No one can really answer that right now, though.

There are a few Whispers characters that complain about their order's participation in the pact, notably that they've been exposed. I can see largos being pressed into a similarly awkward position - which, frankly, sounds very fun to have to deal with from a roleplaying viewpoint.

Remember that the player character is always exceptional, and largos being - save for one master/apprentice pairing - solitary hunters makes them a pretty good candidate for a player race. The team wouldn't have to extensively rework any areas to accommodate for them, save for some texts here and there. Tengu will want a larger presence in the world, and so you can expect to see more of them around Lion's Arch and other areas when they're something we can play as.

Additionally, we don't have much evidence to suggest them being distrusted. Another pair of Whispers agents actually discuss largos in Mount Maelstrom,

"How is work proceeding on the largos project?"

"Slowly; they are an abstinate race. I have a difficult time reading them."

"What is your estimate of our chances? Will we be able to use them?"

"Estimate? Ah, a guess. I think I have an equal chance of success and death."


They're far from being highly unlikely. In fact, they seem designed to be a player race. A lot of their elements seem like they were meant to hit home with a particular group of players. They're dark, secretive, often seen as assassins, sneaky, and elf-y (but still distinct with their bio-luminescence and manta fins). All of those are things no race really has going for it right now. Tons of fun story potential, too, and the characters we meet in-game let on quite a bit about their society (but just enough to tease).

Edited by Tyto, 29 October 2012 - 09:51 PM.


#42 FiachSidhe

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Posted 30 October 2012 - 01:31 AM

I would reroll, to play a Quaggan.
We need Quaggan minipets too.

#43 Raani

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Posted 30 October 2012 - 03:33 AM

How adorable would a Quaggan's dodge roll be?

Edited by Raani, 30 October 2012 - 03:33 AM.


#44 Radix

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Posted 30 October 2012 - 03:55 AM

I think it will be an  underground race of some sort. Maybe burley dredge with beards and axes. If you look at map of tyria it plainly says "Tyria (surface) as if in the future the map will show same area with underground cities and areas.

#45 Aizea

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Posted 30 October 2012 - 04:12 AM

View PostValkaire, on 22 September 2012 - 04:33 AM, said:

I think that there's room for Tengu's to become a playable race but I'm not so much for the Quaggans... I love the quaggans to death but I really can't see myself playing one. For aquatic races I'd think it'd be REALLY cool if we could play as a Largos or w/e they're called. So far we don't know much about them and they only appear later on in the storyline but they seem really dang cool xD

I still remember the first time I saw a Largos......me and my friend were doing a heart, something about inquest.....when we nearly finished we see a largos appearing and then vanishing over and over absolutely tearing Inquest apart.


From that moment on, I knew what race I wanted to be playable next.

#46 Valkaire

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Posted 30 October 2012 - 05:22 AM

Another thing with the probability of largos: They're a deep sea race. I think it's been hinted that they've had run ins with the krait and I'm sure that they'll make more of an appearance when we get around to Bubbles =]

#47 actionjack

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Posted 30 October 2012 - 05:45 AM

I don't see Quaggan as playable... BUT.. I can easily seem them as campaign Hero / Your buddy.

#48 Al Shamari

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Posted 30 October 2012 - 06:32 AM

I speculate that we will have two more playable races added into the game, one has already been mentioned here. That is the Tengu. The other is the Kodan, which I think makes a lot of sense.

Both have the best playable mechanics, reasoning for joining the fight against the Elder Dragons and overall ability to become a playable race seeing as they're intelligent, civilized, etc.

Edited by Al Shamari, 30 October 2012 - 06:36 AM.


#49 Valkaire

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Posted 30 October 2012 - 07:15 AM

I can't really see the Kodan becoming playable... Unless they come up with a reason/loop hole about discovering a southern civilization of kodan that aren't only white/ changing in game models so that males and females don't look exactly the same. Not enough customizaton options. I can definitely see their lore being expanded on when we take the fight to Jormag, but playable? I don't really think so.

Tengu have been hinted it, as have largos. I forget where but Konig made a post about spoken evidence in game after storyline completion that hints to it.

Edited by Valkaire, 30 October 2012 - 07:16 AM.


#50 Draycon

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Posted 30 October 2012 - 07:54 AM

I'd rather see the Hylek, mainly because they are very different and because quite a few are allied with the playable species, more so then Tengu in a way. That and they have the blow pipe, which would be an awesome weapon to be able to use.

#51 Tyto

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Posted 30 October 2012 - 08:04 AM

View PostValkaire, on 30 October 2012 - 05:22 AM, said:

Another thing with the probability of largos: They're a deep sea race. I think it's been hinted that they've had run ins with the krait and I'm sure that they'll make more of an appearance when we get around to Bubbles =]

Yup, there's even a largos in Malchor's Leap helping out the local quaggan. There's another in Straits of Devastation hunting krait for fun.

Luckily, I don't think we need to wait for Bubbles to see largos as a player race. Plenty of characters in-game hint at their coming involvement, and they'd be a valuable ally against Jormag too. They'd make a great primary source on Bubbles, however.

Also on the kodan: I'd actually bet against them being playable. They're too involved in the existing world, lack customization choices, and lack the same societal depth we see in tengu and have hinted at with largos (Master Sdias in particular drops a hint or two).

Edited by Tyto, 30 October 2012 - 08:05 AM.


#52 SlappedYak

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Posted 30 October 2012 - 08:12 AM

Quaggan are by far the best race they've added in gw2 (very closely followed by the skritt!!) buuuut again I don't think they're going to be a playable race, a) lack of lore, B) lack of model "diversity" c) lack of "motivation" to fight the dragon - I mean I know they've been displaced and all, but they seem very peaceful creatures that dislike the "rage" side of their personalities (remember that skill challenge? xD) d) we already have a "transforming" playable race, the norn.

My hopes? Tengu when we go back to kryta (their lore is begining to be fleshed out and hinted at in gw2, areas like the winds of dominion and the extermination zone just tingling my lore lovin' taste buds :o) when we get back to elona? hmmmm centaurs seem the best chance (because of Zhed etc we already can relate to them as a race) - I'm not sure how the "four legged" thing would work though... so potentially Hylek? again not much room for character customisation?

ahhh I do like these speculations tho

RE: Largos...

View PostTyto, on 29 October 2012 - 09:49 PM, said:

They're far from being highly unlikely. In fact, they seem designed to be a player race. A lot of their elements seem like they were meant to hit home with a particular group of players. They're dark, secretive, often seen as assassins, sneaky, and elf-y (but still distinct with their bio-luminescence and manta fins). All of those are things no race really has going for it right now. Tons of fun story potential, too, and the characters we meet in-game let on quite a bit about their society (but just enough to tease).

My problem with the Largos is the fact that each playable race as to be diverse enough to play ANY profession, and join ANY of the orders. For example a sylvari necromancer does not go against lore, neither does a charr guardian or a norn engineer - they can be explained within lore if you want too (I myself still struggle with asura ranger though.... :P) The largos are a race of assassins, from the little we know about them. I cannot imagine a Largo (largos? is that the plural or the singular..hmmm) playing as a  guardian, or engineer, or anything other than a thief. Do you see what I mean? they are very restrictive in their playstyle.

Edited by SlappedYak, 30 October 2012 - 08:20 AM.


#53 Xades

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Posted 30 October 2012 - 08:19 AM

View PostUaltar, on 22 September 2012 - 12:55 PM, said:

That would be awesome, though I would settle for a Mursaat hammer.

The Quaggan are cute, but they are shaped to oddly to easily fit the armors.  I don't know if any kind of plate armor would be able to be adapted to them in a way that doesn't look horrible.

It will just have to be a kind of click on armor.

#54 AlexthePrecise

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Posted 30 October 2012 - 08:27 AM

Hylek could be super customizable especially if the more toad-like elonian hekets are involved. Skin color, texture, size, body shape (squat and toad-like to slim tree frogs). Eye color and pattern could be implimented however the races innate immunity to poison could be a problem for game mechanics and balancing. All these could also be applied to the Quaggen who come from different areas of the sea. Lore says that northern ones have a black and white orca pattern although i have yet to see this ingame. More dolphin like faces are also possible. The one thing I find would be difficult for the Quaggen is their race's nearly universal pacifism but, times change. I have yet to see a quaggen member of any of the orders whereas most other races have seen at least one (Hylek seem to join the orders quite often). Some Quaggen may decide to fight back soon especially if the threat of the deep-sea dragon becomes more close to home.

Edited by AlexthePrecise, 30 October 2012 - 08:31 AM.


#55 TheVice

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Posted 30 October 2012 - 09:11 AM

I can only see Largos and skritt as future playable race.

#56 Valkaire

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Posted 30 October 2012 - 10:19 AM

View PostSlappedYak, on 30 October 2012 - 08:12 AM, said:

Quaggan are by far the best race they've added in gw2 (very closely followed by the skritt!!) buuuut again I don't think they're going to be a playable race, a) lack of lore, B) lack of model "diversity" c) lack of "motivation" to fight the dragon - I mean I know they've been displaced and all, but they seem very peaceful creatures that dislike the "rage" side of their personalities (remember that skill challenge? xD) d) we already have a "transforming" playable race, the norn.

My hopes? Tengu when we go back to kryta (their lore is begining to be fleshed out and hinted at in gw2, areas like the winds of dominion and the extermination zone just tingling my lore lovin' taste buds :o) when we get back to elona? hmmmm centaurs seem the best chance (because of Zhed etc we already can relate to them as a race) - I'm not sure how the "four legged" thing would work though... so potentially Hylek? again not much room for character customisation?

ahhh I do like these speculations tho

RE: Largos...


My problem with the Largos is the fact that each playable race as to be diverse enough to play ANY profession, and join ANY of the orders. For example a sylvari necromancer does not go against lore, neither does a charr guardian or a norn engineer - they can be explained within lore if you want too (I myself still struggle with asura ranger though.... :P) The largos are a race of assassins, from the little we know about them. I cannot imagine a Largo (largos? is that the plural or the singular..hmmm) playing as a  guardian, or engineer, or anything other than a thief. Do you see what I mean? they are very restrictive in their playstyle.

Sylvari Engineer and Asura ranger/warrior/guardian are all pretty meh when it comes down to it. Asura are geniuses that mix magic and tech, letting golems do the fighting for them. It fits for arcane classes/engineers but no so much the martial classes, in fact, one of the reasons why I haven't made an asura is because an asura warrior just seems silly to me. Especially when I'm forced to choose an invention and college in the storyline.

While the largos ARE secretive and we only see them as a thief now, there are still a lot we don't know about them. Who are we to know if the largos we meet aren't just rangers/scouts who are picked especially for their stealth/deadliness so that they don't get caught or killed while out. I'm pretty sure there's much we don't know about the largos that can warrant them becoming a race, besides them being the most likely candidate for DSD.

#57 Fenice_86

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Posted 30 October 2012 - 11:16 AM

I would like to play Tengus first of all...

Other doable races would be:
Kodan
Largos
Skritt

imho

Anyway i would be more curious about which professions they will add!!

#58 Baron von Scrufflebutt

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Posted 30 October 2012 - 11:28 AM

Quaggan and Kodan, thank you very much.

#59 dynia666

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Posted 30 October 2012 - 12:34 PM

I want play as skirt :D scream shiny shiny all day xD

Ok we start our personal story, our skirt hero goes save the world cause big dragon got shiny thing in his head :D

"Yes you saved us our hero skirt"
"Yes cause big dragon stolen my shiny gem"
"sigh"
"You got something for me ?"
"No"
"I saved your world now you give me all shiny things you got or I keel you !"

xD

If some1 played dota they look so similar to bounty hunter hero :D

#60 Smallwalk

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Posted 30 October 2012 - 12:38 PM

Quaccan with ghost set. HERE! TAKE MY MONEY!




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