Sureye, on 26 September 2012 - 10:28 PM, said:
First off I want to thank the OP for this, it's helping me understand the Guardian a lot more.
I have read the guide and have tried making a build for myself, however being a beginner there are some things I'm not sure about.
As a first thing, I'm not sure what weapons to use. I find that Staff is a must for me since i like the great support abilities, but I can't chose for the second weapon set.
I like Mace/Shield especially for the healing/blocking capabilities that have helped me alot, but I feel like my damage output suffers from this choice, however I don't know how to effectively set my traits for a Staff/Hammer setup.
Depends on the kind of content you're facing.
When facing mobile combat it's best to use greatsword for great movement and movement control.
Hammer is great mostly for control, through ring/immob/knockback.
Mace+Shield/Focus I find great for long-lasting battles against melee bosses.
Sword+Shield by all means against rangeds.
And yes... Scepter for those bugged fights where the boss one-shots constantly without possible comebacks (although most of them are fixed right now).
Staff is a bit lackluster in endgame to be honest.
Sureye, on 26 September 2012 - 10:28 PM, said:
For the traits themself, I don't think I feel the need to trait Radiance since I haven't been using Signets up untill now.
Are you using Signet of Resolve?
Btw Radiance is also for RJ, which really gives you a solid advantage in fights vs group and soloing.
Sureye, on 26 September 2012 - 10:28 PM, said:
For the other traits I find myself kindoff lost.
I'm sure I want Superior Aria (10 Honor), since I use shouts a lot in Dungeons.
I also find Master of Consacrations a must (10 Virtues), especially for Wall Of Reflection that I have used in every single Dungeon.
Aswell as Valorous Defence (5 Valor)
At this point I'm at a 0/0/5/10/10 Trait setup and I don't know how to proceed. Of course this also depends from the fact I haven't chosen my second weapon/s yet.
You said it

Since you haven't chosen your weapon setup nor soiled your playstyle, it is hard to recommend a good build for you.
I suggest to test weapons furhter and realize what fits you best, then I can help you building.
Sureye, on 26 September 2012 - 10:28 PM, said:
What I am looking for is a build that allows me to be very supportive and make my team happy but also allows me some decent general solo PvE'ing.
I am looking to obtain a Cleric armor when I get to level 80, since I think the stats are the most usefull for a supportive build, is it a good choice?
I'm personally not fond of Cleric armor because healing power doesn't do as much for me compared to alternatives, but it is definitely a good setup.
As long as you have very high Toughness and enough Vitality to last 3 hits from most things, other stats are up to your preference.
Sureye, on 26 September 2012 - 10:28 PM, said:
For a Staff/Hammer setup I was thinking at 30 Honor for Pure of Voice. Also in a Staff/Hammer setup Two Handed Mastery seems very, very usefull, although Writ of the Merciful seems good to be able to add some heal while giving Protection with the Hammer (or swiftness with the Staff), but is it worth it over Two Handed Mastery or Pure of Voice?
Totally not.
Note that in most situations symbols are going to be mostly useless because:
1) If your team members are ranged, they will not be anywhere near your symbols.
2) Landing SoP has long cast, aka very sensible to interruption and ineffective during mobile fights.
Sureye, on 26 September 2012 - 10:28 PM, said:
Or is the mace still a better choice over hammer.
Mace is better against bosses, Hammer better against CCable/stoppable foes.