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Zerj's PvE/Dungeon DPS Thief Build


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#1 Zerj

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Posted 24 September 2012 - 12:07 PM

After a lot of dungeon runs, gearing, tweaking, and testing, this is the build and gear I decided on. I've run it extensively in dungeons and drop 10-20k pistol whips consistently without having to stop due to initiative running dry. The stun and evade on Pistol Whip provide some nice mitigation and the weakness and cripple on the auto-attack are just icing.

Posted Image

94% Crit Chance (Sigil doesn't show on sheet) and 114%+50% base Crit Damage in that picture

I know my boots and gloves are ugly still grinding Arah for those.

Gear:
Berserker's with Ruby Orbs
Sword and Pistol with Superior Accuracy (5% crit) main hand and Superior Air (Lightning Strike) offhand

Consumables:
Curry Butternut Squash Soup
and
Master Maintenance Oil (says power is actually precision) or Powerful Potion of XXXX Slaying

I am considering swapping Accuracy for Force.

Build:
http://www.gw2db.com...ngeon-dps-thief

I activate Signet of Malice and Shadows whenever they are off cooldown and my initiative is not full. Besides that I bind all my keys to Pistol Whip and faceroll my keyboard and scream I am good dps. Not really. Due to the glass cannon spec you have to be on top of mobs visual tells for attack and react accordingly. There is no wiggle room on evading etcetera, however I feel it is worth it for the damage output. Signet of Malice spam gives you a lot of self healing.

When neccesary on adds I do not use Pistol Whip, and instead drop Black Powder and auto attack. This lets you "blind tank" large groups and helps the group a lot. The sword auto attack also has a weakness and a cripple on the last swing.

If you have any questions feel free to contact me in game. My character name is Zerj on the server Darkhaven in the guild Nerf Dialogue.

Edited by Zerj, 02 October 2012 - 03:06 AM.


#2 Elr3d

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Posted 24 September 2012 - 12:34 PM

Your build is somthing I've been searching for regarding my own build (which is more bulky because I don't like dying in one hit). I use the same weap sets and the same strategy overall but with more Toughness/Vitality thrown into it.

Can you tell me how much damage you do on a Pistol Whip on average on a lvl80 mob so i can see the difference? I still miss some exotic pieces but I can do as much as 4k with one PW which I see as "not too bad".

I'm well aware that you must do a lot more than that but I'm curious and I'd like to know the real difference to balance survivability/damage so I can be more effective.

Edited by Elr3d, 24 September 2012 - 12:35 PM.


#3 Zerj

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Posted 24 September 2012 - 12:38 PM

View PostElr3d, on 24 September 2012 - 12:34 PM, said:

Your build is somthing I've been searching for regarding my own build (which is more bulky because I don't like dying in one hit). I use the same weap sets and the same strategy overall but with more Toughness/Vitality thrown into it.

Can you tell me how much damage you do on a Pistol Whip on average on a lvl80 mob so i can see the difference? I still miss some exotic pieces but I can do as much as 4k with one PW which I see as "not too bad".

I'm well aware that you must do a lot more than that but I'm curious and I'd like to know the real difference to balance survivability/damage so I can be more effective.
Running around Orr I do 10-12k with no might and in Explorables I do 12-20k based on might, vulnerability stacks, and what consumables etc. I am using.

Edited by Zerj, 24 September 2012 - 12:43 PM.


#4 Elr3d

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Posted 24 September 2012 - 01:02 PM

Thanks for your answer! I have no doubt your build is very effective (landing 20k PW must be something) since I play the same style and almost never get hit, I however prefer more survavibility (have about 17k hp and 1k6 toughness so I'm almost unkillable by thief standards). By the time I'm fully geared I should land 5-6k PW, which is still okay damage (doing some condition damage via caltrops).

I guess the whole damage/survability thing is a matter of preference though. I personnaly feel more useful to the team if I can get to downed allies location (usually via SB 5) and survive long enough to res them whithout too much trouble. Also aoe are sometime very hard to avoid (hammer foes love them!) so I'm feeling more comfortable with the extra bulkyness.

Edited by Elr3d, 24 September 2012 - 01:02 PM.


#5 Difinitus

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Posted 24 September 2012 - 02:51 PM

Only 10k HP? That's way too low. I would probably sub the Ruby orbs for something that has more Vit or Toughness or at the very least, spec your accessories to for more vit.

Another option would be to use the Practiced Tolerance trait.

#6 Bolle04

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Posted 24 September 2012 - 03:01 PM

Hey,

the look of your coat is amazing! Could you give me the name of the chest please?

Greetings

#7 BakaB

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Posted 24 September 2012 - 03:35 PM

any chance you can get a video up of you doing a dungeon on explore?

#8 Difinitus

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Posted 24 September 2012 - 05:11 PM

View PostBolle04, on 24 September 2012 - 03:01 PM, said:

Hey,

the look of your coat is amazing! Could you give me the name of the chest please?

Greetings

Orrian Reward Breastplate It's the coat you get from the Arah Dungeon vendor in Lions Arch.

#9 Zerj

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Posted 24 September 2012 - 10:06 PM

View PostBakaB, on 24 September 2012 - 03:35 PM, said:

any chance you can get a video up of you doing a dungeon on explore?
I could record us doing a boss in Arah tommorow I guess. Its what the guild is currently focusing on. Or is there a specific dungeon you're wanting to see? I can see what I can berate them into running haha. Due to class it might not be for a couple days however.

Edited by Zerj, 24 September 2012 - 10:12 PM.


#10 abzoluut

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Posted 24 September 2012 - 11:46 PM

Make a Crucible of Eternity ex mode vid. Wonder how 11K health keeps you up!

Black Powder indeed is great, it's underrated!

#11 Zerj

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Posted 25 September 2012 - 02:44 AM

View Postabzoluut, on 24 September 2012 - 11:46 PM, said:

Make a Crucible of Eternity ex mode vid. Wonder how 11K health keeps you up!

Black Powder indeed is great, it's underrated!
I'll see about berating everyone into running it. And 11k keeps me up just as well as when I had 19k and 1400 toughness. Its more about being smart with character movement, evading, etc. IMO.

#12 shadowstorme1122

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Posted 25 September 2012 - 02:52 AM

Hello,
Abit of topic but i felt since dungeon survivability is being discussed its perfect to ask this question..

Is Assasin's Reward a bad choice if you have zero trait in shadow arts.

Wikki says that Assasin's Reward gives you 10% of your healing power per initiative spent.  If you have zero healing stat from gears would it mean you get nothing out it unless you have healing bonus stats ?

Assuming you get something out of it even without healing stat, every time you spent 5 initiative you gain 5 health is that correct ?

Thanks

Edited by shadowstorme1122, 25 September 2012 - 02:54 AM.


#13 Zerj

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Posted 25 September 2012 - 09:29 AM

View Postshadowstorme1122, on 25 September 2012 - 02:52 AM, said:

Hello,
Abit of topic but i felt since dungeon survivability is being discussed its perfect to ask this question..

Is Assasin's Reward a bad choice if you have zero trait in shadow arts.

Wikki says that Assasin's Reward gives you 10% of your healing power per initiative spent.  If you have zero healing stat from gears would it mean you get nothing out it unless you have healing bonus stats ?

Assuming you get something out of it even without healing stat, every time you spent 5 initiative you gain 5 health is that correct ?

Thanks
Would cost you 6s to test it.

#14 abzoluut

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Posted 25 September 2012 - 10:14 AM

View PostZerj, on 25 September 2012 - 02:44 AM, said:

I'll see about berating everyone into running it. And 11k keeps me up just as well as when I had 19k and 1400 toughness. Its more about being smart with character movement, evading, etc. IMO.

I know, was running 12K. At the moment I have a bit more since I swapped out the Berserker's jewelery for Beryl's. I do like the bit more vitality. However, it doesn't make a whole lot of a difference in terms of survivability. Thieves shouldn't get hit anyway.

Good luck berating!

#15 Zerj

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Posted 25 September 2012 - 08:30 PM

Will be doing some explorable clears tonight (Arah I think) so will try to get FRAPS or Bandicam going and get them edited in the next couple of days. Any music choices?

Edited by Zerj, 25 September 2012 - 08:39 PM.


#16 Zerj

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Posted 25 September 2012 - 08:46 PM

View PostDifinitus, on 24 September 2012 - 02:51 PM, said:

Only 10k HP? That's way too low. I would probably sub the Ruby orbs for something that has more Vit or Toughness or at the very least, spec your accessories to for more vit.

Another option would be to use the Practiced Tolerance trait.
Ya another 2k hp or less wont make a difference. I've never died and gone, Darn I wish I had 2k more HP I would have lived! Its all about abusing the down system and that V button.

Edited by Zerj, 25 September 2012 - 08:47 PM.


#17 abzoluut

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Posted 26 September 2012 - 07:27 PM

View PostZerj, on 25 September 2012 - 08:30 PM, said:

Will be doing some explorable clears tonight (Arah I think) so will try to get FRAPS or Bandicam going and get them edited in the next couple of days. Any music choices?

Jimi Hendrix :cool:

#18 Soki

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Posted 26 September 2012 - 07:30 PM

Wish there were some sort of damage meter ingame.
Not even for anything more than self-comparison.

#19 abzoluut

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Posted 27 September 2012 - 12:43 AM

View PostSoki, on 26 September 2012 - 07:30 PM, said:

Wish there were some sort of damage meter ingame.
Not even for anything more than self-comparison.

It will ruin the game. Instead of looking for people, people will look for professions because profession A does 10K more dmg than profession B. Which in a fight where 150K dmg has been dealt is negligible.

Of course, I understand your point. It's nice to see how you improve or what build gives you better DPS but, again, it will ruin the game.

#20 Soki

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Posted 27 September 2012 - 02:27 AM

View Postabzoluut, on 27 September 2012 - 12:43 AM, said:

It will ruin the game. Instead of looking for people, people will look for professions because profession A does 10K more dmg than profession B. Which in a fight where 150K dmg has been dealt is negligible.

Of course, I understand your point. It's nice to see how you improve or what build gives you better DPS but, again, it will ruin the game.
I like to put a little faith in people in the game's community to not think that Damage is the only thing that matters - but I suppose that's asking a little much at times.

#21 Zerj

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Posted 27 September 2012 - 03:53 AM

View PostSoki, on 27 September 2012 - 02:27 AM, said:

I like to put a little faith in people in the game's community to not think that Damage is the only thing that matters - but I suppose that's asking a little much at times.
After doing the Seer path in Arah I wonder how Anet thinks a non max damage group would burn Simin hard enough.

#22 Natedogggey

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Posted 27 September 2012 - 03:18 PM

Mixed up Black Powder and Smokescreen. Oops! D:

Edited by Natedogggey, 27 September 2012 - 03:20 PM.


#23 Zerj

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Posted 28 September 2012 - 12:51 AM

View PostNatedogggey, on 27 September 2012 - 03:18 PM, said:

Mixed up Black Powder and Smokescreen. Oops! D:
Hehe :)

#24 JaeJae

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Posted 01 October 2012 - 08:25 PM

Hello! Can you tell me what's your traits? Gw2skills.net doesn't seem to worked! :(

#25 The Prestige

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Posted 01 October 2012 - 09:47 PM

I can't seem to get the build link to open up... could someone link me the build from another site like Guildhead.com please.

Also... a few quick questions...


What if I changed my full set of Power > Precision > Crit% Gear for a full set of Power>Toughness>Vitality gear with a Sword/Pistol build? How will that affect my damage output? Does anyone have any ballpark figures on how much I would take a hit on my damage? Also, I didn't see a suggestion for Runes... which runes would be the best bet with this build?

Also for sigil, wouldn't it be better to go main hand Sigil of Air and offhand Sigil of Force?

Bloodlust seems like a really good offhand as well, but it drops stacks on downed... and in explorable mode dungeons, it seems like being in the downstate happens way too often at times... do you think that gamble is worth it?

Also, do you think Rage would be a better option than Air for the mainhand?

Edited by The Prestige, 01 October 2012 - 09:47 PM.


#26 Razk

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Posted 02 October 2012 - 01:59 AM

View PostZerj, on 24 September 2012 - 12:07 PM, said:

Gear:
Berserker's with Ruby Orbs
Sword and Pistol with Superior Accuracy (5% crit) main hand and Superior Air (Lightning Strike) offhand

Consumables:
Curry Butternut Squash Soup

Hey, nice find on the soup, gonna try it on on my thief tonight ;)

I am running the same weapon set with similar Attack, more hp/armor but much less precision. Just a suggestion, because even i find myself doing enough crit at 55% (without buff), you might as well swap sigil of accuracy to something with more damage or proc potential?

#27 Zerj

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Posted 02 October 2012 - 03:02 AM

View PostRazk, on 02 October 2012 - 01:59 AM, said:

Hey, nice find on the soup, gonna try it on on my thief tonight ;)

I am running the same weapon set with similar Attack, more hp/armor but much less precision. Just a suggestion, because even i find myself doing enough crit at 55% (without buff), you might as well swap sigil of accuracy to something with more damage or proc potential?
When ANY sigil procs and triggers a cooldown that cooldown affects all proc sigils. 5% crit is more damage then 5% damage. 114% Crit Damage+50% innate crit damage=164% crit damage so that 5% crit is worth about 7.5% damage. I will probably swap the crit for damage for higher burst however. Stuff dies too quick for it the extra crit chance to really come into play unless its a boss. I find bursting down the dangerous silver adds more important than a little more boss dps.

Also posting new build link now.

Edited by Zerj, 02 October 2012 - 03:06 AM.


#28 The Prestige

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Posted 02 October 2012 - 09:07 AM

Which runes do you use?

#29 Igrukhe

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Posted 02 October 2012 - 12:26 PM

@Zerg what's is the name/link to db of your "corset", i can found only the story one ??

#30 Korra

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Posted 02 October 2012 - 12:30 PM

Berserker's set. LOL

Imo Valkyrie armor works way better, more balanced while still keeping the damage up.

Edited by Korra, 02 October 2012 - 12:31 PM.





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