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Zerj's PvE/Dungeon DPS Thief Build


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#91 ivonbeton

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Posted 19 October 2012 - 03:49 PM

View PostBalala, on 18 October 2012 - 08:43 PM, said:

WHAT? Hitting just ONE mob, i get around 1k heal plus the evade timing, tanking better than anyone.
When i on low health and safe, i dont waste my heal, just wait a few second to get max health just with malice.

Would you pick Hide in Shadows for what in pve? Double active heal with double cd?
Even without passive, i would pick Malice just cause of low cd.
Stealth with this build is pretty much useless.

Uhm, 1k heal for a hit? Mine is at 100 I think, only way to up it was with +healing I believe? It works great for aoe fights with dagger storm and sb though

#92 Balala

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Posted 19 October 2012 - 07:10 PM

Not 1k for a hit, 1k for each one mob with full PW damage.

#93 tony32p

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Posted 24 October 2012 - 10:45 AM

Still using this sword/pistol build zerj? Just curious of your evolution as I have used this since I started exp's. it's good xp's and seems to support well too as I'm able to interrupt many big hits from enemy's so my team can focus dps. I'm just left wondering if there's something more effective out there for explorables. Seeings you came up w this I figured I'd ask if you made any changes/ tweaks for explorables.   Sometimes it feels funny to me not having shadow refuge on my bar as its probably the best party skill in the game...   Thanks zerj

#94 Balala

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Posted 25 October 2012 - 12:24 AM

View Posttony32p, on 24 October 2012 - 10:45 AM, said:

Sometimes it feels funny to me not having shadow refuge on my bar as its probably the best party skill in the game...   Thanks zerj

Use sometimes, adapt yourself.
Countless times ive swap every signet with an utility spell.

#95 Zerj

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Posted 28 October 2012 - 05:28 PM

View Posttony32p, on 24 October 2012 - 10:45 AM, said:

Still using this sword/pistol build zerj? Just curious of your evolution as I have used this since I started exp's. it's good xp's and seems to support well too as I'm able to interrupt many big hits from enemy's so my team can focus dps. I'm just left wondering if there's something more effective out there for explorables. Seeings you came up w this I figured I'd ask if you made any changes/ tweaks for explorables.   Sometimes it feels funny to me not having shadow refuge on my bar as its probably the best party skill in the game...   Thanks zerj

View PostBalala, on 25 October 2012 - 12:24 AM, said:

Use sometimes, adapt yourself.
Countless times ive swap every signet with an utility spell.

I quit a while ago due to neglecting school and RL for the game. Not sure I'll ever be back but I played a little the other day and it still seemed to work fine. And what balalalalala said about shadow refuge.




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