http://www.guildhead...Mmmxx9MaMoaMRbV
One of the reasons why I love this build is because the Guardian trait tree is notorious for having to pick a trait you may never use just to get to the one you need. This build uses 100% of the traits you pick, some traits even complement each other. There isn't a wasted trait.
I use Bane Signet in more serious games but for fun I'll use Shield of the Avenger. The 50% fumble and Shield of Absorption can be awesome in some situations, but the time to cast the shield along with two other weapons can be very dangerous in time sensitive battles.
Notable Spirit Weapon Traits:
Spirit weapons cause burning.
Spirit weapons recharge 20% faster.
Spirit weapons last 50% longer.
Spirit weapons are not destroyed when commanded.
Spirit weapons look very aggravating when cast (ok i made that up)
Rune in armor
Supirior Rune of the Scholar
(1) +25 power
(2) +3% crit damage
(3) +50 power
(4) +5% crit damage
(5) +90 power
(6) +10% damage when health is above 90%
Sigil on Weapon
Sigil of Superior air
30% chance on crit to cast Lightning Strike. (about 1.4k damage when it procs)
My crit chance is 49%
Game Play:
Renewed focus plays a huge part in survivability. Standing in one place casting Virtue of Resolve twice for quick heals while people blow their cooldowns on an invulnerable Guardian can be a huge game changer. Spam Command on your Spirit weapons when ever it's up and only when the Spirits are close to the target so the chances of dodging is minimal. Use Knockdown for that Whirling Wrath combo, slow down kiter's or just to buy time to respawn your Spirit weapons. Other than that it's standard Guardian face melt from there.
Cons:
30% of your damage and cc is entirely dependent on your spirit weapons.
Worst enemies: Theifs and Mesmers
That's about it. I'm completely open to suggestions!!!
Edited by FalseLights, 26 September 2012 - 11:55 AM.










