Past Beta Experience
Posted 28 August 2010 - 08:54 PM
Posted 28 August 2010 - 09:02 PM
Eve Online was my first and best beta experience. Taught me how important feedback was to the devs.
Posted 28 August 2010 - 09:21 PM
I've been in several, but the end result is usually a disaster come release.
So when the GW2 betas come up, unless someone specifically asks me to join, and I have no idea why they would, I'm going to pass it up.
Posted 28 August 2010 - 09:38 PM
Runescape 3D, back then it was just a really cool java game. The younger players started flooding in soon after 3D was released though.
Counter-Strike: Source (Pre-release beta and recent beta).
Guild Wars, I caught the last Beta Weekend Event. Reported a lot of bugs. Got owned in Gates of Kryta.
Currently i'm a developer for a mod called Master-Sword: Source. I do mapping. So that also makes me like a pre-alpha tester on my own area
Posted 28 August 2010 - 09:54 PM
Posted 28 August 2010 - 10:06 PM
Posted 28 August 2010 - 10:12 PM
Sometime during AoC I realized that betas are a bad thing to be a part of. It'd be better, but most of the people in them are there just to play a free game and the devs never listen to the few who are actually trying to help.
Sometimes I think that Open-Betas are only useful for server-stress-tests.
But my Closed-(MMO)-Beta-Experiences (WAR, AoC, LotR) were just awesome.
Everybody was just messing around and trying to do stupid things and to break the game.
I love trying to outsmart the developer's brain and to find ways no one imagined before.
Edited by Whizzle, 28 August 2010 - 11:05 PM.
Posted 28 August 2010 - 10:12 PM
Posted 28 August 2010 - 10:13 PM
Both were more preview than beta even though Dofus dev actually took bug report and suggestion, unlike Gravity staff. RO international 1st beta was loaded with bots and hacks. They eventually had to take it down and reopened it in beta test 1 year later.
I was also in every WPE of GW. Even though they weren't "beta" they also took bug report seriously.. and they still do.
Posted 28 August 2010 - 10:19 PM
Posted 28 August 2010 - 10:33 PM
Not a lot of exp, but more then most people (we forum goers are pretty extreme)
Posted 28 August 2010 - 10:34 PM
Posted 28 August 2010 - 10:59 PM
I also got into betas (but never played) of Bad Company 2 (couldn't connect to my account), Lord of the Rings Online (f2p version. Got into the beta so late, that I lost interest and decided to wait until it's out) and Need for Speed World (couldn't launch it for some reason).
Posted 29 August 2010 - 12:50 AM
EVE, Guild Wars, Starcraft 2, Tabula Rasa, Zu Online, Runes of Magic,Perfect World, Battlefield Heroes, Minecraft, and a rag tag bunch of others.
Edited by Feathermoore, 29 August 2010 - 07:21 PM.
Posted 29 August 2010 - 01:11 AM
Edited by Ironfungus, 29 August 2010 - 05:39 AM.
Posted 29 August 2010 - 03:50 AM
Posted 29 August 2010 - 04:01 AM
I saw that game transform quite a bit. I wasn't a major participant for the beta and unit feedback, but I did my fair share of bug reports. I had a good experience, and will be looking for opportunities to join other betas.
Posted 29 August 2010 - 04:13 AM
Of these, the WoW beta was the most interesting; I was in it from February 2004 until it release. At the time I joined the beta, the level cap was 39, the concept of "bind on equip" didn't even exist, there was no global cooldown (and mind blast was instant cast, yay). Since there was no BoE, everyone was trading drops from scarlet monastery (the high end dungeon at the time). It was really interesting to see the game develop on a week by week basis as they tried out all sorts of different things, discussed feedback with players, and to play BRD (the Lyceum was brutal!) and Scholomance when they first came out and nobody knew how to do them. I was playing on the PvP beta server, and the community was, by far, the best of any beta MMO I've ever played, with all sorts of rivalries between players and guilds.
By contrast, the Age of Conan and Warhammer Online beta communities were the absolute worst. Those games had serious problems, but any attempt by anyone to get intelligent discussion going on them resulted in instant responses from 100 retards "you just want to turn this game into wow, go back to wow!!!". Actually, come to think of it, Aion was like that as well, although not as bad, as people had become a bit jaded on MMOs by then. The impression I got is that these sorts of posters were pre-teens trying to find their place and gain acceptance from the community by attacking the big bad competitor.
Posted 29 August 2010 - 04:28 AM
Posted 29 August 2010 - 05:07 AM
If Anet is going to do a open/closed beta I would be very interested (no not just so I could play the game;)).
Posted 29 August 2010 - 06:31 AM
Pretty much all of these betas had problems, but the developers ironed them out for a relatively smooth(er) release.
Except for Halo: Reach. Not sure how that release is going to go.
"The only difference, Connor - the only difference between myself and those you aid is that I do not feign affection."
Posted 29 August 2010 - 07:48 AM
Closed Betas: City of Heroes/Villains, Champion's Online, Tabula Rasa, AION (paid beta not really a true beta), Allods, Battle of the Immortals, Heroes of Three Kingdoms
Upcoming: Forsaken World
Focus Group Test: TERA Online
Closed Betas: original Everquest, Star Trek Online, Allods
Focus Group Test: TERA Online
Posted 29 August 2010 - 08:12 AM
So... let's see:
Lord of the Rings: Online
Dungeons & Dragons: Stormreach Online
Vanguard: Saga of Heroes
Star Trek Online
City of Heroes
Final Fantasy XI
Best experiences in beta were probably in Lord of the Rings: Online (community changed so much after release), and Champions Online (game changed so much after release). Two games I just lost interest in after their betas. And Minecraft is always, always awesome.
I know there are others... I'll add 'em if I remember them, but that's what I remember. Usually, whenever I see a beta, even if I'm only slightly interested, I'll sign up. And I always get in... it must be my charming demeanor, that or they find my eccentricity amusing. Or... I don't know why! D:
(It's a shame I can't say Guild Wars, but I never got into the beta for Guild Wars. And I'm not going to fib about that. Though suffice it to say that my love for Guild Wars is greater than any of the games mentioned above. )
Edited by DuskWolf, 29 August 2010 - 08:15 AM.
Posted 29 August 2010 - 04:58 PM
When guild wars nightfall beta test came out the hole spanish comunity could not travel at all to nightfall do to a bug in the start. Even though we changed districts it did not help. So i remember the riotins in Kaineng till it was fixed and could later travel there. I still lrememer the 4 houers of wating for only 3k files to downlode. Do to this is wat they gave i think a couple more days of play time to everyone.
As of AoC i experimented on montain claiming a lot to shorten distences. Bad thin of that i got to go though the mountan and fall tough o hole and fell non stop till 3 min then the machine counted me later as dead. After all the que line the had to take about reports to the devs could take 3 to 4 houers with i got to find that a waist of time, and thats that it was a queu of 4 or 10 people.
Edited by Vostroyan, 29 August 2010 - 05:02 PM.
Posted 29 August 2010 - 06:53 PM
Posted 01 September 2010 - 02:58 PM