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#1 Treble

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Posted 28 September 2012 - 02:47 PM

So I searched. Couldn't find anything.

I looked up official responses from ANet and a GM said it was bannable, but Gaile, herself, says that the GM isn't exactly correct. She can't give it a direct OK, but hints that it's not necessarily grounds for banning since it doesn't give an unfair advantage.

SMAA is far superior to GW2's default FXAA, which simply looks blurry, without using a huge amount of resources.

View PostTreble, on 28 September 2012 - 08:20 PM, said:

Ok, as requested, here are the before and after screens. I've also showed my in-game settings.

I'm only running 1360x768 because my monitor broke so I'm forced to use my 720p TV. I'm saving up for a 27" WQHD 3D monitor though. Lol.

FXAA:
http://i.imgur.com/1jPzy.jpg

SMAA:
http://i.imgur.com/05wec.jpg

As you can see, FXAA looks blurry and washed out, while SMAA is very clear and vivid. The ONLY setting I changed was FXAA. In fact, performance even went up with SMAA in comparison to FXAA.

I've also updated the OP with this post.

Edited by Treble, 28 September 2012 - 08:23 PM.


#2 Domynic

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Posted 28 September 2012 - 02:53 PM

Thought: This doesn't affect me because GW2 murders my PC at the lowest settings anyway.

#3 Juminator

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Posted 28 September 2012 - 03:05 PM

Oh dammit :( , cat is out of the bag , now the "sterilize brigade" will come out and call cheaters to everyone that uses this.

Anyway, i use it, and let me tell you, the effects and shaders in this mod makes Anet looks like amateurs :)

Im using Smaa + Bloom + Digital Vibrance and Anysotropic Filtering x16 (Nvidia profile) , my game looks so much better.

Theres also Sharpening, HDR, Tone Maps, Sepia Filters, Lens effect (dark corners), and some more shaders, every single shader var is costumizable, basicly you can make the game look exacly like you want no matter the style you prefer.

And before everyone starts to freak out, this is a DIRECT X MOD, not a game mod ....

Word of caution though, some of the effects are heavy on your system mainly HDR and Bloom, so use it with moderation.

Edited by Juminator, 28 September 2012 - 03:08 PM.


#4 Vysander

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Posted 28 September 2012 - 03:05 PM

so the only difference between these two photos is the anti aliasing?

Holy ****

Why isn't Anet using SMAA?

View PostJuminator, on 28 September 2012 - 03:05 PM, said:

And before everyone starts to freak out, this is a DIRECT X MOD, not a game mod ....


i'm freaking out because my machine probably would cry and catch on fire if i tried to use this... it looks freaking amazing.

Edited by Vysander, 28 September 2012 - 03:07 PM.


#5 Mustache Mayhem

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Posted 28 September 2012 - 03:14 PM

or you could run a ati card.. I kind of feel bad for guys with nvidia cards- the game looks absolutely horrible compared to what I see.. it's just the way nvidia does things though.. if the game isn't twimtbp they don't care- it's that's simple.. it's not the game it's the card you have in your gaming rig..

I used to run nothing but nvidia.. tweaked the hell out the thing for every title.. and I used to get artifacts occasionally and fight with new releases.. I finally saw a friends 5870 a couple years back and said wtf.. literally, and when he showed me his pyrit and bitcoin numbers I went out and bought a 6970 and 6770 for the other rig.. I haven't been happier..

you guys are getting strait ass ot the face with nvidia.. ati at least displays it the way the devs intended.. same thing happened with skyrim- looked horrible on nvidia at release (and rage they never even fixed!)- the mod community had to fix it themselves.. something about nvidia's texture filtering- they either cheat or don't care about image quality anymore on non twimtbp titles.. didn't used to be like that either- just last couple years

like here.. lemme post what I see in game.. I'm not using any nvidia inspector xd injectors or whatever huang is jerking you around with nowdays.. this is just install the latest ati driver and that's it

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#6 Treble

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Posted 28 September 2012 - 03:14 PM

View PostVysander, on 28 September 2012 - 03:05 PM, said:

so the only difference between these two photos is the anti aliasing?

Holy ****

Why isn't Anet using SMAA?
Yes. The difference is literally only AA. First one uses ANet's FXAA using the in-game settings. The second one has FXAA disabled and using the SMAA injector. Bloom off, HDR off, Sepia off, SMAA on.

View PostVysander, on 28 September 2012 - 03:05 PM, said:

i'm freaking out because my machine probably would cry and catch on fire if i tried to use this... it looks freaking amazing.
If you already have FXAA on, you might as well turn it off and use this instead. They use the same amount of resources.

Edited by Treble, 28 September 2012 - 03:20 PM.


#7 Vysander

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Posted 28 September 2012 - 03:31 PM

View PostTreble, on 28 September 2012 - 03:14 PM, said:

If you already have FXAA on, you might as well turn it off and use this instead. They use the same amount of resources.

o.0

wow, then im going to try this when i get home.... i figured it would be a resource hog given how big the difference is.

#8 Lord_Demosthene

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Posted 28 September 2012 - 03:36 PM

How is this different exactly from forcing settings through your video card driver? No big deal here.

#9 Treble

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Posted 28 September 2012 - 03:45 PM

View PostVysander, on 28 September 2012 - 03:31 PM, said:

o.0

wow, then im going to try this when i get home.... i figured it would be a resource hog given how big the difference is.
Just be sure to turn everything off except for SMAA and LunarSharpening. You'll also have to run the game as admin if you aren't already, or else it'll probably crash.

View PostLord_Demosthene, on 28 September 2012 - 03:36 PM, said:

How is this different exactly from forcing settings through your video card driver? No big deal here.
Because CSAA and FXAA suck, and SMAA uses far less resources than MSAA. I can't figure out a way to enable TXAA through my drivers, so SMAA it is.

Edited by Treble, 28 September 2012 - 03:57 PM.


#10 Juminator

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Posted 28 September 2012 - 03:55 PM

View PostLord_Demosthene, on 28 September 2012 - 03:36 PM, said:

How is this different exactly from forcing settings through your video card driver? No big deal here.

As far as im aware you cannot force SHADERS using video card drivers...

This Mod gives the following:
SMAA antialiasing
LumaSharpen
Bloom
HDR
Technicolor
ToneMap
Vibrance
Sepia
Vignette
Dither

So....can you do that using video card driver options?

Edited by Juminator, 28 September 2012 - 03:55 PM.


#11 Domynic

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Posted 28 September 2012 - 04:14 PM

Can someone actually link the mod? Is there already a consensus on which injector works best for GW2 or is it just any thing with SMAA?

Anyway, I went ahead and tried out the SweetFX one and the difference is absolutely beautiful. Will be using it for PvE. Gotta turn my settings down for WvWvW anyway.

#12 Juminator

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Posted 28 September 2012 - 04:16 PM

View PostDomynic, on 28 September 2012 - 04:14 PM, said:

Can someone actually link the mod? Is there already a consensus on which injector works best for GW2 or is it just any thing with SMAA?

Anyway, I went ahead and tried out the SweetFX one and the difference is absolutely beautiful. Will be using it for PvE. Gotta turn my settings down for WvWvW anyway.


Thats the one im using to :) no point in linking it

#13 MisterB

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Posted 28 September 2012 - 04:21 PM

https://forum-en.gui...-Party-Programs

Watch this space for your answer.

#14 Treble

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Posted 28 September 2012 - 04:23 PM

View PostDomynic, on 28 September 2012 - 04:14 PM, said:

Can someone actually link the mod? Is there already a consensus on which injector works best for GW2 or is it just any thing with SMAA?

Anyway, I went ahead and tried out the SweetFX one and the difference is absolutely beautiful. Will be using it for PvE. Gotta turn my settings down for WvWvW anyway.
I think that's the only "legit" one, or at least most widely used and trusted. I don't wanna link it just because it's still up in the air whether this is allowed or not. It should be easy enough to find.

But I'm glad you tried and liked it. :)

View PostMisterB, on 28 September 2012 - 04:21 PM, said:

https://forum-en.gui...-Party-Programs

Watch this space for your answer.
Thanks for this. I'll be keeping an eye out for an official word.

Edited by Treble, 28 September 2012 - 04:25 PM.


#15 Linfang

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Posted 28 September 2012 - 04:27 PM

If I paid for the game and it's my computer, where does Anet get off on dictating to me what my graphic quality should be?

#16 Red_Falcon

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Posted 28 September 2012 - 04:41 PM

View PostLinfang, on 28 September 2012 - 04:27 PM, said:

If I paid for the game and it's my computer, where does Anet get off on dictating to me what my graphic quality should be?

Because you're injecting things in your client that may or may not alter the game experience thus possibly giving you advantages.
This is not the case of course.

OP can you be bothered to post a screenshot of the same place with and without the mod?

#17 sty0pa

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Posted 28 September 2012 - 04:44 PM

View PostTreble, on 28 September 2012 - 02:47 PM, said:


SMAA is far superior to GW2's default FXAA, which simply looks blurry, without using a huge amount of resources.

In these two images, you can clearly see a world of difference.

FXAA:
http://i.imgur.com/ZLDwG.jpg

SMAA:
http://i.imgur.com/Ok2pJ.jpg

Anyone else use this? Thoughts?

It must be powerful, it knocked her to a different location, removed her mask, and disintegrated the WHOLE FREAKING BEAR!

View PostLord_Demosthene, on 28 September 2012 - 03:36 PM, said:

How is this different exactly from forcing settings through your video card driver? No big deal here.

Essentially none.
If you have the mad c0de skillz, you could write this into video drivers - that's all this is doing, essentially setting dx9 settings manually.
AFAIK, there's NOTHING here that couldn't be done more clumsily directly in the (virtual) driver settings.

#18 Treble

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Posted 28 September 2012 - 04:46 PM

View PostRed_Falcon, on 28 September 2012 - 04:41 PM, said:

OP can you be bothered to post a screenshot of the same place with and without the mod?
Sure, I can do that. I'm off work in about 3 hours. I'll post them up then.

#19 Red_Falcon

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Posted 28 September 2012 - 05:05 PM

View Poststy0pa, on 28 September 2012 - 04:44 PM, said:

It must be powerful, it knocked her to a different location, removed her mask, and disintegrated the WHOLE FREAKING BEAR!

I lol'd hard.


View PostTreble, on 28 September 2012 - 04:46 PM, said:

Sure, I can do that. I'm off work in about 3 hours. I'll post them up then.

Cool, thank you.

#20 bonelatch

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Posted 28 September 2012 - 08:07 PM

Hey guys, Ive been searching this topic for weeks. Ive heard inklings that it does in fact work and that no one has had problems but I couldnt get it to work on my copy of the game. I want to use SweetFX or the SMAA injector for example but where the hell do I put the files? Putting it in the game directory has crashed the game so far.

#21 Treble

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Posted 28 September 2012 - 08:22 PM

Ok, as requested, here are the before and after screens. I've also showed my in-game settings.

I'm only running 1360x768 because my monitor broke so I'm forced to use my 720p TV. I'm saving up for a 27" WQHD 3D monitor though. Lol.

FXAA:
http://i.imgur.com/1jPzy.jpg

SMAA:
http://i.imgur.com/05wec.jpg

As you can see, FXAA looks blurry and washed out, while SMAA is very clear and vivid. The ONLY setting I changed was FXAA. In fact, performance even went up with SMAA in comparison to FXAA.

I've also updated the OP with this post.

View Postbonelatch, on 28 September 2012 - 08:07 PM, said:

Hey guys, Ive been searching this topic for weeks. Ive heard inklings that it does in fact work and that no one has had problems but I couldnt get it to work on my copy of the game. I want to use SweetFX or the SMAA injector for example but where the hell do I put the files? Putting it in the game directory has crashed the game so far.
Put the files in the game directory.

After doing so, you'll have to run the game as administrator or else it will crash.

Edited by Treble, 28 September 2012 - 08:23 PM.


#22 Juminator

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Posted 28 September 2012 - 08:55 PM

View PostRed_Falcon, on 28 September 2012 - 04:41 PM, said:

Because you're injecting things in your client that may or may not alter the game experience thus possibly giving you advantages.
This is not the case of course.

OP can you be bothered to post a screenshot of the same place with and without the mod?

Altough you can see the AA diference in the OP pics , its impossible to see the rest of the details do to very heavy compression.

Full res 1920x1080 , uncompressed screens (very big png's :P around 3Mb each) , no compression artifacts anywhere to a better comparison, click link and then click pic to get original size.

Reference Pic ( No mod, no ingame AA)


Mod on (SMAA + Bloom + Digital Vibrance ) + Nvidia Anisotropic Filtering x 8
Pic1 (same place as above)
Pic2 (Similar location to the OP pics but at night)

Edited by Juminator, 28 September 2012 - 08:56 PM.


#23 brocksley

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Posted 28 September 2012 - 08:58 PM

When using the different filters, do you turn off/down certain in game settings such as shaders or post-processing?

#24 bonelatch

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Posted 01 October 2012 - 05:53 AM

Hey guys so Ive been running the game with SMAA and LumaSharpen and man does the game look great. You see so much more detail its insane. This game is gorgeous and ANet really need to find some way of giving fans an easier, in game way of AA-ing everything. I do have one question though - if the game is chugging a little what settings or changes should I alter to get the game running as soon as possible? My charr character is just a slow fatty but my nimble asuma ele has the game shuttering a bit at times. What gives?

#25 thehotsung

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Posted 01 October 2012 - 06:16 AM

comment remove

Edited by thehotsung, 01 October 2012 - 06:27 AM.


#26 rebalnz

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Posted 01 October 2012 - 06:48 AM

can someone just message me a link(setup) confused where to ge this i use these all the time on ES and battlefield games. but struggle with the setup. considering gw2 seems to only use 50% of my gpu shouldn't find this hard to run.

#27 Valkaire

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Posted 01 October 2012 - 06:54 AM

View PostJuminator, on 28 September 2012 - 08:55 PM, said:

Altough you can see the AA diference in the OP pics , its impossible to see the rest of the details do to very heavy compression.

Full res 1920x1080 , uncompressed screens (very big png's :P around 3Mb each) , no compression artifacts anywhere to a better comparison, click link and then click pic to get original size.

Reference Pic ( No mod, no ingame AA)


Mod on (SMAA + Bloom + Digital Vibrance ) + Nvidia Anisotropic Filtering x 8
Pic1 (same place as above)
Pic2 (Similar location to the OP pics but at night)

Do I just have bad eyes or are the only differences with the mod on, the jagged edges don't stand out as much and the colours are a bit more vivid compared to it not being on?

Edited by Valkaire, 01 October 2012 - 06:54 AM.


#28 thehotsung

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Posted 01 October 2012 - 06:57 AM

So I found the mods, how do I put it into my guild wars 2 directory?  If you open Guild Wars 2 directory or .exe it open the Guild Wars 2 launcher?

Do I need Winrar for this?

#29 Princess Fatora

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Posted 01 October 2012 - 07:06 AM

View PostValkaire, on 01 October 2012 - 06:54 AM, said:

Do I just have bad eyes or are the only differences with the mod on, the jagged edges don't stand out as much and the colours are a bit more vivid compared to it not being on?

Same. I don't see a huge quality leap, and see no point in the mod. I like the washed out look better, it fits the art style more.

Don't see a problem with others using it, though. If it makes you happy, why not?

#30 Sans

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Posted 01 October 2012 - 07:29 AM

The screenshots in the original post just make it look like someone hit the sharpen button a few too many times.

And the high res screen shots, can't see any significant difference.




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