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Current State of the Game. Fun? Population? Will you continue to play?


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#661 Sprinks

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Posted 29 October 2012 - 02:07 PM

For me, GW2 still has more potential than any other MMO on the market at the moment. Coming from WoW, it was time for a change, and for me personally, GW2 has delivered.

I think the game released with an utterly massive amount of content. It's comforting to know that ANet is committed to releasing what seems to be a major content patch every month or two. That's promising, and something only a few other MMOs can boast. It's also comforting to see how nimble the developers at ANet have the ability to be. When an exploit or game-breaking bug is found, they are able to shift their focus and fix it as soon as possible (the manner in which they fix some of them is controversial, I know - another conversation for another time).

As others have mentioned, it seems as if the problem here is the player. The expectations are too high. It's unreasonable to expect a game (or application) of this magnitude to release without bugs. It's unreasonable to expect a game to come out with infinite content. It doesn't seem as if the people that complain could ever be realistically satisfied. Ideas are suggested and often preceded by the phrase, "It would be easy to..." With hundreds of thousands of people playing and millions of lines of code, nothing that appears easy is easy.

Personally, I'm at 350+ hours, and I cannot tell you the last time I got that much enjoyment out of a game for $60.

#662 Yarz_Widow

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Posted 19 November 2012 - 10:23 PM

View PostTyto, on 20 October 2012 - 05:31 PM, said:

I have an 80 and I've made and deleted a few mid-level alts trying to decide what I ultimately want to do in this game. I'm still having fun exploring, helping randoms, roleplaying. I haven't done as much WvW as I wish I had, mostly because the small group I wanted to focus on running around with simply hasn't materialized yet, mostly for my lack of trying to find one.

I got a small group for you in my guild PM me(Empress of Eternity for invite so you can check us out in game)

#663 Raagar Deathclaw

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Posted 20 November 2012 - 12:57 AM

I have a lvl 79 Necromancer and am really enjoying the game as well as looking forward to 80 content, i am in a very active guild and am greatly enjoying game play

#664 AlixIcebane

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Posted 20 November 2012 - 08:20 AM

Given the state of the disconnects were getting in fractals atm it wouldnt be surprising if more people left.

#665 Viroid

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Posted 20 November 2012 - 08:25 AM

Current state of the game: Still awesome.
Have 2 lvl 80, one @ 100% map, the other 67%, and still enjoy every DE, every vista, every PvP-Match, the WvW...and yeah, i still love the dungeons.

Edited by Viroid, 20 November 2012 - 08:26 AM.


#666 SlappedYak

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Posted 20 November 2012 - 08:28 AM

HELL YES. The dc's in the fractals are indeed effing annoying, but even things like that don't even come CLOSE to making me want to quit the game!! I have an active guild, people who have known each other from gw1 even and making new friends all the time! Having a guild you can actually TALK to and socialise with makes all the difference imho. The gameplay is repetative, dungeons are a grind, but with friends they become fun ^.^ I never ever ever try and do orr alone, even with one other person with me it makes it less hellish :)

If anything this new content is making me want to play the game even more! I am amazed at Anet, their ambition and the amount of free content and constant tweaks/bug removals/fixes makes me confident that this game will continue to evolve and grow with those who stick it out :) I love this game, it's not perfect, but I won't be quitting any time soon. It's my little bit of escapism ^.^

Edited by SlappedYak, 20 November 2012 - 08:28 AM.


#667 Bryant Again

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Posted 20 November 2012 - 08:41 AM

I've been vocal and upset about these latest changes, but I'm still enjoying the game, perhaps even immensely so.

As iffy as the air's been lately, it's still nice knowing there isn't a threat meter...

#668 Noob On Steroid

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Posted 20 November 2012 - 08:49 AM

I started levelling a new toon, and I'm focusing on exploration with my lvl80. Still enjoying the game, but also still worried about Anet's latest choices. I'll just get as much out of the game as I can, and once I hit a wall (be it gated content, gear grind or whatever), I'll just move on to other games.

#669 Coren

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Posted 20 November 2012 - 08:56 AM

Despite some weird decisions on ANets parts, I'm still enjoying the game a lot. My engineer and mesmer are my sole focus, with alts mainly there for crafting. My guild and I are GW1 veterans, but a long time has past since our beginnings, and so we aren't as active as much. Got families, careers to look.at, but.we can still enjoy GW2. Not leaving yet at all.

View PostBryant Again, on 20 November 2012 - 08:41 AM, said:

I've been vocal and upset about these latest changes, but I'm still enjoying the game, perhaps even immensely so.

As iffy as the air's been lately, it's still nice knowing there isn't a threat meter...

So have I, I've been a GW1 puritan ad I've let many people know it, but I still enjoy the game immensely.

#670 Cl1p

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Posted 20 November 2012 - 09:00 AM

Still love the game, with my engi & mesmer I play mostly non-zerg WvW and with my warrior I do an occasional fractal or other dungeon.
I've got my first precursor now and will save up for the mats without grinding anything. I'll see how long that takes me :P

#671 Dennisjeb

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Posted 20 November 2012 - 09:01 AM

I have stopped playing GW2 on the release of BlackOps 2. I liked playing it and it's an awesome game but when u stop for 2 days i don't feel like playing again and i think there are a lot of people that have the same feeling as me.

just sayin

#672 Arquenya

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Posted 20 November 2012 - 09:16 AM

Although GW2 isn't what I expected (coming from GW) I still think it's an OK game. And in spite of the gear grind that hardly anyone likes, people generally like the additions of new dungeons.

Levelling a guardian atm, it's quite enjoyable (although 80 levels feels like 20 too many).

As many people say, it's still one of the best mmo's around.
It's just that it could have been better.

#673 Killyox

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Posted 20 November 2012 - 09:21 AM

View PostDennisjeb, on 20 November 2012 - 09:01 AM, said:

I have stopped playing GW2 on the release of BlackOps 2. I liked playing it and it's an awesome game but when u stop for 2 days i don't feel like playing again and i think there are a lot of people that have the same feeling as me.

just sayin

Not me. I played XCOM, mark of the ninja etc and always got back :)

#674 Siomai

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Posted 20 November 2012 - 09:36 AM

Honestly I would have left the game a month ago if I didn't join the current guild I am in now. Bunch of fun guys, but even so I feel the game is slowly alienating the casual gamers. Not to mention forcing ( maybe not the right word but...) majority of the oceanic population to do events during early mornings.

I could care less about the precursors, I would have liked to Join and try the so called "Epic" event that took place if only it had been accessible to us at anytime during that day but Final Chest would only be lootable once per account. Would've save them alot of hate and players.

I invited some of my friends for the trial and even some old ones that quit to try the events. Needless to say they went back to whatever they were playing.

Overall I still like the game, I like the community. But hopefully Anet rethinks future events or at least does tests before they implement them to the masses.

#675 Gremlin

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Posted 20 November 2012 - 09:53 AM

I like this game and feel that while yes there are problems they will be fixed.

GW1 was and is a great game now many seemed to dislike the alterations anet made to that game whereas I saw almost every change as good.
That is why I think GW2 will really be something by this time next year, hopefully it will not take that long.

As each expansion to gw1 arrived it seemed a little better, I think this was because they condensed the character progression into a smaller area and time frame, allowing more areas for the lvl 20 character to experience.
Even though henchmen were in the game from the start heroes were seen to be a party killer.
Not so player attitudes and speed clearing killed party play heroes just let those who didn't fit in a chance to get in on the action.

I believe Ai help will come to this game too as so far as my experiences go the Dungeon areas are not friendly places and some players can be complete *es when it comes to letting others join.
I would like to see more but tougher areas like the Bandithaunt Caverns from the human start area.
A multi lvl dungeon totally open to whoever wandered in might be awesome.

Players want to play and even *es would rather play than stand around outside a dungeon waiting for parties.

#676 MrCats

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Posted 20 November 2012 - 10:16 AM

I still enjoy the game. I just want the DC issues for the fractals to be fixed so i can finish one.

#677 Lucas Ashrock

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Posted 20 November 2012 - 10:20 AM

Yesterday i didn't log at all. Crap. i lost 4 ranks at least huh? :zzz:
Maybe i log later, i'm just so bored of the map racism, remembers me so much a certain particular MMO.. :angel:

#678 TheVice

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Posted 20 November 2012 - 11:50 AM

Would've quit after few recent "spits in the face" by anet (gear progress and them refusing to restore my items after I got hacked), but have absolutely nothing to do. Gonna sort some rl shit out and buy xbox 'till Christmas. Then it's a byebye gw2 until you make your game better, legendaries more acessible, and no every piece of best gear in game accessible via fast, cheap and easy SOLO playing,

#679 DuskWolf

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Posted 20 November 2012 - 05:14 PM

I've not played for a little bit, now, and I can't see myself coming back. Excruciatingly slow combat and copy-pasted gameplay was why I was never interested in WoW, by abandoning any hope of moving away from WoW, instead moving towards it with gear progression, they've lost me.

I used to love the charr. I've not touched my charr or GW2 in a while. I'm now playing ME3's multiplayer, as is a lot of my group. Hell, I've been poking people on tumblr toward that as a fun alternative to the grind, and recently my tumblr dashboard has gone from being all GW2 to all ME3. If I can have zippy, happy, funtimes in ME3 with AI that isn't actually dumb, then... why do I need GW2? I'm just happy playing my geth. GW2 lost me.

View PostLucas Ashrock, on 20 November 2012 - 10:20 AM, said:

Yesterday i didn't log at all. Crap. i lost 4 ranks at least huh? :zzz:
Maybe i log later, i'm just so bored of the map racism, remembers me so much a certain particular MMO.. :angel:
That's what's making me sad. GW2 could have been so, so brilliant. Instead it's yet another WoW 2.0 also ran.

#680 ~PolarisNova~

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Posted 21 November 2012 - 10:00 PM

After getting my elementalist to 80, I decided to get a taste of other professions, so currently leveling a thief, and finally got around to playing mesmer (my favourite GW1 profession), which as it turns out I love.....don't like the fact there is no speed trait however.....being able to run that little bit faster actually matters to me, but mesmer really is more fun that I thought it would be.

I haven't tried Fractals of the Mists yet....as good as it sounds, I feel slightly put off by the Ascended gear simply because I am not a big dungeon fan, the earlier dungeons actually put me off doing dungeons for a while, but to recognise the fact that a dungeon is the only means to getting access to the newest tier armor is not appealing to me. I am a very busy person....I don't have hours upon hours each day to grind in a dungeon, so I was relying on other means to be able to "keep up" on the whole armor thing.

I believe someone from ANet said there would be other means of getting Ascended armor....when? As someone else mentioned, this should have been added anyway, because I remember Colin Johanson saying a long time ago that people who do not want to do dungeons would be able to get equal-quality armor through crafting and other means. This isn't the case right now.

Anyway I love the game, I think it's fantastic and is the best MMO I've ever played. It's not perfect, I feel the gem store is too expensive, and frankly could do with more cosmetic items. The population is fine on the server I am, however people talking more to each other wouldn't hurt. Even if you are in a party, people don't reply. It's almost as if they are in their own bubble, and that isn't ANet's fault, that's people not having any basic manners, that can't be patched I'm afraid.

#681 Nox_Aeterna

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Posted 21 November 2012 - 10:10 PM

Honestly im not so into the game anymore , we already got the gear grind , wonder what is coming next.

Still im an officer on a big guild and i gotta no game to play atm anyway.

So im still here , till i find something better to play, or by a miracle i see any future in this game with Anet behind it.

#682 prince vingador

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Posted 21 November 2012 - 10:19 PM

ascended grind imo is a big mistake ,im upset and i dont think anet really cares, if this game had a monthly fee i would be gone already,i have no time to grind ascended ,so i cant keep up.

#683 Zero_Soulreaver

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Posted 21 November 2012 - 10:51 PM

I used to enjoy this game a lot more earlier on, but it started to slowly sink as the game progressed.  I love dungeons but have no urge to do fractals of the mist.  I literally just don't care and am kinda tired of the game since I have already missed events due to means beyond my control.  I literally don't have as much time as I used to because of catching up for missed time.

Once I missed out on the final Halloween event that killed all my urges to continue playing.  For me playing the game comes in spurts which really is bad because if I have no urge to play something I lose interest fast.  I have to be actively playing and thinking about a game to keep up.

I don't like going in and out of games especially MMOs because you miss so much and for me once I am out it's hard to get back into it.   I know Anet pride themselves on that drop in or out whenever you want style but it really hurts the game sometimes. MMOs really don't work well with that kind of model because things are constantly changing.

I know you can still do the dungeon but it's a matter of doing it when it's fresh because with GW2 you just never know where the game will be in only a week.  If you don't catch an event during the first day it's usually patched to hell and changed in a hurry.

Edited by Zero_Soulreaver, 21 November 2012 - 10:53 PM.


#684 Rouzeki

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Posted 22 November 2012 - 02:57 AM

View PostLastchime, on 28 September 2012 - 09:36 PM, said:


  It has no endgame because it's the same as start game, kind of refreshing that way, don't have to do hours of crap to get to the good stuff, it's just what it says on the tin.

  I mean there's still a lot of fixes and patches that need to be done, but it's been live for a month, I'll be sticking around for a while.

This.  And I think we can sum up by saying "it's a casual gamer's mmorpg," as in, it plays more like a standard rpg game than a mmo.  Personally, that's why I love this game and see myself playing it for a long time to come.  I don't fall behind on progression and yet I know that if I really want to, at some point, I can experience all the content the game has to offer. Yet, it isn't a player vs. world experience like Skyrim, it is a vast world with tons of other players to interact with and work together (why I prefer mmos).  The pvp system needs work but at least it is one in which I can ignore the gear grind and focus only on skill -- like a FPS?  Awesome.

Anet will lose a lot of people that miss raiding, but this is OK (and it's perfectly OK for people who enjoy raiding to go back to a game that has it.)  Raiding in WoW was one of my favorite gaming experiences ever but due to a career and family now that is something I will never have time for and so I needed something like GW2.


Sidenote:  I do agree that removing the trinity looked better on paper than in practice.  It would be nice to work around this but until someone thinks of something that works (GW2 nice try but no cigar), mmorpgs need the trinity to keep dungeons fun.

-Signed,
A former hardcore pvper/healer, current human engineer.

#685 Daesu

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Posted 22 November 2012 - 03:17 AM

I am sick of the game, too many 1-hit kills, too many gold sinks, and too much gear grind.  I would probably play it less and less and watch more movies instead.

Also too many bugs and my client keeps crashing during event finales whenever there are too many players in the screen.  I couldn't log back into the instance as they are full.  It is so frustrating to play.

Edited by Daesu, 22 November 2012 - 03:21 AM.


#686 Chabby

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Posted 22 November 2012 - 03:35 AM

Kinda tired of the game (another Lost Shores drama)

It's a shame though. I played the game nonstop for two months and I didn't see myself stoping for a while. I didn't care about the cost of the legendaries or the most expensive armors (T3), I was slowly working for them. I was in full rare, didn't have any exotic yet. Had a blast with Halloween, was doing dungeon slowly, wasn't stressed about anything. I was also looking forward the big november update.

Then the announces etc.

It hurted my fun in a way. Knowing there would be another tier to look for, its costs, the fact that everybody would be running the fractal from now on. Adding to that the buggy week-end and the stupid one-time event reward and my joy is now gone. Before, I could log on and farm for a bit, but now I just have the feeling it's not worth it because Arenanet will soon or later nerf (again) any good way to get gold.

We get money so slowly in this game it's discouraging. Doing a dungeon run takes good preparation and up to two hours at least; I don't always have this time in front of me. When I go to Orr, it's a question of luck. Either I get lucky or not, can't control this much. And last time I went there, it was pretty empty.

The ascended gear really killed my joy. Maybe I made a big deal out of it too, but before, I could see myself taking the slow route because exotic was the last step and nobody would go ahead of this. Now I just feel so late behind most players, with the fractal levels and such. It created a urge to get exotic very fast, so I ruined my gold in the trading post, very afraid to miss upcoming contents since they added Ascended only 3 months post-release.

Now I'm there, with only 3 gold. I don't have any motivation in farming Orr. 35 gold for an ascended piece. More for an infusion. 119 gold for T3 armor. Travel cost, repair cost, long dungeon and short/not rewarding much fractal, nerfed events, every little way to make gold are nerfed. I'm full magic find and I still MOSTLY find blue. -_-

#687 ToySoldier

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Posted 22 November 2012 - 04:00 AM

I've been having fun wandering around level 5 and level 55-65 zones as long as they are green with tropical themes to them.  For me this game is for relaxation after work.  Went to the new island last night.  Even though the seascape was nice, not many players were there at all.  I like seeing other players around making the world look more lively, so I left and went back to .. lol, yes I'm a dork.

Oh forgot to answer OP.  I will continue to play until I get bored of seeing the same old zones.  If anything this game will hold me, it's moar new fun zones without needing new gear.  yes me lazy.  (in game, not at work; :P )

Edited by ToySoldier, 22 November 2012 - 04:13 AM.


#688 Lilitu

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Posted 22 November 2012 - 11:05 PM

I have almost stopped playing anything besides a few games of hotjoin on my thief for lolbackstab fun.

Reasons:
End-game gear grind. I wanted a pick-up-and-play online game, not a grind.
PvE tactics end-game are dire, the Karka event showed us that. To scale fights up enough to be challenging for a large group of players they have to oneshot us, which is not fun. Large events do not feel epic when it's a zerg. Where are the complex and fun fight tactics aka Yogg Saron, Shade of Aran etc? Currently it's just everyone go ranged and pray the boss/mobs don't hit you.
PvP has laughable balance.
Terrible economy, too many goldsinks.

Final note : I miss the trinity. It was a bold move, but I think it makes small dungeons a lot better. It does not benefit dynamic or large events so I can see why anet did not use it, but I also believe those large events (eg the karkas) would have been better as a 10-man dungeon.

#689 Jason Seven

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Posted 23 November 2012 - 04:05 AM

I play it every now and then to see if anything has changed but since none of my guild mates or friends are online because they've decided it's best to go back to much better games instead of this abomination of what's supposed to be an MMORPG I mostly spend my time playing Aion again. GW2 is still what it's always been: boring. I had high hopes for ArenaNet after they've announced Ascended gear. I really thought they understood what the majority of their playerbase wants and needs but instead we got another snoozefest content update. After having cleared the Failure of the Month dungeon several times, which is unsurprisingly one of the worst dungeons in-game, I've acquired two rings and a backpiece of Ascended gear so there's absolutely nothing more for me to do. PVP and WvW are both extremely sluggish and unrefined compared to the same game modes in other games, especially PVP. I just wish they'd finally take our advice and add gear progression to PVP and add more full tiers every one or two months. It all boils down to the fact that every single bit of content is extremely dull and static right now. The game really fails to deliver and nothing lives up to all the hype it received throughout the years.

#690 Asudementio

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Posted 23 November 2012 - 05:51 AM

View PostJason Seven, on 23 November 2012 - 04:05 AM, said:

I play it every now and then to see if anything has changed but since none of my guild mates or friends are online because they've decided it's best to go back to much better games instead of this abomination of what's supposed to be an MMORPG I mostly spend my time playing Aion again. GW2 is still what it's always been: boring. I had high hopes for ArenaNet after they've announced Ascended gear. I really thought they understood what the majority of their playerbase wants and needs but instead we got another snoozefest content update. After having cleared the Failure of the Month dungeon several times, which is unsurprisingly one of the worst dungeons in-game, I've acquired two rings and a backpiece of Ascended gear so there's absolutely nothing more for me to do. PVP and WvW are both extremely sluggish and unrefined compared to the same game modes in other games, especially PVP. I just wish they'd finally take our advice and add gear progression to PVP and add more full tiers every one or two months. It all boils down to the fact that every single bit of content is extremely dull and static right now. The game really fails to deliver and nothing lives up to all the hype it received throughout the years.

You cannot be a serious player if you think gear progression in pvp is a good thing. Gear advantages in pvp is a crutch and bad design- that is not to say pvp rewards are not needed. This is talking about spvp of course.




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