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Social Failure?


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#1 littleXuro

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Posted 29 September 2012 - 10:57 AM

I've had my fair share of complaints about the game so far but since those can be mostly fixed, I'm waiting to see what will happen but there is one thing that made me not play for nearly two days now and once again I logged out nearly instantly today.

The social aspect. In short, it's a joke in Guild Wars 2.

Every map I enter I always try to start a chat in map chat or with anyone close to me which usually has no response whatsoever as a result. So then I try to join a guild, been in 12 so far, nobody talks even though I try to get any conversation going (sadly most of these guilds advertise themselves as social guilds on this forum too).

I love to do Jumping Puzzles in WvW as it gives free treb/golem blueprints which can contribute quite good towards our war against the other servers, been shouting in map chat on every borderland for 8 days now, never did anyone even want to respond except a few annoying trolls who feel it's neccesary to point out it's a warzone and not a PvE enviroment.

Same story for any other activity I try to do in the game.

I can deal with flawed mechanics which can be tuned but as far as I can tell, this is a flaw in the core of the entire design around Guild Wars 2. Since there is no difference between grouping and non-grouping, people avoid the social aspect entirely appareantly.

I never felt so lonely in a MMORPG. If this is the next generation of MMO's, I will be done with this genre.


Edit, I should note I have been on 4 servers now, all give me the same result.

Edited by littleXuro, 29 September 2012 - 11:05 AM.


#2 Omni X

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Posted 29 September 2012 - 11:00 AM

I must agree. I feel very lonely.

#3 MetaKnight

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Posted 29 September 2012 - 11:04 AM

Maybe thats the reasons more and more people get bored of the game already. I like everything in the game but sometimes pve feels like singleplayer...

Edited by MetaKnight, 29 September 2012 - 11:07 AM.


#4 Mitobunny

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Posted 29 September 2012 - 11:09 AM

I got so bored that I randomly started being silly with tonics and had fun with some random people. I think sometimes you just need to invite others in by doing something interesting.

#5 Rune100

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Posted 29 September 2012 - 11:14 AM

12 Guilds? The first guild I joined had around 24 people in it and the guild chat was on fire. When I say on fire tho, it's not in a positive way. Mainly WoW/SWTOR bashing and pointless questions so I left quickly.

Thing is, people aren't gonna come over to you and be social out of the blue. Don't try and be social in general chat in low level zones. It's pretty much Barrens chat V0.5.

#6 DeConstruct

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Posted 29 September 2012 - 11:14 AM

View PostMetaKnight, on 29 September 2012 - 11:04 AM, said:

Maybe thats one of the reasons more and more people get bored of the game already. I like everything in the game but sometimes pve feels like singleplayer...
That's just it. My guild's gotten a bit inactive because everyone is working on their project, their character. I never feel as if we could do much as a guild, or even me just helping someone towards their goal. Everyone's progress is measured in absolutes. Like, do 5 more Citadel of Flame runs for a pair of gloves. It means the people who gather for this are just drones grinding it out.

The most social thing I've found is WvW. But after 3 hours of queue I'm not exactly mister charisma either when I get in. Impossible to coordinate that way with guildmembers either.

You would think since there is a power plateau people of all kinds would end up together playing the game. Nothing is less true. The ones that feel they're done or simply feel their next goals are too far away (looking at you legendaries) end up making an alt for the single player experience once again, or simply go play something like Borderlands 2, or even worse Mists of Pandaria.

#7 syrin

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Posted 29 September 2012 - 11:15 AM

Hmm see I find the opposite. I've never had any real problem starting conversations in chat. Also I've found the population generally much more helpful here then on other games I've been in.


#8 The Trouble With Me

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Posted 29 September 2012 - 11:21 AM

I've had some decent conversations on map. Many guilds primarily use VoIP to chat for general conversation as well as events so that would be your best bet. Maybe the guilds you joined weren't good enough, I hope someone here on Guru will sent you an invite to a sociable guild.

#9 Solid_Gold

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Posted 29 September 2012 - 11:32 AM

Yeah it's a very lonely game.

Been in 3-4 guilds, nothing, no chat, never saw anybody.

Been in a few parties, no chat, lost track of them because everybody does their own thing.

It's looking like a single player game.

#10 Ardeni

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Posted 29 September 2012 - 11:33 AM

Suggestion: Go do dungeons in PUGs. Sometimes you meet great people there and there's a good chance that you get to chat to them later on as well if they/you ask you to do a dungeon multiple times.

Personally I haven't had this problem though, since I started the game with a group of friends. I've managed to make a few friends in game through dungeons as well.

#11 SunRoamer

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Posted 29 September 2012 - 11:42 AM

Did you already try a RP server? People generally seem pretty chatty there ;)

#12 Senatic

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Posted 29 September 2012 - 11:53 AM

I spent 4 hours in lions arch yesterday doing nothing but talking to people. Had to move my character around cus the game was trying to kick me consistently for inactivity.

Just sayin, maybe it's you?

#13 CharrGirl

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Posted 29 September 2012 - 12:06 PM

Dunno, I usually play with some of my friends/bf, but there are times when I just log in and start playing alone, and the fact there are many people around me doing events and stuff is the exact reason why I DON'T feel alone... fact that you don't have to group with people could be contributing to the feeling of you being lonely but the game was designed so you can always jump in and help others, which makes this game, in my honest opinion, best MMO I ever played. To me, game starts feeling lonely when there are no people on the map which happened maybe 2 times in remote areas with no events, but think about it, this is how most games of this genre start feeling early on, when you complete all the quests and move on.

And about talking in chat, well nobody can help you there, people don't generally talk very much not at least on my server, too busy LFG-ing for dungeons and such. I know we can't agree on everything but I find this game to be a social sucess ,not a failure.

Edited by CharrGirl, 29 September 2012 - 12:10 PM.


#14 Symbiont

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Posted 29 September 2012 - 12:09 PM

i had a few spontaneous interactions with random players that actually tried to communicate through text; that was in WvW where players tried to "lead" or communicate actions because there was no real leader, while struggling an up hill battle against servers with bigger numbers and struggling with communication with a bunch of rogue roamers.

and also during an almost deserted rpvp matchup. players were doing duels instead of just beating the crap out of each other because they are flagged as an opponent. players created a mutual understanding and courtesy that felt genuine to let people duel 1vs1, without relying on tools that fit the grief-free philosophy, even though there was plenty of moments to grief.

players where trying to solve things socially and created social interactions that seem to matter in those moments even though tools didn't lead them to it.

perhaps the game needs more moment where players can build up rapport?

Edited by Symbiont, 29 September 2012 - 12:18 PM.


#15 dpc111

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Posted 29 September 2012 - 12:11 PM

View PostSenatic, on 29 September 2012 - 11:53 AM, said:

I spent 4 hours in lions arch yesterday doing nothing but talking to people. Had to move my character around cus the game was trying to kick me consistently for inactivity.

Just sayin, maybe it's you?

Ya, if your goal is to chat, you gotta go where people are hanging out to chat.  LA is your best bet for that.  Trying to stir up conversation out in a game zone is not likely to net good results.  People are out there doing their thing.  Not sure if you are familiar with GW1 but that is the way it had to be done because no one else was in the zone other than your group if you had one.  Not sure how much of the total population is made up of GW1 players but those that are and are hanging out to chat are likely to be in LA.

#16 Ketingo Ketango

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Posted 29 September 2012 - 12:17 PM

This is a slight problem that I've noticed about the game, but nothing to be overly worried about.

I'm very much a chatty person and like the social aspect of these games; it brings another aspect and dimension to the MMO genre - a piece of the puzzle that is intrinsically linked. Because of this, I actively try to engage with people who help me out in game. For instance, yesterday I fell down into a water pit of sorts and eventually died, only for some kind chap to appear by my side and resurrect my poor soul. We then proceeded to actively adventure and explore the 'pit'. We died amongst far too many enemies, but we had fun and worked together, speaking via 'whispers'.

I feel that Guildwars 2 suffers socially because of many aspects:

In the early part of the game, you have the trophy hunters who are purely focused on getting the glimmering shiny objects at the end of the game; seeking to be the first to do so. They are so focused on these objectives that they cannot fathom to be part of active social chat. For them, that's a complete waste of time. When people have explored, I'm sure they'll settle into chatting far more than they have.

Secondly, many people who play this genre are probably shy. It's a stereotypical assumption, but it's probably not far from being the truth.

Finally and most obvious of all, is that the game world is large. Comparing it to its predecessor, the cities within Guildwars 1 were densely populated in its early life (and throughout really) with many people actively involved in discussion, chat, rants and synchronised dancing. Because Guildwars 2 is so big, people are spread out, moving from area to area, failing to settle down in a new city / town and engage. It's worrying, but as MMO's and technology advance, in doing so creating larger environments, this might become a feature that develops.

Anyway, I'm always available for a chat on the game, and I love chatting. I'm sure there are many others like me and yourself (in reference to the OP), but we / you just haven't stumbled across other like minded people as of yet. Chin up though eh!

#17 Primal Zed

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Posted 29 September 2012 - 12:22 PM

I don't think the fact that it doesn't force player chat during open-world play is a bad thing.  Your problem seems to be more that no one cares to talk to you.

I joined a random guild and was able to start forming relationships with other members almost immediately.  I can go to any zone on my server and say "Howdy map chat" and get a few responses, and from there pick a topic to start talking to people.  WvW has people communicating objectives or enemy movements.  I've even occasionally see people try to RP a bit during events with brief lulls in them or after large boss battles.

I don't think the problem is with the game here.

#18 Red_Falcon

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Posted 29 September 2012 - 12:37 PM

View PostPrimal Zed, on 29 September 2012 - 12:22 PM, said:

I don't think the fact that it doesn't force player chat during open-world play is a bad thing.  Your problem seems to be more that no one cares to talk to you.

This.

If you want friends get a social life IRL or join a guild.

#19 Princess Fatora

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Posted 29 September 2012 - 12:45 PM

Are we even playing the same game? I have yet to come to a map without an active mapchat, and I'm an euro that plays on US servers (that means I am on when it's night/morning for most of you guys).

Maybe RP servers are just superior, community wise, I wouldn't know, but I can't say your problem is one I see existing.

#20 Shadowrose

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Posted 29 September 2012 - 12:46 PM

Maybe it's according to your timezone? too early / late nobody even talks.

While in the morning I can go afk and come back to find map chat ranting about obama and whatnot, lol

Edited by Shadowrose, 29 September 2012 - 12:46 PM.


#21 Sparrow

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Posted 29 September 2012 - 12:56 PM

Never really had much of a problem initiating a conversation with players I just randomly find sauntering about the zones, let alone in any guild I've been in.

It's unfortunate that your experience hasn't been exactly pleasant, but I'm sure you'll find adequate chatterboxes soon enough. Just gotta keep trying.

Edit: As in, never stop talking.

Edit: Even when there's nothing left to say.

Edit: Kind of like what I'm doing now, though I'm sure you understand where I'm coming from. :B

Edit: In fact, I'll be your friend OP. Let's do this thing. ]:0

Edited by Sparrow, 29 September 2012 - 01:01 PM.


#22 Izokka

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Posted 29 September 2012 - 01:04 PM

Dude, u just had bad luck, as far as I can see, the game is completely social, but think of this:
1. You are in a heavy events map killing things and trying to not get it ass rapped.
2. You are in a dungeon where everything and their mother wants to rape u.
3. You are in wvw, where the waves of zerging kills u in no time, and ure trying to save your butt.

As u can see the most thing people do in gw2 you have top be focussed on the things you are doing and no writing.

Solution: get a guild in your country with Voip(mumble, teampeack, ventrilo, raidcall) and wreak havocin game and speaking :)

#23 stonelead

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Posted 29 September 2012 - 01:06 PM

get team speak and get on WvW... its constant war.... it might be that you are trying to hard.. people by nature like to group together..u might be doing it wrong

#24 Elcee

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Posted 29 September 2012 - 01:07 PM

View PostRed_Falcon, on 29 September 2012 - 12:37 PM, said:

This.

If you want friends get a social life IRL or join a guild.

I don't know why people keep honing in on map chat when the OP clearly said:

View PostlittleXuro, on 29 September 2012 - 10:57 AM, said:

So then I try to join a guild, been in 12 so far, nobody talks even though I try to get any conversation going (sadly most of these guilds advertise themselves as social guilds on this forum too).

So it's not just map chat, it's not just "people not caring to talk to him", it's "people not talking period".

I guess it's server related, which one are you on?

Edited by Elcee, 29 September 2012 - 01:07 PM.


#25 Omedon

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Posted 29 September 2012 - 01:08 PM

View PostlittleXuro, on 29 September 2012 - 10:57 AM, said:

I've had my fair share of complaints about the game so far but since those can be mostly fixed, I'm waiting to see what will happen but there is one thing that made me not play for nearly two days now and once again I logged out nearly instantly today.

The social aspect. In short, it's a joke in Guild Wars 2.

Every map I enter I always try to start a chat in map chat or with anyone close to me which usually has no response whatsoever as a result. So then I try to join a guild, been in 12 so far, nobody talks even though I try to get any conversation going (sadly most of these guilds advertise themselves as social guilds on this forum too).

I love to do Jumping Puzzles in WvW as it gives free treb/golem blueprints which can contribute quite good towards our war against the other servers, been shouting in map chat on every borderland for 8 days now, never did anyone even want to respond except a few annoying trolls who feel it's neccesary to point out it's a warzone and not a PvE enviroment.

Same story for any other activity I try to do in the game.

I can deal with flawed mechanics which can be tuned but as far as I can tell, this is a flaw in the core of the entire design around Guild Wars 2. Since there is no difference between grouping and non-grouping, people avoid the social aspect entirely appareantly.

I never felt so lonely in a MMORPG. If this is the next generation of MMO's, I will be done with this genre.


Edit, I should note I have been on 4 servers now, all give me the same result.

Ok, look...

Guild wars 2 is not responsible for taking gamers at large in their community and making them something they not all are: overtly social creatures.  This doesn't mean we're basement dwelling manchildren, but it does mean that it takes all kinds to populate an MMO community.  There are overtly sociable people playing this game, but you're going to have to go find them, specifically, because logging into the same area as a bunch of people doesn't entitle you to social inclusion.

Straight up, my guild is pretty sociable, but the vibes you're putting out would tell me that you, respectfully, wouldn't fit among us, because you're radiating high maintenance "pay attention to me" with this thread.  We  aren't here to pay attention to you.  We're here to play a game that DOES provide some of the greatest opportunities and tools to seek the gameplay and group experience we want.  Put your name out, tell folks what you want out of the game.  If you happen to line your seemingly high social maintenance needs up with a big hearted guild that will tolerate that, I wish you all the happiness you can handle, seriously, I'm not being sarcastic.

The only experience you can consider yourself guaranteed and entitled to is the mechanical world, because with so many self-motivated, personally empowered ways to enjoy GW2, the ONLY people that are going to be overtly social are those that WANT to, since, unlike other games, and thank goodness for this, there is no NEED to do so.

I don't need you, you don't need me, because of this, the only communication you will receive from me is that which I WANT to provide.  From person to person, this will vary, and unlike other games, that won't cripple anyone.  Thank goodness for that.

Look for the support group you seemingly desire.  If it's that important to you, you'll be up front, proactive, and maybe you'll find it.  It sounds to me like you need to look in the mirror before you look outward, though.

If you want forced, false smiling co-dependence ("be nice to the healer or we won't down the boss!"), there are many other games for that.  I'll enjoy my freedom here, and those that appear worthy of my interaction will receive it.

Good luck.

Edited by Omedon, 29 September 2012 - 01:13 PM.

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#26 Wynthyst

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Posted 29 September 2012 - 01:11 PM

I have to agree with littleXuro. Not only can I not play with any of my old Guild Wars friends because we are separated by worlds (hopefully guesting will come sooner rather than later), not many players seem to want to play together.

I seriously miss the days in guild wars of getting into random parties who were trying to move through the game, all with a common goal, Get to the next Mission/City. The way Guild Wars 2 has been structured as a mostly open world experience, there is ZERO incentive to create parties (whether within your guild, or with strangers) because anyone can just latch on to any mob. Plus, with the removal of old fashioned quests (other than your personal story quests) there is no real "flow" through the game, other than finding a map that fits your current level to continue to level up. It makes the game feel very disjointed, and for me has made PvE very lackluster.

I LOVED Guild Wars... I made so many new friends and for a long time was seriously addicted, I couldn't wait to log on and play more. I loved Guild Wars to the point of invensting over 15,000 play hours in 5+ years. Now after a month of Guild Wars 2, I am bored. I have reached lvl 80 on one character, playing 98% by myself, which to me, is not very fun, especially when so much of it is just mindless grinding for crafting materials, or doing "Renown Hearts" (lamest replacement for quests EVER). And in that month, I've not met ONE single new person (with the exception of a few people in the guild I'm currently in). I mean, this is suppose to be the greatest MMO ever.... well, it's not. It's lacking a soul.

#27 Katreyn

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Posted 29 September 2012 - 01:31 PM

I kind of like the fact I can be pretty asocial and still be around a lot of people though.  Don't get me wrong I like to be social and have fun with any people that are enjoyable.  Just this past week I've met quite a lot of interesting new people.  But I have always been kind of quiet in guilds.  :/ I pipe up sometimes, and offer advice when needed, but not one to randomly spout on about anything and everything.  Nothing wrong with those people, just not me. :P

But I can kind of agree that the lack of needing to party to do things, lowers a degree of the socialness that comes with large groups of people.  Most you see is just general instructions for a fight in map chat and thats about it. Occasional thank yous from resses and what not.  But very rarely does a actual conversation strike up (one not laden with trolls).

A lot of the zones its pretty easy to get away from a majority of the people, especially now since the population has spread around quite a bit.  

But there is still friendly people out there willing to make more friends, just have to be in right places at the right time really.  Honestly doing dungeons I've met more nice people then I ever expected.  With the difficulty I expected a lot of ragers and people that fuss at people for mistakes like most other games, but most people have been pretty nice.

#28 Wordsworth

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Posted 29 September 2012 - 01:32 PM

I find saying "Rub rub rub" while reviving someone is a good icebreaker.

You should try it out sometime OP.

#29 Azure Skye

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Posted 29 September 2012 - 01:36 PM

Im in the dragonbrand server and my guild is active with people with 50 to 100 playing at night some of us aren't big talkers in the guild but   when you get a subject going then you see a couple more talking in the guild. People need group up and do a few hearts,quests, events or WvWvW.

Edited by Azure Skye, 29 September 2012 - 01:37 PM.


#30 Draycon

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Posted 29 September 2012 - 01:39 PM

I thought ahead on this, and joined a guild I knew form GW1, so I already knew most of the guild and knew they were active. I feel that I'm also pretty lucky in the fact the server I'm in is pretty noisy, had a half an hour conversation about fruit yesterday.... no idea why.




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