Okay so the original post was made like 4 months ago so things may have changed.
Fast forward to today.
I am in my 2nd guild and LOVING IT
. It is a guild formed from my friends list.
A few months ago, mostly through the use of "say" chat, I found a group of about 5 pve players who seemed to log in every night at the same time I did.
After a while it only made sense for all of us to form a guild. We are only about 10 members strong but I can say that no less than five of us are on EVERY
night for the past two months.
As for social chat, the 10 of us probably produce enough guild chat for 20 players. That gold text fills my screen all night long. We are all having so much fun.
Just this week we added three new members with open arms. The trick I've discovered to meeting people in game is no trick at all:I just say hi.
Seriously. That is virtually how I have "recruited" everyone I play with. I just say "Hi, thanks for the help. I like your armor..."
and conversation ensues from there. It might help that I am usually willing to do just about anything with anybody if it means playing. I will put aside my own agenda for days to follow another's PS or do dungeon runs or whatever. I love talking with other mesmers too.
As for pve feeling like single player? Actually, for me, it has become a challenge to find any alone
time to craft and explore on my own. Not really a complaint. Given the option of too much socializing to not enough, I'll take the former. I think in the game, as in life, you have to overcome a lot of selfishness. It is SO
easy to get lost in focusing on your own character, the game mechanics are somewhat selfish by design. the only other MMO I have ever played was GW1 and, as a mesmer in that game, I learned to take on a support role. I love helping others, I love working as a team. I love that GW2 has multi-player skill combos (which makes it funny I have not done any pvp yet).
Unlike GW1 where if you were in the middle of a vanquish or mission or speed clear, you could not just stop, go help someone and then pick up where you left off, DE's can be walked away from (you still get some credit so long as you participated - very nice) and RH's can be finished at any time.
The only thing that has to be completed without interruption is a dungeon but even those are not so involved that you spend hours and hours trying to reach the end (at least dungeons like CM and AC).
So, if someone needs help or is just lonely, I'm usually fine with dropping what I'm doing and accomodating them (don't read that as me "rage quitting" my team in a dungeon though
The bottom line is: This game has sold millions of copies which means there are millions of different experiences with the game. I do not doubt that people feel alone and left in the cold. I have been alone on maps plenty of times. I am just fortunate to have found a friendly, active group, small as it is.
I <3 GW2 and am looking forward to Monday's update.