MazingerZ, on 07 January 2013 - 10:02 PM, said:
Cannot be arsed, I make friends easier in a text-based game than I do this thing.
Man, I miss MUDs. Ultima Online was good for roleplay, too, back in the day. I'm almost tempted to poke my nose around some graphical MUDs, again, really. The art of roleplaying seems lost on most MMOs, these days. And that's a pity.
ChrisReitz, on 07 January 2013 - 03:57 PM, said:
Not everyone is friendly and wants to talk to you.. They probably wish you would shut up....
I gave you a like because this proves my point. GW2, WoW, and games of that ilk seem to be
Massively Singleplayer Hermit Simulators, and nothing more. I mean, good grief, as of now - furries have more social skills than the average MMO goer (which is most of them). No, you don't have to be
friendly, but there's something to be said for
common decency. If someone says hi, you could say hi back, and if someone is downed, you could get them back on their feet.
I was really hoping that GW2 would be a very social game, I poured a lot of hope into that, but it's as antisocial as the worst MMOs out there. I really miss games like Uru: Ages Beyond Myst, and Ultima Online, where people sometimes
talked, not all of the time, but sometimes there were
words. I fear that English is going to become very 1984'd anyway due to text-speak and the desire to not speak at all, eventually our eloquence will be traded in for convenience and the desire to not interact.
Edited by DuskWolf, 07 January 2013 - 11:04 PM.