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[video] Matale 7 - Hammer WvWvW


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#31 stefanplc

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Posted 04 October 2012 - 09:30 PM

View PostCryptshadow, on 04 October 2012 - 08:00 PM, said:

Well its not for spvp ( dont know where you got that from)
I am trying to see if i can make a hammer/rifle build work for wvw, since my friends wanted me to use one while we roam around in a small group of like 4 or 5. And im trying to find a balance between the two.

At the moment im not seeing dmg like your with the hammer im thinking its because im using a rare one since i haven't crafted any of my exotic weapons yet  at least i think thats why. If that wasnt the case i thought about using Berserker or Valkyrie jewelery to increase my power and crit dmg for bigger hits and criticals.  And im also wondering would doing that with you current build would it increase your dmg by a significant amount? or would you rather have that toughness?
And thanks for the response :D

Gearing up and creating your build depends a lot on your play style. I generally play solo whenever I have some free time, so I'm pretty much the only target for my enemies making toughness pretty valuable for me. If you're playing with a few more people, you can always retreat behind them and recover so it depends on how you like to play. Using a rifle also allows you to play ranged which is less dangerous so you can get away with using more offensive stats. The only problem I see with a Hammer/Rifle build is that you're not able to escape tough situations. If you and your 4-5 friends run into a larger group and decide to run away and they chase you, it's very likely that you'll be the one they'll catch and kill.

As far as the gear changes go, you're replacing toughness with extra crit damage. It's obviously an increase in damage but nothing spectacular so it really depends on what you value more in fights, being more durable or doing a little extra damage.

I don't think there's anything really valuable that I can give you, just try it out and see what you end up liking best. In the long run the way you play will have a much bigger impact than -10% damage done to you vs 10% damage you do to them.

#32 Ninja Battle Lion

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Posted 05 October 2012 - 05:22 PM

Wow, that vid was inspirational! I'm definitely going to try my hand at this build (maybe the Rifle is a crutch, after all).

1 Question: with only Shield Stance, is Missile Deflection really worth it over Embrace the Pain? Since you seem to benefit a lot from having a big stock of adren.

#33 stefanplc

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Posted 05 October 2012 - 07:34 PM

View PostNinja Battle Lion, on 05 October 2012 - 05:22 PM, said:

Wow, that vid was inspirational! I'm definitely going to try my hand at this build (maybe the Rifle is a crutch, after all).

1 Question: with only Shield Stance, is Missile Deflection really worth it over Embrace the Pain? Since you seem to benefit a lot from having a big stock of adren.

It's a matter of preference really, I think Missile Deflection can produce more spectacular fights, it's more entertaining. Reflecting a cripple when someone's chasing you or a big ranged attack really brings up a smile. Often as I'm running towards someone I can feel they'll throw something at me to try and keep me at bay and I reflect it right at them.

#34 RamataKahn

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Posted 06 October 2012 - 05:39 PM

Awesome vid as far as gameplay and skill go, absolutely terrible music for it though.

#35 stefanplc

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Posted 06 October 2012 - 10:20 PM

View Postsongfire, on 03 October 2012 - 11:49 AM, said:

Your spec is something I really want to try out - still working on my gear. A montage is good and all, but it never or rarely shows the fights that went haywire. So I'm wondering if your video is a representation of the norm or not? And please be honest. :)

I usually run with 3-4 guildies. So how does the build perform in small group situations?

Thanks bud.

P.S Oh - and I think what Lilitu was asking is if the whole investment in precision through gear is worth it - not just the Signet of Fury portion of it. And I was kind of wondering about that myself, although I'm not much in to the whole theorycrafting stuff.

You were one of the people that asked so you might want to check this out:


#36 skuko

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Posted 07 October 2012 - 07:08 AM

View Poststefanplc, on 06 October 2012 - 10:20 PM, said:

You were one of the people that asked so you might want to check this out:


awesome - but DAT GUARDIAN! :(

#37 Toza

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Posted 07 October 2012 - 09:29 AM

I really enjoyed watching both vids, its also nice to see the difference that build gives to you with the little tweaks here and there. Keep up the good work as i am sure alot of players dusted off their warriors, slapped on a hammer and board n sword and dropped into WvW.

i know i did.

Edited by Toza, 07 October 2012 - 09:30 AM.


#38 stefanplc

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Posted 07 October 2012 - 09:43 AM

Thanks! I'm just really happy and excited that melee works so well in WvWvW because for the longest time I couldn't get it to work. I imagine that following a similar strategy you could easily implement all the other melee weapons such as axes or maces.

Edited by stefanplc, 07 October 2012 - 09:46 AM.


#39 songfire

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Posted 07 October 2012 - 10:39 AM

View Poststefanplc, on 06 October 2012 - 10:20 PM, said:

You were one of the people that asked so you might want to check this out:

Excellent - thanks bud. Really awesome to see the build/you in "true" action. Keep the vids coming bud :)

#40 Esowutf

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Posted 07 October 2012 - 01:44 PM

great videos bro. will definitely try your build!

im a new commander using a  GS/rifle serk+serk glass cannon build  and like 90% of the time i am using a rifle  while my team goes in. i know commanders have to be in the back of the fight usually  issuing orders etc because a dead commander totally destroys team morale  BUT after watching your videos  it inspired me to try  a durable and tanky build and go in with the first wave of attackers.  im sure that when my team watch me go charge into a zerg,  it will totally inspire them and motivate them and follow me into the fray. most of the lone wolves who join us  are usually hesitant to dive  but with me leading them maybe they will be more willing to die LOL.  

im on HoD btw. TA has disbanded, top guilds have left us and more will follow  and its up to the new commanders to step their game up  because JQ is really strong now.

#41 Cryptshadow

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Posted 08 October 2012 - 06:27 AM

View PostEsowutf, on 07 October 2012 - 01:44 PM, said:

great videos bro. will definitely try your build!
.
im on HoD btw. TA has disbanded, top guilds have left us and more will follow  and its up to the new commanders to step their game up  because JQ is really strong now.
a few of them left but we are still strong. Just weaker. And jq is a bit stronger now but we will see in the weekdays.
And i just ownd a thief and almost a necro ( he ran away) with a  variation of your build ( except for sigils and runes) it was fun.

#42 Thanatar

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Posted 08 October 2012 - 07:14 AM

I was close to rerolling on my warrior, since I did not get a viable hammer build to work in wvw. I created many builds by myself, some very close to yours. I have some hours of gameplay experience with the hammer, so your build feels very natural and fun for me. Good idea with the rune stacking for speed. I play with a small group most of the time and the control the hammer offers is just great in that situations.

Great video, keep it up.

#43 Cryptshadow

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Posted 08 October 2012 - 07:42 AM

And quick question doesnt uhh sigenet of rage give quickness which makes your skills quicker? not a speed buff ? although there is a trait in the arms tree that gives swiftness.

#44 Ease

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Posted 08 October 2012 - 10:42 AM

Hey,

i really like your playstyle and the spec you are using!

Just one question how do you play your char in dungeons - with same armor / spec?

Just wondering how to gear up, im thinking myself of getting a draconic soldier armor with flamecitadel weapons...

Thx a lot and keep the nice footage up:)

#45 stefanplc

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Posted 08 October 2012 - 01:09 PM

View PostCryptshadow, on 08 October 2012 - 07:42 AM, said:

And quick question doesnt uhh sigenet of rage give quickness which makes your skills quicker? not a speed buff ? although there is a trait in the arms tree that gives swiftness.

swiftness = running speed increase
quickness = doubles the speed of your attacks

Signet of Rage gives you swiftness, the last trait in arms gives you quickness. The quickness you see in my video is from my weapon's Sigil of Rage.

View PostEase, on 08 October 2012 - 10:42 AM, said:

Hey,

i really like your playstyle and the spec you are using!

Just one question how do you play your char in dungeons - with same armor / spec?

Just wondering how to gear up, im thinking myself of getting a draconic soldier armor with flamecitadel weapons...

Thx a lot and keep the nice footage up:)

Thanks! I use some variation of a shouts healing build depending on the dungeon.

Edited by stefanplc, 08 October 2012 - 01:14 PM.


#46 Cryptshadow

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Posted 08 October 2012 - 09:09 PM

View Poststefanplc, on 08 October 2012 - 01:09 PM, said:

swiftness = running speed increase
quickness = doubles the speed of your attacks

Signet of Rage gives you swiftness, the last trait in arms gives you quickness. The quickness you see in my video is from my weapon's Sigil of Rage.

Whoops my bad wasnt signet of rage i was thinking about sigil of rage, i mix the 2 up alot. Thought you mean sigil was giving you swiftness haha :P

#47 IDarko

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Posted 09 October 2012 - 12:43 AM

Thank you very much for the inspiration. I'm not going to run with an exact copy but i'm building my warrior almost the same way. After playing with a crit thief for a long time, i just had to run something different with my warrior in WvW. While GS was fun while leveling, i really love the control abilities that the warrior can have. And i very much enjoyed the hammer in GW1 aswell.

I'm not sure yet about the second weaponset tho. sword/shield is nice but i'm not running around killing solo players you know. I always run around with an organised group, taking forts quickly. Having a ranged weapon is very important for me. Maybe i'll run longbow and equip sword n'board when i expect a skirmish fight in which we are slightly outnumbered.

As for gear/runes etc. I'm taking sup monk x2 and sup water x2. It gives +30% boon duration. Together with tactics and the signet recharge (20% less) trait, i can keep fury (20% crit chance!!), might (5 stacks) and swiftness up for 42 seconds. Which is truly amazing as the elite recharge is 48.

I'm running full power/vit/toughness gear. It gives me more comfort when running in as one of the first players. I'm also using 10 in strength to get the reduced fall damage trait, which is extremely good in my opinion. Rocking a similar trait on my thief in WvW. Also, jumping off keeps to constantly knock people away from their rams is pretty epic aswell.

I'm planning to get emerald jewelery (knight) to atleast get some precision. I should have between 40 en 50% crit chance with the elite up then. Which is fine for me because i'm focused on controlling the enemy anyways. If you run with a big group or zerg, you simply need to control. A snared enemy is a dead enemy when you got a zerg behind you.

But yeah, still finetuning the build and getting my pieces (just dinged 80 on my war). Good stuff! :)

Edited by IDarko, 09 October 2012 - 12:45 AM.


#48 ZedFighter

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Posted 09 October 2012 - 12:59 AM

Great vid.

But that guardian killed you quite a few times (if you hadn't ran away to heal, which I don't blame you for :))
I kept saying to myself "lol wtf, that guardian is a beast."
Of course at the end of the vid you said "he wouldn't die and you didn't know why" cracked me up :D

#49 Ironbars_Kalam

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Posted 09 October 2012 - 10:08 AM

View PostIDarko, on 09 October 2012 - 12:43 AM, said:


As for gear/runes etc. I'm taking sup monk x2 and sup water x2. It gives +30% boon duration. Together with tactics and the signet recharge (20% less) trait, i can keep fury (20% crit chance!!), might (5 stacks) and swiftness up for 42 seconds. Which is truly amazing as the elite recharge is 48.


.

What is the first Rune you listed? I can't find a superior run of the monk.  I like the 30% boon up time though.

#50 IDarko

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Posted 09 October 2012 - 12:22 PM

View PostIronbars_Kalam, on 09 October 2012 - 10:08 AM, said:

.

What is the first Rune you listed? I can't find a superior run of the monk.  I like the 30% boon up time though.

Well, it's linked with the AC dungeon armor. But i already had a couple pieces from that dungeon. You can also get the runes for 120 tokens (LA merchant), which is a scam because a dungeon piece + rune can be as cheap as 160 tokens.

#51 stefanplc

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Posted 09 October 2012 - 12:53 PM

View PostIDarko, on 09 October 2012 - 12:22 PM, said:

Well, it's linked with the AC dungeon armor. But i already had a couple pieces from that dungeon. You can also get the runes for 120 tokens (LA merchant), which is a scam because a dungeon piece + rune can be as cheap as 160 tokens.

so it drops in AC also? does it drop the superior rune or just the major?

#52 IDarko

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Posted 09 October 2012 - 03:35 PM

I got my emerald jewelery now. I'm sitting around 30% crit chance. With elite that's 50% crit chance, which is enough imo. Got 1900 toughness aswell haha! I did take the hammer trait btw. I'm more focused on hammer than switching constantly. And because i'm also using longbow enough, i feel that i don't need the shield traits. But honestly, it all comes down to preference.

View Poststefanplc, on 09 October 2012 - 12:53 PM, said:

so it drops in AC also? does it drop the superior rune or just the major?

I heard that superior runes of the monk can also drop in AC. I forgot to mention that!

Edited by IDarko, 09 October 2012 - 03:36 PM.


#53 Ironbars_Kalam

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Posted 09 October 2012 - 05:33 PM

I was curious because I could not fine any of the Superior Runes of the Monk on the TP.  Can they not be sold?

#54 Cryptshadow

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Posted 09 October 2012 - 05:42 PM

View PostIronbars_Kalam, on 09 October 2012 - 05:33 PM, said:

I was curious because I could not fine any of the Superior Runes of the Monk on the TP.  Can they not be sold?
Nope soul. Bound

#55 stefanplc

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Posted 09 October 2012 - 06:40 PM

i think its just the major ones, not superior, you buy the superior with AC tokens... all the other dungeons drop major runes, not superior

#56 Cryptshadow

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Posted 09 October 2012 - 10:06 PM

View Poststefanplc, on 09 October 2012 - 06:40 PM, said:

i think its just the major ones, not superior, you buy the superior with AC tokens... all the other dungeons drop major runes, not superior
They also drop superior got one from hotw

#57 Tubbz

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Posted 14 October 2012 - 01:22 AM

View Poststefanplc, on 01 October 2012 - 03:07 PM, said:

Thanks! I would suggest trying out GS with Skull Crack (mace burst). They're both roughly on the same CD and you can get almost a full 100B during it. So in other words, stun your opponent with Skull Crack and then quickly switch to GS and 100B. People do something similar with Bull's Charge which is the same stun duration. Your other option is throw Bolas, but that allows your opponent to interrupt you. While many new players don't know how to do that yet, the ones that have a little more experience quickly figure it out.
Perhaps something like 20/0/30/0/20 for WvWvW. As a melee you'll take a lot of damage so toughness is really important and so is double ignore pain. 20 points in strength for the 10% GS damage and 20 points in Discipline for breaking immobilize. The advantage to using Skull Crack to setup 100B is that you get 2 new utility skills since you wont need Bolas and Bull's Rush anymore. Might work!
This is not to quote but damn its finally nice to see a warrior doing exactly the same as what im doing i kinda got bored of hundred blade warrior in 1 week leveling to 80 and tried somthing different and hammer is the only way i can work now i love it if you could chuck me a messege id love to have a chat with you mate gutted you brought a video out before me im working on it getting few more solo clips together but yea give us an inbox mate be great to have a chat as i have completely different armour build be good to cross swords or "hammers" lol cheers bud great vid

#58 Tubbz

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Posted 14 October 2012 - 02:36 AM

View PostLilitu, on 03 October 2012 - 01:10 PM, said:

What would you think to power, toughness and vitality over precision?
im that exact build at the momment using Hotw gear and the dolayk runes, its great i survive alot i only use one endure pain in the trait line also. im exact same weapon set and enjoy it i have a few solo clips that im putting together but you will easily see the fight is longer than it needs to be, so im going with a simular build but putting a bit of critdmg armour in there as well as tough. dont get me wrong its fun you live longer and in groups its most likely better but i like to solo so i will be going a different way and keeping that armour for dungeons and maybe bigger events in WvW ill try to get videos up as soon as i can.

View Poststefanplc, on 09 October 2012 - 12:53 PM, said:

so it drops in AC also? does it drop the superior rune or just the major?
you can buy the rune at the vendor for 120 so thats 2 days its yours is 30+ boon bettter Stefan?

#59 stefanplc

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Posted 14 October 2012 - 12:35 PM

View PostTubbz, on 14 October 2012 - 02:36 AM, said:

im that exact build at the momment using Hotw gear and the dolayk runes, its great i survive alot i only use one endure pain in the trait line also. im exact same weapon set and enjoy it i have a few solo clips that im putting together but you will easily see the fight is longer than it needs to be, so im going with a simular build but putting a bit of critdmg armour in there as well as tough. dont get me wrong its fun you live longer and in groups its most likely better but i like to solo so i will be going a different way and keeping that armour for dungeons and maybe bigger events in WvW ill try to get videos up as soon as i can.

you can buy the rune at the vendor for 120 so thats 2 days its yours is 30+ boon bettter Stefan?

the 30% to boon duration is better I just didn't have the time to do the work and farm the tokens... as you're leaving the spawn waypoint in WvWvW on the way to your next fight you should be using warhorn and signet of rage to stack swiftness so by the time you get into a fight, you're already at 2 minutes swiftness so loosing a little bit of swiftness duration over getting more offensive stats is an upgrade as you're already way ahead on swiftness duration

#60 Dominox

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Posted 14 October 2012 - 06:47 PM

2 x Sup Monk
2 x Sup Water
2 x Major Sancturary

40% boon increase




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