Jump to content

  • Curse Sites
Help
- - - - -

Your most (positive) memorable moments in GW2 so far?


  • Please log in to reply
52 replies to this topic

#31 Shadowresli

Shadowresli

    Fahrar Cub

  • Members
  • 23 posts
  • Location:Switzerland
  • Guild Tag:[ODZ]
  • Server:Drakkar Lake

Posted 13 December 2012 - 03:55 PM

Tybalt (i still can't continue with my thiefs story because i know what will happen on claw island)

downing a champion risen only with another player, simply because he spawned by the skill point we both wanted, it was the hardest i had to work for a skillpoint

my first dungeon with the guild

and like the OP the  Tribulation Rift vista, didn't realize that it's also a jumping puzzle, and i suck at those

the monkey island reference in the human level 20-30 storyline

Edited by Shadowresli, 14 December 2012 - 11:27 PM.


#32 DuskWolf

DuskWolf

    Seraph Guardian

  • Banned
  • 1876 posts

Posted 13 December 2012 - 04:16 PM

I don't see why it has to be positive. Sheesh. What is it with the walled garden mentality?

My most 'memorable' moment in GW2 was nosing around a higher level area and then getting one-shotted by a lynx. I'd fought off platoons of Flame Legion guys, centaurs, zombies, and what have you; It was all for naught, as apparently I am critically weak to lynxes. There was a sigh that was almost heavier than any other at that point.

That was one of the things that helped me realise just how much numbers matter more in this world than most others. It was a cheap one-shot out of nowhere from a creature woth both ridiculous attack and aggro ranges. Why am I lying on the ground, again? Oh, there's an angry lynx a short distance from me. And there was absolutely nothing I could have done to stop that. That's the kind of thing that makes you stop and wonder whether, well, are MMOs really for me?

#33 Devious

Devious

    Asuran Acolyte

  • Members
  • 88 posts
  • Location:Belgium
  • Guild Tag:[Trix]
  • Server:Gandara

Posted 14 December 2012 - 09:07 AM

View PostDuskWolf, on 13 December 2012 - 04:16 PM, said:

That's the kind of thing that makes you stop and wonder whether, well, are MMOs really for me?
Probably not.

#34 Cl1p

Cl1p

    Sylvari Specialist

  • Members
  • 945 posts
  • Location:Belgium
  • Server:Far Shiverpeaks

Posted 14 December 2012 - 02:38 PM

I had the best time doing fractals when everyone was still a noob. It was so much fun doing a pug, finding out what needed to be done and succeeding in the end.

Also had a lot of fun with other pugs, as long as people are willing to listen & coordinate and not giving up if we fail at the start.

Lot's of great times were had in WvW: having a good, challenging 1v1 is rare and fun. Owning cookie cutter builds 1v2 is great fun too (berserker thieves are the best breakfast). Taking over a tower with just 3 people, taking a supply camp alone and defending it against small groups of players, ...

Other:
Figuring out the harder Jumping Puzzles, finally getting the look I want through fine transmutation stones, etc...

#35 Baron von Scrufflebutt

Baron von Scrufflebutt

    Golem Rider

  • Members
  • 3266 posts

Posted 14 December 2012 - 02:49 PM

The 1-5 area in the norn starter area is one of the most gorgeous places I have ever seen in a game:
Posted Image

#36 Jason Seven

Jason Seven

    Asuran Acolyte

  • Members
  • 118 posts
  • Server:Desolation

Posted 14 December 2012 - 03:02 PM

My most memorable moment was when I hit level 80 and did some dungeons for the first time. I still remember it as if it happened just yesterday when we completed each explorable mode and asked ourselves why we steamrolled through each single one. After all, these dungeons were said to be the challenging PVE content. It was then that I realized all I had to do was logging out of the game and playing Aion, a much better game with a lot more content.

#37 Heart Collector

Heart Collector

    Sylvari Specialist

  • Members
  • 932 posts
  • Location:Athens, Greece

Posted 14 December 2012 - 03:17 PM

View PostDuskWolf, on 13 December 2012 - 04:16 PM, said:

I don't see why it has to be positive. Sheesh.

Because that's what OP wanted to share with others.

#38 Doctor Overlord

Doctor Overlord

    If you hate MMOs....

  • Members
  • 5204 posts
  • Location:Austin, TX
  • Server:Sanctum of Rall

Posted 14 December 2012 - 03:26 PM

  • WvW.   This is what Mythic promised with WAR's RvR and utterly failed to deliver.   I wish I had more time to do WvW.
  • Jumping into the Mad King's dungeon after the LA statues gets nuked in the Halloween Event.
  • Doing Fractals for the first time with just a PUG and having a great time.
  • Realizing I could talk to Eir's pet Garm when I was transformed into a wolf during my Personal Story.
  • Finding Anya Fairmind's secret strawberry patch after that creepy jumping puzzle.  Wonderfully dramatic moment and there wasn't a single mob or bit of combat.

View PostOmedon, on 30 September 2012 - 07:33 PM, said:

OH! And cracking the nut of my misunderstanding of the crafting system was a proud moment, and led to me really enjoying the crafting game!
What do you mean by  'cracking' the crafting system?   I've pretty much stopped crafting until I get one character to level 80, it just doesn't seem worth it.  (Except for messing around with cooking once in a while just for fun)

View PostThorfinnr, on 01 October 2012 - 08:02 PM, said:

Having 3 players take swings at me after we all defeated a Champion Cave Troll becaus they had never seen a Norn in Wolf Form before, and I pounced on the Troll from out of nowhere...so they thought I was another mob to defeat...priceless. (1 even ran away right after i pounced the troll, saying "wtf is that thing?" lol )
That is a great story  :)

Edited by Doctor Overlord, 14 December 2012 - 03:40 PM.


#39 Zheo

Zheo

    Asuran Acolyte

  • Members
  • 140 posts
  • Location:The Great White North
  • Guild Tag:[SQDN]
  • Server:Borlis Pass

Posted 14 December 2012 - 03:53 PM

-Casting barrage as a Ranger for the first time and realizing I had just used a skill I had only seen in video

-Learning WvW over the course of a few months, getting my commander tag, and leading a group of my server's forces in reclaiming our entire Borderlands

-Frostgorge Sound...dunno why but I think that zone is gorgeous

-The Battle of Claw Island....never before had I felt so seriously overwhelmed and screwed as I did in that fight. I literally was at my keyboarding killing everything that moved, wondering when the hell it would be 'enough' or if I was doomed to fail as part of the story. Mission accomplished on evoking an emotional response on that one, ANet.

-Running Fractals and getting lewts.

-Having a lowbie thank me for saving his ass from a Champion, cause he didn't understand why he couldn't hurt him (level 80 weapons help).

-Standing on the ramparts of a keep under siege in WvW and commanding while raining death upon enemy forces.

#40 Kymeric

Kymeric

    Seraph Guardian

  • Members
  • 1981 posts

Posted 14 December 2012 - 05:08 PM

View PostSinSilla, on 01 October 2012 - 06:16 AM, said:

My vote so far goes for the Ash Horizon Event in Sparkfly fen, gave me goosebumps!



I have clocked quite a lot of hours and i STILL go "omg this is amazing" every 5 minutes...

Yes!

I had no idea about this event.  I was just wandering around hitting hearts and points of interest, and suddenly there was this strange, ominous rumbling.  I look around, trying to figure out what it was and that huge, skeletal ship comes bursting out of the water!  It was awesome.

Other memorable things:

1. Tybalt.

2. Suddenly realizing I was swimming around fighting things under water and didn't have a breath timer.

3. My first exposure to Divinity's Reach, LA, Rata Sum, and the Black Citadel.

4. So many hidden corners, caves, basements, grottoes, oases, and villages throughout the world.

5. Creeping through some tunnels.  No vistas, no hearts, just exploring the cave because I ran across it.  Oddly, there doesn't seem to be a whole lot in there.  Just a few spiders and oozes... until the Champion Spider lowers from the darkness above my head.

6. The first time I stood on a keep wall in WvW while fire rained down from the sky and a massive melee boiled below.

#41 Leios

Leios

    Asuran Acolyte

  • Members
  • 58 posts
  • Location:Dancing with Jak o' the Shadows
  • Server:Henge of Denravi

Posted 14 December 2012 - 05:18 PM

There was a mission in the latter areas of Orr, where I was given a giant golem to use in battle. I didn't really know how to use it, but I noticed that a particular teleport skill had an AoE damage effect at the end and had no recharge. I alos realized that all of my mesmer utility skills worked perfectly well. I then completed the mission with not one, but 4 hulking golems. That was a lot of fun.

I have also had a lot of fun with a new character I created names "Gwenchan." She is, of course, a ranger with two trusty companions, "Dr. Boar" and "Joe" the devourer. I have had so much fun with that character (even though she's only level 20).

#42 I'm Squirrel

I'm Squirrel

    Seraph Guardian

  • Members
  • 1118 posts
  • Location:Canada
  • Guild Tag:[DPS]

Posted 14 December 2012 - 05:22 PM

Definitely Hunger Royale--...only available on the final beta event. It was much better than the actual game.



It makes no sense why those idiots at ArenaNet didn't include this in release... or post-release.

It was one of the GREATEST experiences I've had in any multilayer game. The activity was so well done, with four opposing teams, you had that sense of fear, the need to survive, and intensity when you hear a gunshot, or someone chases you. And even though you have teams, you can't stay together because there'll be no food or ammo available to survive as a team. I would, no doubt, be playing GW2 on a daily basis if they had included this in the actual game. Everybody LOVED it. My friends LOVED it. We were all 10 times more excited to see this in release... and it's still not in the game. Pretty ****ing stupid company.

What should've happened:
1. Create a unique game "mode" not seen in any other MMO; everyone loves it.
2. Include it in the actual game.
3. Profit $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ + LOVE <333 :D

What really happened:
1. Create a unique game "mode" not seen in any other MMO; everyone loves it.
2. Include it in the actual game. Remove it from the game on release; scrap the whole thing and be done with it.
3. Profit $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ The game is.. so... stale... ..  . . Player population drops within a couple weeks. Many beta players and newcomers are disappointed. :qq:

Edited by I'm Squirrel, 14 December 2012 - 05:39 PM.


#43 MazingerZ

MazingerZ

    Golem Rider

  • Curse Premium
  • Curse Premium
  • 2274 posts
  • Profession:Guardian
  • Guild Tag:[CYRL]
  • Server:Tarnished Coast

Posted 14 December 2012 - 05:27 PM

The woman in white in the Queensdale Graveyard.  I'm not sure if it's a folk lore reference or a Supernatural reference.

Either way, I took her home.
It's okay to enjoy crap if you're willing to admit it's crap.
Every patch is like ArenaNet walking out onto the stage of the International Don't Kitten Up Championship, and then proceeding to shiv itself in the stomach 30 times while screaming "IT'S FOR YOUR OWN GOOD! IT'S FOR YOUR OWN GOOD!"

#44 Gerroh

Gerroh

    Sylvari Specialist

  • Members
  • 572 posts
  • Location:Ontario, Canada
  • Profession:Necromancer
  • Guild Tag:[Nope]
  • Server:Blackgate

Posted 14 December 2012 - 05:46 PM

Tybalt
Open spoiler for why
Spoiler

(This one's more positive for me and a little bit more at the expensive of someone else)
I was hanging out in Diessa Plateau with a guild member when this person asked how you get that South East vista, near Breachwater Lake. We trolled her for around 20-30min with vague responses such as "just walk up to it, it's like every other poi. Once you get close enough, it just automatically activates", and "turn your character towards the objective, hold W or tap R, use A, D and spacebar as needed".
Since then, that last phrase has been the guild's official method of completing any objective.

That same guild member and I, shortly after release, found there was an area of the map we couldn't figure out how to get to in Dredgehaunt Cliffs(It was the skritt caves). We thought maybe you had to climb the mountain, so we went up on top and soon found out we weren't supposed to be there. We could see down into the caves and saw all sorts of graphical glitches, eventually finding a way in through an actual hole in the roof.
I've had quite a few good experiences with getting outside of the normal playable area of different maps(Lion's Arch, Caudecus' Manor, and Mount Maelstrom to name a few), but there's  nothing specifically awesome about them.

Also, pretty much any dungeon run I've done with my guild has been pretty memorable, espcially the OP boulders in AC story.

Edit: Oh yeah, and my first time in Orr left me awe-struck. It was immense and incredible, but now I can't stand the sight of it. I think I may be desensitized to epicness.

Edited by Gerroh, 14 December 2012 - 05:49 PM.


#45 Sword Hammer Axe

Sword Hammer Axe

    Sylvari Specialist

  • Members
  • 846 posts

Posted 14 December 2012 - 05:54 PM

View PostMazingerZ, on 14 December 2012 - 05:27 PM, said:

The woman in white in the Queensdale Graveyard.  I'm not sure if it's a folk lore reference or a Supernatural reference.

Either way, I took her home.

Pffffffft, Bwahahahahaha!!! XD

#46 KenpoJuJitsu3

KenpoJuJitsu3

    Asuran Acolyte

  • Members
  • 114 posts
  • Location:USA
  • Server:Crystal Desert

Posted 14 December 2012 - 06:28 PM

Most positive memorable moment for me? Probably the last few days playing the game with my son. Always amusing playing MMOs with him and never seeing a character I recognize because he is never satisfied and always deleting characters to try something else.

#47 skuko

skuko

    Asuran Acolyte

  • Curse Premium
  • Curse Premium
  • 51 posts

Posted 14 December 2012 - 07:03 PM

getting my refund after clocking 600+ hours in the game.

/betrayed by Anet

#48 Impmon

Impmon

    Sylvari Specialist

  • Members
  • 666 posts
  • Location:Behind you
  • Profession:Mesmer
  • Server:Jade Quarry

Posted 14 December 2012 - 07:11 PM

What surprises me especially in the main cities is the amount of fluff they added to flesh out the game world.  All the unique buildings and npc's having conversations impresses me.

#49 Kymeric

Kymeric

    Seraph Guardian

  • Members
  • 1981 posts

Posted 14 December 2012 - 08:57 PM

7. Escorting an Asura looking for treasure with two Norn who just want to go back and drink.  Only to find the treasure is booze.

8. That annoying guy at the LA trading post who talks on and on, repeatedly asking another merchant if she has this or that item for sale. She always responds with an irritated, "No."

9. Playing along with Frozen Maw from the start as a seemingly ordinary escort quest.  Then experiencing it expand into crazy dragon shaman epicness.

10. Discovering the /surprised emote for my female sylvari.

11. Going up to random people in the major cities.  Standing next to them for a while.  Then using the /surprised emote.

#50 Blixcoe

Blixcoe

    Sylvari Specialist

  • Members
  • 924 posts

Posted 15 December 2012 - 12:18 AM

Mad Kings Clock Tower. So much fun..... So many tot bags.
I loved it whole-heartedly

#51 Asteria Rose

Asteria Rose

    Fahrar Cub

  • Members
  • 39 posts
  • Location:U.S.
  • Profession:Engineer
  • Guild Tag:[DARK]
  • Server:Dragonbrand

Posted 15 December 2012 - 11:20 AM

Oh god, it was so beautiful....

My favorite was being a sylvari engineer and getting all the people circling me and messages from people asking why I did it. When I answered 'To have fun, of course!' they always got a little creeped out, but when they saw me potion buffing the crap out of myself and then tanking a large mob of players in PvP, they sorta shut up.

I also loved the Quaggan organ and finding the giant jump puzzle next to the difficult Dredgehaunt cliffs vista.

#52 Asteria Rose

Asteria Rose

    Fahrar Cub

  • Members
  • 39 posts
  • Location:U.S.
  • Profession:Engineer
  • Guild Tag:[DARK]
  • Server:Dragonbrand

Posted 15 December 2012 - 11:27 AM

View PostI, on 14 December 2012 - 05:22 PM, said:

Definitely Hunger Royale--...only available on the final beta event. It was much better than the actual game.
It was one of the GREATEST experiences I've had in any multilayer game. The activity was so well done, with four opposing teams, you had that sense of fear, the need to survive, and intensity when you hear a gunshot, or someone chases you. And even though you have teams, you can't stay together because there'll be no food or ammo available to survive as a team. I would, no doubt, be playing GW2 on a daily basis if they had included this in the actual game. Everybody LOVED it. My friends LOVED it. We were all 10 times more excited to see this in release... and it's still not in the game. Pretty ****ing stupid company.

What should've happened:
1. Create a unique game "mode" not seen in any other MMO; everyone loves it.
2. Include it in the actual game.
3. Profit $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ + LOVE <333 :D

What really happened:
1. Create a unique game "mode" not seen in any other MMO; everyone loves it.
2. Include it in the actual game. Remove it from the game on release; scrap the whole thing and be done with it.
3. Profit $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ The game is.. so... stale... ..  . . Player population drops within a couple weeks. Many beta players and newcomers are disappointed. :qq:

While I agree that that was possibly the best event of all time, the population has gone back up and is a rather enjoyable game. I don't see it as stale, and while they had that event in beta, they may be tweaking it to include into the game. Overall, I would just say to wait. It's a great game, and it'll get the thanks it deserves.

#53 Craywulf

Craywulf

    Legion Commander

  • Members
  • 5273 posts

Posted 15 December 2012 - 11:55 AM

Hunger Royale was indeed memorable, so was the other beta events. I think what made them memorable was not just the massive fun, but rather the rarity of these events. We remember them well because they are one time events.

Exploring Divinty's Reach for the first time, took me nearly 2 hours because I snapped so many freakin screen shots. Worst part was that I had to keep my graphics setting at the lowest because my laptop was overheating. lol So none of the pictures are worth showcasing.

Edited by Craywulf, 15 December 2012 - 11:56 AM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users