Edit: What stats do you guys go for in terms of items, and what utility skills would you use?
Edited by greenishtea, 02 October 2012 - 11:42 PM.
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Sword Mesmer For The Rest Of Us
And I really do feel like a Jedi.
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Posted 02 October 2012 - 11:24 PM
what stats are you guys going for in items?
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Posted 08 October 2012 - 09:03 PM
Sword/Sword and Great Sword are a pretty typical combination for a power-type Mesmer. I don't know much about the way of popular builds at current since I'm not too high level, but I'm sure that most builds are pretty similar until level 40, at which point that's when people learn to specialize (because the better mesmer traits come by level 40 upward.)
Even so, best of luck in finding a build!
Posted 08 October 2012 - 10:27 PM
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Posted 10 October 2012 - 05:56 AM
Here's the link to my build as promised. I'd like to add a couple things to clarify on some of my choices.
1. Domination - Rending Shatter - I'm currently using this trait because I've come to realize that sticking to melee is the whole point of going dual sword and thus I use this for more aoe damage and with it Vulnerability stacking is quite easy. In addition, by going 20 Dom. I'm able to switch to Greatsword Training for fights where sticking to melee for too long has far too many risks to pay off.
2. Dueling - Deceptive Evasion - Arguably the most important trait choice in the build. With near 100% Vigor uptime dodging becomes part of the "dance" to create more shatter ammo. Takes practice but is very important to utilize this when possible without condemning yourself to damage and/or death because of Endurance availability...or lack thereof.
3. Illusions - Compounding Power - Now at first glance this trait is way off in the other direction for what this build is attempting to achieve, and I fully agree BUT the damage added in the few seconds you are generating clones or waiting for a shatter to come off CD adds up quick and more importantly the damage increase effects shatter damage as well.
4. Illusions - Illusionary Persona - Amazing trait that is looked over way too often imo. Even without utilizing a shatter based build the utility of having shatters available without clones is fantastic. Just used MW for big damage and have 0 endurance. Don't fret. Just use Distortion and be invincible for a second. Need to interrupt but don't have time for clone generation. Have no fear. Daze and don't waste a clone doing it. Its awesome on so many levels. And the best reason is for a build like this an extra clone in the form of yourself makes for huge damage and cc. Time a good daze with 3 clones out and you can keep a target locked down for 4 full seconds! That is ages in this game. Even more crazy is that you can have Distortion for 4 second!!! If you haven't guessed I love this trait. The only way it would get better is if we get another melee centric weapon in the future and / or it went back to being bugged like in beta lol.
And I'm still not done. Illusionary Persona can actually be swapped for Imbued Diversion (along with gs training from Dom) when in situations where melee is impossible and now you bring AoE CC even from ranged.
I'd like to reiterate that currently I'm using a glass cannon power, precision, crit damage build (for the most part) so it is very risky by comparison to say a phantasm build or a condition build. Give it a go and tell me how you like it. I like living on the edge so it might not be for everyone but damn is it fun to see mobs melt
EDIT: I just noticed that it didn't show my utility skills choices in the link so I'll add here since I can't get it to save properly.
Ether Feast - What else is there? lol
Null Field or Arcane Thievery - Both great condition removals but I normally go Null Field for more group utility and the Chaos Armor having another combo field down can give
Signet of Domination or Signet of Illusions - this one is a tough call tbh. Currently I run SoD because of the bleeds that I occasionally put out with the burst from Berserker and Swordsman and honestly when fighting you don't really need the shatter recharge because they come up quickly when full 30 into Illusions. This is a personal preference at best and both are great choices.
Feedback - Tbh its too good for its own good. It wrecks alot of boss mechanics, fends off ranged mobs, and gives a combo field. One of the most amazing abilities in game only dwarfed by Timewarp tbh. It is a must no matter what build you are using. Use it because if you don't you're doing it wrong lol
Posted 10 October 2012 - 09:29 AM
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Posted 10 October 2012 - 06:14 PM
Only annoying thing about the dodge clones is, that they go for the closest mob, not the one I'm targetting. I hope they fix this if it's a bug.
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