Hey there. Been rolling staff at 80 for a while now, using an AoE/field build and it works fine. My only problem with it is just staff's attack speed in general. I leveled from 10 to 80 d/d and now I miss it. Sounds/probably is crazy, but I'm working on a possible d/d support build for dungeon runs.
What I have so far is: http://www.gw2build....0.0.10.10.30.20
You would be using this with cleric armor and pow/tough/vit daggers.
Obviously, the idea is to give support through constant attunement swamps and aura application and still doing some form of damage. Soothing Wave + Final Shielding might be overkill considering all the tough/vit, but being alive and giving support is your main objective. So you'd have all the tough/vit + protection buff + your heals + invul at 25% hp for 3 hits + mist form (with regen). I'm not 100% on the monk rune, but it makes sense I suppose.
Criticisms please? Won't work, too much defense, alternate gear chioce, etc? Thanks in advance.
D/D support for dungeons
Started by Everlyte, Oct 03 2012 08:08 AM
ele d/d ele d/d dungeons ele dungeon ele build
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