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Is GW2 dead?


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#121 Kichwas

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Posted 03 October 2012 - 08:47 PM

View PostValkaire, on 03 October 2012 - 07:44 PM, said:

Well, I was playing through Snowden drifts and came across a champion ice troll, not even a dynamic event. I put out a call in map chat and at least 12 people came to kill him =x

Loot tables what? People pay attention to that?

All I know is that like you - anytime there's a Champion mob up, I have no problem seeing a whole dogpile of players run in for the fun of trying to take it out.

Not sure if I've even remembered to loot half the Champion mobs I've fought in this game.

#122 Daesu

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Posted 03 October 2012 - 08:50 PM

View PostGrandmaFunk, on 03 October 2012 - 08:31 PM, said:

-if your storyline is there... do your story line maybe?
-in the 40-50 range you also have: Blazeridge Steppes, Bloodtide Coast and Harathi Hinterlands. Plus every zone before those.
-yes, obviously it's harder to do group stuff during off peak hours.

you're harping over this way too much. You're the guy complaning that the one restaurant you want to eat at isn't open at 5am.

It is not just the one restaurant.  I have been to the other 40-ish areas as well and they are almost as empty, so the other areas would probably have the same issue for group events.

It is not impossible to level without the group events and I have done it before, just painful.

I don't mean to sound depressing but sometimes it does feel this way playing the game in such a situation.  If it gets too bad I would just stop playing, do something else and come back to it later.

Edited by Daesu, 03 October 2012 - 08:53 PM.


#123 Kichwas

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Posted 03 October 2012 - 08:52 PM

View PostGrandmaFunk, on 03 October 2012 - 07:32 PM, said:

you keep mentioning dredgehaunt cliff as if it's the only thing you could be doing right now. if it's dead and you really can't manage doing a given piece of content there solo, LEAVE. come back during peak times.
I leveled my warrior through 40-50 over the weekend, in that zone, and never in a group.

Ok, there were people around here and there - and we took on various events solo or together. I found one event in the whole place I couldn't by myself. But just as I was giving up to go try something else, as pack of people showed up and we all did it (some thing coming out of a portal, the "trash mobs" were spawning too fast for me to keep up).

#124 Butr0sButr0s

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Posted 03 October 2012 - 08:54 PM

I haven't played in a long time, but it has nothing to do with guild wars.  I usually only buy 2 games or so a year, and play them to death.  However, for the first time in a long time there were a slew of releases that I was excited about.  Guild wars 2, Dark souls PC, Borderlands 2, and torchlight.  I've been so deep in Dark souls I haven't been on Guild wars more than once or twice, but I fully intend to come back once I finish with some of the other releases (and was having a blast up to where I stopped at level 74 or so).

#125 Daesu

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Posted 03 October 2012 - 08:55 PM

View Postchrisbdrake, on 03 October 2012 - 08:35 PM, said:

I willing to bet that Anet knows how many people are in each zone and playing each event at all times.   I'm betting they closely watch these numbers to spot trends, so that they can act accordingly.  Right now, it's really too early to act on anything because the information is still skewed toward the launch numbers.  They no what to watch for, they are watching and will act when it's appropriate.

I really hope you are right.

View PostKichwas, on 03 October 2012 - 08:52 PM, said:

I leveled my warrior through 40-50 over the weekend, in that zone, and never in a group.

Ok, there were people around here and there - and we took on various events solo or together. I found one event in the whole place I couldn't by myself. But just as I was giving up to go try something else, as pack of people showed up and we all did it (some thing coming out of a portal, the "trash mobs" were spawning too fast for me to keep up).

If you play there during odd hours (e.g. weekdays afternoons or after midnight), you would notice a difference.

Edited by Daesu, 03 October 2012 - 08:57 PM.


#126 Targanwolf

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Posted 03 October 2012 - 08:59 PM

I think the game will be around for a long time. PVE is great. WvW needs   A LOT OF WORK. WvW is why I bought the game .So its (IMO) glaring kidde like WvW game play is a long way from what I had hoped.On top of that you stand in line for  boring/repetitive WvW mess.

#127 Kichwas

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Posted 03 October 2012 - 09:13 PM

View PostDaesu, on 03 October 2012 - 08:55 PM, said:

If you play there during odd hours (e.g. weekdays afternoons or after midnight), you would notice a difference.
I'll concede that. That is true in any MMO. Its why most other MMOs put a 'server time' up on the listing.

PST, CST, EST, Europe, Oceana/Asia. Or whatever.

I think it's a mistake on ArenaNet's to not do this for GW2. They simply have "America's" and "that other big rock on the other side of the planet."
- Which means you can find -some- level of solution if your off-time is about 10-14 hours out of sync with your locale... but otherwise not so good.

In my last year of WoW, I paid to move 10+ characters around between my horde and alliance servers - moving horde server twice - due to time zone issues...

So I get this concern.

They should also label the two RP servers as such... it would help prevent a -LOT- of potential and a few already existing conflicts.

(My two server jump horde wise was due to joining the guild for 'The Daily Kos' - a progressive political blog - which was on an EST server. I'm PST. They were huge, and told me they had people online all the time. While true... WoW is predicated on raiding, and the problem with huge guilds is you still can't field more than a few raids due to management issues, and I was basically tank number 5 in a guild with 2 raids... (Its so nice that we don't have to manage raid rosters here, they were constant drama in WoW)).

My Alliance server jump... from a CST to PST server because even being 2 hours out of sync with the server, which was medium - locked me out of raiding as all I could find were groups starting while I was stuck in traffic on my way home from work. The simple switch to a 2 hour different peak time opened up a whole slew of new opportunities for me and for a few months revived my interest in WoW...


ArenaNet could solve a -LOT- of what I suspect will be growing issues by simple putting a 'timezone' stamp on all its servers that went into more detail than 'Amercia' and 'europe' - and put this one folk's login screens, before free transfers end.

Edited by Kichwas, 03 October 2012 - 09:18 PM.


#128 karekiz

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Posted 03 October 2012 - 09:26 PM

MMO hoppers make up a bulk of the MMO playerbase.  They have left and have gone back to the game they (most likely) said: "Panda?  No I would NEVER play something like that!  You ruined WoW!".

Happens every expansion - from Alliance Shammies/flying mounts killing open world PvP/ WoTLK being too easy/ Cata being...well I didn't pay much attention -  to pokemon and panda's.

#129 Angarato86

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Posted 03 October 2012 - 09:50 PM

I play everyday and still love it, doing wvw (and if you dont fail at it you actually make money) and farm, crafting my 2nd exotic set (for different builds) and farming for exotic jewelry. doing spvp on my main and trying out alts in there since you dont have to lvl them, nice for trying out new classes and if i like them enough ill lvl 1 to 80 for wvw :D

havent even done all the dungeons yet, or finished my storyline and ive played almost everyday since release. loving this game

#130 chuckles79

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Posted 03 October 2012 - 09:54 PM

I think a plurality of players have come to realize that there is no need to play this game every single day and to play it every available minute.
You can go play pandas, or skyrim, or borderlands; whatever floats your boat.  You aren't losing money on a subscription so it's not like you are losing out by taking the night off.

Besides, wait until Halloween and the mob you'll see in LA before coming here and talking about empty servers.


Also, haven't you considered that with so much land to cover that the entire server is spread out over all of Tyria?

Have you ever been in a spot where you don't see anyone for any length of time?

#131 Heart Collector

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Posted 03 October 2012 - 09:55 PM

Is GW2 dead?

Nope.

Seriously, why does this type of post crop up in every damn game forum ><

Not directed at you OP personally - but I can't remember the last time I saw a game forum without an "is the game dead?" thread :blink:

Edited by Heart Collector, 03 October 2012 - 09:56 PM.


#132 thehotsung

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Posted 03 October 2012 - 10:02 PM

There a lot of people in the low level area in my server NSP.

#133 karekiz

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Posted 03 October 2012 - 10:05 PM

View PostHeart Collector, on 03 October 2012 - 09:55 PM, said:

Seriously, why does this type of post crop up in every damn game forum ><

Not directed at you OP personally - but I can't remember the last time I saw a game forum without an "is the game dead?" thread :blink:

Reasons:
They want to brag to WoW friends that they "beat" their game and dethroned WoW. - Like that matters somehow.
They want to feel their purchase is warranted.  If nobody uses it must be unpopular!  And if I use it then I will be playing an "unpopular" game!

Think that covers it?

Edited by karekiz, 03 October 2012 - 10:07 PM.


#134 azurrei

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Posted 03 October 2012 - 10:43 PM

Of course the game is not dead - it has its drawbacks and issues, but it is a very solid MMO.  I foresee a huge spike in population with Black Friday sales in the U.S. come November  - come on deals I need a second account for storage!! :D

#135 velourfog

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Posted 03 October 2012 - 10:46 PM

There was an overflow in Lion's Arch on Yak's bend last Sunday at 2 am, so no, it's not dead.  People are just more spread out in the world, instances, and different servers.  Mists of Pandaria just came out so numbers of course dropped temporarily.  Once people get tired of the lack of WoW content (even less than gw2 after 80), many will start playing GW2 again (not necessarily quit WoW, but play at the same time to fill the raid lockout void).

Edited by velourfog, 03 October 2012 - 10:49 PM.


#136 Nox_Aeterna

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Posted 03 October 2012 - 10:55 PM

Well i wont say about other servers , but mine is pretty much always quite lively.

#137 Tregarde

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Posted 03 October 2012 - 11:25 PM

As often as i still encounter Overflow zones, i'd say the game is most definitely not dead.

Though I do encounter Overlfows less often now. But it's to be expected after a month that we'll start to see a population drop. The "new shiny" thing is wearing off, and some are going to start looking for a new "new shiny" thing to play. People who just aren't meant for GW2 are going to stop logging in.

GW2 is just starting to find it's core player base. It's going to take a few months, but we'll eventually figure out who is staying for a long haul, who will be the kind that pops in now and then, and who will move on to something else.

#138 AzureSky

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Posted 04 October 2012 - 12:14 AM

im not seeing any decline in population nore are any of my friends I polled earlier today, if anything the players just seem a bit more spred out now over low mid and high level zones rather then all clumpped up in the same zones......

#139 vann7

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Posted 04 October 2012 - 01:31 AM

View PostAaren, on 03 October 2012 - 02:54 PM, said:

Tell me, how many low populated servers are there:

Posted ImagePosted ImagePosted Image

That means Nothing.. other that how many players have their accounts on those servers.. Does not tell how many players are ONLINE at the time. You can verify that quickly by logging on servers on slow early morning hours or loggin right after a server update ,that not many online. Just go to ANY guildwars 1 forums of your preference..And you will see the tons and tons of threads.. *Just like this one*.. here not discussing how great the game is.. but questioning the game future. The Fact is that Gw2 have failed to recapture all of their  previous fanbase of GW1 players even when most bought their game. And they returned to Gw1 in less than 1 month of gameplay.  

http://www.guildwars...-t10515488.html

There is a noticeable decrease in player base , the Main city of humans was a ghost town last week i logged , For me it is clear that while Gw2 might not be dead by any remote belief in terms of participation.. GW2 will be a Much Less popular game than Guildwars1 was.  All the opinions i have seen in others MMOs forums about Gw2.. all agree that the game while was good and fun at the start..gets boring and repetitive quickly , is not a game that will keep interested more serious players for a long time. Because of the game being Ultra Casual and not having a solid combat or character progression system

Edited by vann7, 04 October 2012 - 02:24 AM.


#140 Darkobra

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Posted 04 October 2012 - 01:44 AM

I quit and so did a lot of my guild for multiple reasons. We did the same in GW1. Then something new comes out and we can dive right back in where we left off.

I'm not forced to play this every day. There are other games out there. Go play them. Come back when there's something new that interests you. That's what I did in GW1 for 7 years. They kept me busy for a long time with many updates after release.

#141 chanw4

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Posted 04 October 2012 - 02:01 AM

View Postvann7, on 04 October 2012 - 01:31 AM, said:

That means Nothing.. other that how many players have their accounts on those servers.. Does not tell how many players are ONLINE at the time. You can verify that quickly by logging on servers on slow early morning hours or loggin right after a server update ,that not many online. Just go to ANY guildwars 1 forums of your preference..And you will see the tons and tons of threads.. *Just like this one*.. here not discussing how great the game is.. but questioning the game future. The Fact is that Gw2 have failed to recapture all of their  previous fanbase of GW1 players even when most bought their game. And they returned to Gw1 in less than 1 month of gameplay.  

http://www.guildwars...-t10515488.html

There is a noticeable decrease in player base , the Main city of humans was a ghost town last week i logged , then ported to Lions Arch and while there was people.. the chat was a bit slow.. not like the first week in the game. For me it is clear that while Gw2 might not be dead by any remote belief in terms of participation.. GW2 will be a Less popular game than Guildwars1 was.  All the opinions i have seen in others MMOs forums about Gw2.. all agree that the game while is good and fun  is not one that will keep interested more serious players for a long time. Because of the game being Ultra Casual and not having a solid combat or character progression system

This is simply wrong. The full, high, medium indicate how many player are currently logged on the server, not how many player registered that server as their home world.

#142 Big Ol Norn

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Posted 04 October 2012 - 02:34 AM

I've seen no sign that it's "dead" even playing in the middle of the day. The fact has always been that unless you're in WvW or a farming zerg people are spread out though. I still catch the chatter on map chat everywhere so I wonder really why this post isn't locked... it's pointless and ridiculous.

#143 vann7

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Posted 04 October 2012 - 02:35 AM

View Postchanw4, on 04 October 2012 - 02:01 AM, said:

This is simply wrong. The full, high, medium indicate how many player are currently logged on the server, not how many player registered that server as their home world.

Your wrong.. clearly says [POPULATION].. not [Players ONline].  All servers status in MMO games only shows how many accounts created in that server.  Players playing online in GW2 are much less now that it was the launch day. I play AION and TERA and tested Gw2. And the first weeks GW2 go a big influx of players from ALL games including WOW and also GW1 that naturally wanted to see it.. But now majority are back to their previous games.. If you go to any MMO forums you will find similar threads like this about GW2 not being that good as advertised.

#144 ak1287

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Posted 04 October 2012 - 02:37 AM

View Postvann7, on 04 October 2012 - 02:35 AM, said:

Your wrong.. clearly says [POPULATION].. not [Players ONline].  All servers status in MMO games only shows how many accounts created in that server.  Players playing online in GW2 are much less now that it was the launch day. I play AION and TERA and tested Gw2. And the first weeks GW2 go a big influx of players from ALL games including WOW and also GW1 that naturally wanted to see it.. But now majority are back to their previous games.. If you go to any MMO forums you will find similar threads like this about GW2 not being that good as advertised.
First off, I don't think you understand the definition of the word 'population' vis-a-vis 'game population.'

Second... Actually, no. Your second point doesn't deserve it's own statement.

#145 chanw4

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Posted 04 October 2012 - 02:39 AM

View Postvann7, on 04 October 2012 - 02:35 AM, said:

Your wrong.. clearly says [POPULATION].. not [Players ONline].  All servers status in MMO games only shows how many accounts created in that server.  Players playing online in GW2 are much less now that it was the launch day. I play AION and TERA and tested Gw2. And the first weeks GW2 go a big influx of players from ALL games including WOW and also GW1 that naturally wanted to see it.. But now majority are back to their previous games.. If you go to any MMO forums you will find similar threads like this about GW2 not being that good as advertised.

This is your assumption and i have seen a full server on NA primetime changed to high on Oceanic primetime within 24 hrs. I have seen more MMO server status showing the number of player logged in (the current population of the server) instead of the number of account on the server.

The reason why ppl felt there are less player in the game comparing to launch is because players are more spread out. Lots of ppl are farming in Orr, dungeon, WvW and sPvP which usually are in their own instance (except Orr). Some player are leveling their alt.

Edited by chanw4, 04 October 2012 - 02:43 AM.


#146 Darkobra

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Posted 04 October 2012 - 02:39 AM

View Postvann7, on 04 October 2012 - 02:35 AM, said:

Your wrong.. clearly says [POPULATION].. not [Players ONline].  All servers status in MMO games only shows how many accounts created in that server.  Players playing online in GW2 are much less now that it was the launch day.

Chan's right. Come back when the servers are JUST restarted. He'll accept your apology now.

Edited by Darkobra, 04 October 2012 - 02:45 AM.


#147 vann7

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Posted 04 October 2012 - 02:48 AM

View Postchanw4, on 04 October 2012 - 02:39 AM, said:

This is your assumption and i have seen a full server on NA primetime changed to high on Oceanic primetime within 24 hrs. I have seen more MMO server status showing the number of player logged in (the current population of the server) instead of the number of account on the server.

The reason why ppl felt there are less player in the game comparing to launch is because players are more spread out. Lots of ppl are farming in Orr, dungeon, WvW and sPvP which usually are in their own instance (except Orr). Some player are leveling their alt.

If that was the case.. then those stats are wrong.. whenever i log in GW2 is pretty much empty. the starting cities at least. And all the friends i had that were testing GW2 the first weeks.. are now back permanently to their games.. none though GW2 was a good as advertised. The evidence exist everywhere that GW2 population IS on decline. Only people living in fantasy land will say otherwise.  My prediction is the game will experience a BIG server merge before end of year or early next .

Edited by vann7, 04 October 2012 - 02:52 AM.


#148 ak1287

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Posted 04 October 2012 - 02:49 AM

View Postvann7, on 04 October 2012 - 02:48 AM, said:

If that was the case.. then those stats are wrong.. whenever i log in GW2 is pretty much empty. the starting cities at least. And all the friends i had that were testing GW2 the first weeks.. are now back permanently to their games.. none though GW2 was a good as advertised. The evidence exist everywhere that GW2 population IS on decline. Only people living in fantasy land will say otherwise.

So you're admitting that you won't listen to actual statistics.

#149 ilr

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Posted 04 October 2012 - 03:47 AM

Tell ya another thing that's not dying...  Pre Searing Gw1.  I logged in today at lunch and was immediately placed in a second district. Half the times I log into LA in GW2, there is no overflow.  Maybe their new districts can handle more people but I still found it interesting.

(yes I'm still playing Gw1 more than I play this b/c my priorities are really weird this week)

#150 DusK

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Posted 04 October 2012 - 04:02 AM

View Postak1287, on 04 October 2012 - 02:49 AM, said:

So you're admitting that you won't listen to actual statistics.
Of course. Can't let silly things like "facts" dissuade his argument. Nobody wants to admit they're wrong, especially if they're hilariously wrong.

So, I got put into another LA overflow today. Ported out of there to do a dragon event with a good 40 or so people, then wandered around Iron Marches doing events, each one had at least 5 people participating with me. Game's definitely dead, amirite?  ;)




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