darlexy, on 14 October 2012 - 09:49 AM, said:
Does anyone have a viable build against more than one enemy based on Conditions? Like 1vs2 or 1vs3.
I'd really appreciate it if someone could post that build
Also, as for equipment - Everything Carrion? and Superior Rune of the Undead OR Nightmare or which one do you use?
Condi spec is fine I run it and have no problems with any class in WvW really outside full glass theif that opens first but so does everyone still doable in most cases.
I run all precision, toughness, condition gear with condition being the mains stat. The thing about that stat kind of gear at level 80 is the only place you can get it is from dungeons, or the Khilbon set which will run you about 80g atm for the full set.
You can run TA and Arah I know for sure for the armor using those stats. For weapons any weapon carrying that stat combination is level 80 named exotic so if you get it off TP its going to run you more than 3g in most cases. Like staff is bramble thorn which is like 5g I think. Cant remember the greatsword that has that stat line up. Pistol is dragon shot about 3g,
You can get that stat line weapons in Arah and TA for sure.
Trinkets rampager everything except a power, vitality, condition amulet.
Trait set up is 10,30,0,0,30 main traits are phantasms have fury, clone on dodge, illusionary person, confusion lasts 33% longer, I usually run Greatsword and sword/pistol pistol traited for range and cd.
In the power line I take illusion do 15% more damage over the cripple when they die trait or mind rack trait that is popular. You dont really have alot of power so you wont see huge mind wrack numbers but you will see huge confusion numbers. I usually can get 10 stacks on someone easy if I switch scepter for 1h sword and hit for 4-5k everytime they use a skill.
I bleed for about 115 base before corruption sigil gets to 25 stacks then I can bleed for 145 when I have master tuning food and risotto. with 55% crit Berzerker gets 4 stacks of bleed regularly and duelist 6-8 regularly 10 stacks of bleed at that amount drains life quick. The thing about mesmer bleeds is they are always applying over and over again from illusions and phantasms. I think you kind of have to phantasm specced for the most part for effective condi damage the more illusions out the more bleeds appied. Pop confusion on them when need be say against a ranger and let them kill themselves or thief pop confusion since its more important in those fights than bleeds.
Edited by Sinnacle, 20 October 2012 - 02:10 PM.