Posted 16 November 2011 - 12:14 PM
Posted 17 November 2011 - 01:45 AM
If you played GW1 you'd be laughing right now too.. Not so much that he did a bad job but more that he just explained the story as if the significant characters were idiots including the player himself and everything was predictabe, avoidable, and sometimes uneccessary.
Posted 17 December 2011 - 03:07 AM
Posted 06 January 2012 - 11:40 PM
Posted 29 January 2012 - 07:34 PM
I browsed trough the wiki for some lore in Guild Wars but I was looking for a more simplified way to do it, up until The Ghosts of Ascalon.
Thank you in advance.
Posted 29 January 2012 - 08:26 PM
This does not, however, contain all of the lore of the games in case you are looking for an easy way to read up on all of it. It merely covers that of the main storylines and a little bit of the backstory, as mentioned above.
Posted 30 January 2012 - 06:47 AM
Posted 29 April 2012 - 05:38 PM
Posted 04 May 2012 - 10:50 PM
Posted 05 May 2012 - 07:54 AM
Posted 07 May 2012 - 09:30 PM
Posted 10 May 2012 - 09:22 PM
Posted 10 May 2012 - 10:04 PM
"I shall be telling this with a sigh Somewhere ages and ages hence: Two roads diverged in a wood, and I, I took the one less traveled by, And that has made all the difference." Robert Frost
www.TravelersOfTyria.com ~ A friendly, social PVE guild on the Henge of Denravi
Posted 02 June 2012 - 09:57 PM
Posted 08 July 2012 - 04:12 PM
dafuq did i just read
Posted 08 July 2012 - 04:18 PM
Posted 23 July 2012 - 06:35 AM
Posted 22 October 2012 - 07:36 PM
Just something I've been pondering and this thread made me want to ask.
Posted 22 October 2012 - 09:28 PM
Either way, Grenth was initially a lesser figure (the Prince of Ice and Sorrow, IIRC) but he became a full-fledged god by defeating Dhuum, claiming the Underworld, and becoming the judge of the dead. This happened after the gods arrived on Tyria (Grenth was the son of Dwayna and a mortal, and is described as the first god that was born on Tyria) but before the Exodus and thus well before GW1.
However, there are intimations that Dhuum may remain the true Death - certainly, Grenth was only able to lock him away rather than truly eliminating him, and Dhuum may be the only entity that can truly destroy a soul. The UW storyline in GW1 is that Dhuum makes a bid to seize control and break out again, but the players force him back into the prison - our actions are only returning things to the status quo, we're not the ones who initially defeated Dhuum to allow Grenth to ascend. (I think there is evidence somewhere that the seven Reapers were originally mortals who assisted Grenth in taking down Dhuum the first time, but I don't recall exactly where that is.)
Kormir, on the other hand...
Posted 22 October 2012 - 10:52 PM
In GW1, the only title that doesn't include "god" that was given to Grenth was "Lord of Death" (by a couple Reapers).
And yes, the Seven Reapers were indeed "mortal heroes" who aided Grenth in his own personal party of eight to defeat and supplant Dhuum - as a reward, he elevated them to immortality as his avatars (basically, the Avatar of Grenth/Voice of Grenth in GW1 you summon and that appears during Wintersday finale is one of the reapers - probably rotating in duty). This is learned during the personal story step Cathedral of Silence (third to last, iirc - at a split).
Posted 04 November 2012 - 11:28 AM
Posted 29 December 2012 - 03:41 PM
Saul didn't die, he was taken by the Mursaat to an unkown place.
Edited by Luquatic, 29 December 2012 - 03:42 PM.
Posted 30 December 2012 - 12:17 AM
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