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#841 Konig Des Todes

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Posted 16 September 2012 - 07:55 PM

I took that camp in QUeensdale near Claypool as the "eastern most expansion" of the Tamini (with no desire of a camp in the unheld Godslost Swamp) in order to  raid the supplies of weapons going from Claypool to Divinity's Reach (Claypool is the largest maker of weaponry for the city).

Overlord's Greatcamp I figured was a base established for negotiations with bandits (hence all the bandits in said camp), and became a greatcamp in order to siege Fort Salma - whereas the others are post-Greatcamp establishment expansions (Greyhoof sounds to be relatively recent - weeks old only).

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#842 Trolololo84

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Posted 19 September 2012 - 11:34 AM

I've got 2 questions about lore...
1) Who's searching for Aesgir's ancient scroll?
2) Myr is sister of...?

Edit: i know it's not easy but seriously... no one? :/

Edited by Trolololo84, 19 September 2012 - 03:01 PM.


#843 Konig Des Todes

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Posted 19 September 2012 - 07:57 PM

I don't recall the exact name of the person searching for Aesgir's ancient scroll - he's a Durmand Priory charr found in Hoelbrak though, near the Great Lodge.

Myr... who? Need a bit more information.

And don't expect answers within 3.5 hours when you ask when most folks on this forum's sleeping/going to work/school. :P

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#844 draxynnic

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Posted 26 October 2012 - 11:42 AM

"Stories yet untold despite the tower that marks a spooky site. When humans flee their home of old, where they settle cannot be told."

Let's see if we can brainstorm what that could be... What "homes of old" have humanity fled from?

Konig's brought up the Wizard's Tower as a possibility, due to the spookiness of the disappearances from the village, although said disappearances are believed to be taken willingly rather than fleeing. There are also some places where humans have been driven out by the centaurs - any of them marked by towers? (Demetra, perhaps?)

The most recent before that I can think of is Lion's Arch, and there are a few towers around Lion's Arch, although few of them can be said to be marking a spooky site. Caledon Forest marks another area that was abandoned by humans at about the same time - are there any towers in that area close to Nightmare Court enclaves? Thorn would likely regard Riverside Province as his domain despite not being part of modern Kryta, after all.

Before then, there is Ascalon. The obvious possibility that brings up is the Foefire Tower in the ruins of Ascalon City, which definitely count as spooky. Any towers over Nolani or the ruins of Rin may also count. The flaw in this hypothesis is that Thorn has no currently known connection to Ascalon... but that may have changed.

If we really wind back the clock, the location being hinted at might not be where humans fled from but where they fled to. It wouldn't be the fairest to people who haven't gone all the way into Orr yet, but that's a location where humans apparently fled to... and which people avoid mentioning today. Thus, the "tower that marks a spooky site" may be in Orr... which certainly counts as a spooky location.

Anyone have any other thoughts?
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#845 Konig Des Todes

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Posted 26 October 2012 - 03:24 PM

The only towers in Kryta I know of outside Wizard's Tower would be Ascalon Settlement - there's a tower in the ruins on the north side of it. Where there's ghosts of fallen soldiers. The place also counts as where people fled to (from Ascalon).

Divinity's Reach has towers, and is somewhere people fled to.

I doubt Anet's gonna go higher than level 40 areas, tbh - though they'll go 32 as seen already. So I wouldn't count on Orr.

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#846 Free Runner

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Posted 26 October 2012 - 04:00 PM

Its the tower on the Ascalon Settlement i believe. A message shows up as: "Its quite frustrating! though the readings at the location are formidable, nothing happens. Perhaps the connection in the Mad Kings Realm needs to be reinforced". You can get the message near one of the archways at the back.

On a separate note why are Gargoyles coming through the haunted doors? i cant remember but I'm sure it was mentioned by an NPC in Ascalon that they all disappeared suddenly. And I'm sure they don't appear anywhere else in game.

Edited by Free Runner, 26 October 2012 - 04:08 PM.


#847 Konig Des Todes

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Posted 26 October 2012 - 07:57 PM

I went there after the update, but had nothing from Ascalon Settlement. Magister Tassi gives a new hint though: "You may need to travel to perilous lands that no longer resemble the Kryta from King Thorn's past."

Perilous lands makes me think Orr, and tower in Orr? Khilbron's Tower? Issue is, Orr wasn't "the Kryta from King Thorn's past" - using that bit, we got northern Caldon Forest, Bloodtide Coast(?) and Sparkfly Fen (?), possibly even Harathi Hinterlands.

Though "no longer resemble" may simply mean that it's been changed a lot, and most halloween stuff seems to be centered around Queensdale, Kessex Hills, Gendarran Fields, and Lion's Arch.

Wizard's Tower was a bust... huh, maybe the lighthouse in LA?

In other news, we can now visit the Mad Realm via Haunted Doors in Queensdale.

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#848 Icdan

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Posted 28 October 2012 - 12:31 AM

Has anyone found anything on the builders of the Eye Of The North?

#849 Konig Des Todes

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Posted 28 October 2012 - 02:18 AM

Nope, and I wouldn't expect much in that light until we go back to the Far Shiverpeaks.

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#850 Alexwentworth

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Posted 01 November 2012 - 03:14 AM

View PostKonig Des Todes, on 27 November 2010 - 10:25 PM, said:

  • Abaddon is stronger: Or at least, this seems to be the case as Abaddon was able to defeat two gods on his own.


When did this happen?

#851 draxynnic

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Posted 02 November 2012 - 04:19 AM

During the war that ended with Abaddon's imprisonment and the Exodus, although it's never indicated which two they were (and, in fact, I think the actual wording was that he had the strength to defeat two gods - it's ambiguous whether it means he actually did or whether it's just that he had the power to do so). It was in the background for Nightfall - unfortunately, I think it's among the stuff that was on third-party sites that have since disappeared.
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#852 draxynnic

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Posted 12 November 2012 - 11:42 PM

Hrrrmn. I may be the last poster, but given that there's a gap of a week or so and I don't think this is worth it's own thread (at least, not yet) I'll give myself a pass and merge later:

Looking at the monsters in the Lost Shores teaser... anyone else reminded of some of the Jade Sea wildlife?
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#853 Valkaire

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Posted 13 November 2012 - 12:25 AM

View Postdraxynnic, on 12 November 2012 - 11:42 PM, said:

Hrrrmn. I may be the last poster, but given that there's a gap of a week or so and I don't think this is worth it's own thread (at least, not yet) I'll give myself a pass and merge later:

Looking at the monsters in the Lost Shores teaser... anyone else reminded of some of the Jade Sea wildlife?

That's what I was thinking. It looks almost exactly like leviathans
Posted Image

It makes me wonder why they're called Karka, but I guess it makes sense if Tyrians haven't been in contact with Cantha for hundreds of years.

Edited by Valkaire, 13 November 2012 - 12:26 AM.


#854 Mockingjay74

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Posted 14 November 2012 - 01:39 AM

View PostValkaire, on 13 November 2012 - 12:25 AM, said:

That's what I was thinking. It looks almost exactly like leviathans
{snipped out the picture}

It makes me wonder why they're called Karka, but I guess it makes sense if Tyrians haven't been in contact with Cantha for hundreds of years.
Wow, they really do look alike. Karka seem to have wider "legs" but that could've just been something that changed in the 250 years or just a difference the Dev's put in.

Maybe the Karka are a corrupted version of Leviathans, or a relative?

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#855 Konig Des Todes

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Posted 14 November 2012 - 04:16 PM

I'd argue relative.

Firstly, given the seeming difference from young to adult stages (that is to say, if those tiny swarming crabs are also karka, which would fit the description given to them), then that could explain the wide variety of the Leviathan species in GW1.

They don't really have anything relating it to risen, so only corruption they could have would be DSD and though we know nothing of that, they seem to lack tentacles from the in-game screenshots we were given as previews.

Plus there's just enough differences to merit "relative" and not "the same" (Leviathan Eyes had 2 legs, adult karkas have 4 legs).

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#856 Steadfast Gao Shun

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Posted 19 November 2012 - 02:01 AM

1. Has anyone found out anything more about the Karka? I swear I was under the impression that they were running away from something in the deep waters, but the most recent event have us ... attacking their colony? What is going on? Did we provoke them into something?

2. Owain seemed to have been around for a while on the Lost Shores (shipwrecked Sylvari girl). Judging by the number of ships there, hers is not the only one either. Was she shipwrecked as a part of recent events, or has that part of the sea always been dangerous? Has anyone found out anything more about the nature of Southsun Cove?

#857 Konig Des Todes

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Posted 19 November 2012 - 05:11 AM

1) They did indeed flee from the depths. From what is never looked into sadly, but we can all bet it's the same thing that forced krait and largos out - the deep sea dragon. Southsun Cove seems to be a recent island, being volcanic to the point of magma being _three feet beneath the ground's surface_ and having a lot of it being made by the karka themselves.

The Consortium did provoke them, however, and this was the point behind Ellen Klel's scavenger hunt that included the bugged Noll and Canach. The situation was that the Consortium was looking for a new tropical get away from tourist vacations to make money. So they sent an expedition team - including Owain and Canach - to the newly discovered island of Southsun Cove. They were told to not touch the local wildlife, but Canach in his finding-loopholes attitude realized they said nothing about tampering with plantlife. So he had his team study them. This provoked the karka into attacking (as well as the Consortium's overall presence), and the team members that survived were forced to flee (sans Owain who suffered post-traumatic stress disorder and remained there, living off of karka egg omelets). The karka followed the fleeing Consortium north, then the invasion of LA happened.

2. Probably both - the sea has indeed always been dangerous, thanks to Zhaitan's forces. As for the nature of Southsun Cove - already answered what I found; seems to be a new island made from recent volcanic activity and the karka's... excrement that hardens into very strong materials (it's what their nests and shells are made out of).

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#858 draxynnic

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Posted 19 November 2012 - 07:17 AM

As a addendum to Konig's point, it also seems as if the karka somehow knew exactly where their targets went to. Lion's Arch was attacked, which had the first step in the scavenger hunt. The attacks on Garrenhoff were likely tied to Canach's presence, while Morgan's Spiral is on the way to the Hanto Trading Post. As far as we know, there were no attacks anywhere except on the way towards where Consortium members were holed up.
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#859 Steadfast Gao Shun

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Posted 21 November 2012 - 08:01 PM

Posted Image

Found a mural of Abaddon in Orr today, while exploring the Vizier's tower. Do you guys think it was there before or after the Cataclysm has happened?

#860 BuddhaKeks

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Posted 21 November 2012 - 10:11 PM

Pretty sure it was there before, Khilbron was a worshipper of Abaddon, even before he turned into the Lich. He was only tricked into using the spell of the Cataclysm by the demon Terick/Razakel, not into serving Abaddon in general, atleast as far as I know.

#861 Valkaire

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Posted 22 November 2012 - 02:13 AM

Now if only I could stop cringing whenever I see that statue of Kormir in Ascalonian Catacombs >_>

Edited by Valkaire, 22 November 2012 - 02:13 AM.


#862 draxynnic

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Posted 22 November 2012 - 04:44 AM

Might have been built between Nightfall and the Foefire... but yeah, that is surprising to see.
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#863 Konig Des Todes

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Posted 26 November 2012 - 04:26 PM

View PostBuddhaKeks, on 21 November 2012 - 10:11 PM, said:

Pretty sure it was there before, Khilbron was a worshipper of Abaddon, even before he turned into the Lich. He was only tricked into using the spell of the Cataclysm by the demon Terick/Razakel, not into serving Abaddon in general, atleast as far as I know.
Considering the lack of evidence for that in Orr, and the repeated statements that Khilbron willingly used the scroll in hopes of saving Orr, Terrick might have been lying.

Though since all the statements of Khilbron having good intentions (or was just insane - but never malicious or tricked) come from Tyrian humans so that may be wrong too.

Either way, it has become an issue of debate (again) since Terrick isn't exactly a reliable source (and he could be mistaken) - though both cases could also be correct.

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#864 draxynnic

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Posted 27 November 2012 - 03:31 AM

There is also a possibility that Khilbron, being Orr's lorekeeper, had managed to find information on Abaddon and decided that Abaddon was a better fit than the remaining five and begun to venerate him - but was basing this on pieces of information on Abaddon pre-War of the Gods that survived the purge rather than deliberately choosing the worship of a mad god (after all, with the gods seeking to remove evidence of his existence as much as they could, they're hardly going to leave detailed records of his disgrace behind while destroying the rest). Instead, he may have concluded that Abaddon was still in good standing, but kept himself secret so he could serve exclusively as the patron of those that proved their worth by discovering his existence in the first place.

So, it's possible that Khilbron had been venerating Abaddon as Terick claimed, but did not deliberately destroy Orr as part of Abaddon's plots. (After he became the Lich, of course, all bets were off.)

Edited by draxynnic, 27 November 2012 - 03:32 AM.

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#865 Steadfast Gao Shun

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Posted 27 November 2012 - 03:45 AM

There was a bit of lore in Orr in GW2 stating that Khilbron was wise but mad, or something along those lines. A man not entirely in total grasp of his sanity may find himself to be operating under perfect sense if he had other goals in mind - even if those goals were understandable only by him.

Next thing we know someone'll pop up and argue that Khilbron was this totally sympathetic anti-villain who knew about the Titans and the Mursaat and were trying to bring them out to save the world by having them fight the Elder Dragons. Personally, for sake of consistent, good storytelling,  I prefer my villains to stay villains and the insane to stay insane. ;)

#866 Konig Des Todes

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Posted 27 November 2012 - 05:07 AM

It's pretty undoubtable that Khilbron was worshipping Abaddon, given the mural of Abaddon in The Vizier's Tower.

And it seemed Khilbron did know about the mursaat, given there's one of those green jade construct statues in his tower too (broken and slashed with a sword).

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#867 draxynnic

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Posted 27 November 2012 - 12:55 PM

I think that's supposed to have been a statue of an actual mursaat, in fact, not a jade construct - it's just too badly damaged to really make out.
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#868 Konig Des Todes

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Posted 27 November 2012 - 03:56 PM

No, it's very clearly one of the jade constructs (well, two top halves of the green jade construct's dormant state statues), albeit smaller than those from GW1.

Posted Image

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#869 draxynnic

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Posted 27 November 2012 - 11:43 PM

The text given when you look at it suggests that it's intended to represent a mursaat, though, not to be a dormant Jade.

Mind you, it's possible that the two are one and the same - the shape could be intended as a kind of stylised bust of a mursaat in the mursaat artistic style, dressed in their equivalent of civilian attire rather than the battle dress we see them in whenever we fight them in GW1. However, they serve a double function as something that can be animated into a Jade when necessary - similar to Barradin inhabiting the statue in the vault. In fact, come to think on it, from memory the statues in GW1 'activate' by the outer shell breaking apart and the Jade emerges, making the outside appearance more of a container than anything - and as you observe, these examples are smaller and not likely capable of containing a full-sized Jade.

Furthermore, if you compare with the concept art of unmasked mursaat here, there is a resemblance between their faces and the face under the hood of the left statue.
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#870 Steadfast Gao Shun

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Posted 28 November 2012 - 03:20 AM

I kind of lean more on the side of it being a statue of the actual mursaat. Jade Cloaks are something that game-wise, only show up during the War in Kryta. It seems strange that the Mursaat would not mobilize such powerful constructs during their battle against the PC - which implies that they were either a recent invention, or the mursaat themselves had no knowledge of their own arsenal.

Unless it was put there after the other items, which opens up a lot of questions that overly complicates matters.

... Or the Mursaat ran out of paint while making their Jades, and decided to leave that one in its natural, green, glory.




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