Introduction Thread and Thread of No Topic 2
#901
Posted 05 February 2013 - 09:32 AM
And yeah, you can make a new thread, but its probably best to just search wiki since most of that information's been put up on the god pages (for Dhuum and Abaddon, the info got put on GWW since they don't have GW2W articles yet). Other than graves and a couple ghosts, not much info is gleaned about GW1 NPCs. Same with heroes, actually.
Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.
#902
Posted 07 February 2013 - 10:00 PM
#903
Posted 08 February 2013 - 08:08 PM
#904
Posted 09 February 2013 - 03:14 AM
Durmand Priory|Library of Whispers|GuildMag
"...I received a 400-page bible document for the world..." - J.Robert King
I want. I want bad.
#905
Posted 12 May 2013 - 06:44 PM
I thought something along the lines of some Elonians bringing Harpies along with them (traders or refugees), but why would they do that? Harpies aren't known for being the most cooperative creatures so why bring one with you on a long voyage to the north? This is just a little thing, but it's been bothering me for a while.
#906
Posted 13 May 2013 - 02:40 AM
#907
Posted 13 May 2013 - 08:48 AM
#908
Posted 13 May 2013 - 12:44 PM
#909
Posted 13 May 2013 - 01:26 PM
#910
Posted 13 May 2013 - 09:25 PM
#911
Posted 14 May 2013 - 02:23 AM
#912
Posted 15 May 2013 - 12:43 AM
So maybe the humidity isn't a factor, but:
The harpies in Vabbi would be carrion feeders, like vultures, since they live in a desert environment. Probably not easy to find dead animals to feed on as the land became more jungley. And I'd imagine those insects, termites I think would find it easier to get at the carcasses than the harpies. What with all the dense jungle.
#913
Posted 15 May 2013 - 03:05 AM
#914
Posted 15 May 2013 - 05:09 AM
#915
Posted 15 May 2013 - 06:27 AM
The air density could be a problem when passing mountains but I'm having an impression this discussion is slowly turning into "how could a swallow carry a coconut from Africa to Britain".
#916
Posted 15 May 2013 - 01:38 PM
#917
Posted 15 May 2013 - 02:15 PM
#918
Posted 16 May 2013 - 04:45 AM
#919
Posted 16 May 2013 - 11:05 AM
I suscpect that this will be either the place were Canach hides, or were we fight the Karka Queen.
#920
Posted 16 May 2013 - 11:20 AM
Any chance you can mark just where on the map the cave opening is so we can see if we can reproduce your friend's break-in?
#921
Posted 16 May 2013 - 11:49 AM
On the second pic, it's the way to the rigth, were the dead player lies. I couldn't go closer because I was overrun by Karkas, but that should be enough to reveal the location.
#922
Posted 16 May 2013 - 12:26 PM
*ponders whether it would be best to try that with a mesmer for using reflects on karka, or a thief for more stealth - guardian would probably be better for fighting karka, but is lacking in teleports*
Edited by draxynnic, 16 May 2013 - 12:27 PM.
#923
Posted 17 May 2013 - 03:24 AM
In other news (and why I'm double-posting rather than editing, so people can see there's a new discussion - I'll merge in a day or so) - we now have a bit more information about Lady Kasmeer. Apparently, she works for a private investigator in Divinity's Reach, which raises two questions.
First, is she genuinely on vacation in Southsun, or is she investigating something?
Second, is this the first appearance of someone who's going to be leading the investigation of whatever problem is going to arise for the next set of updates?
In continuing the speculation, the image we have of her shows an outfit that could easily be a form of scholar armour - I wonder if this is a hint as to her profession?
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