It rocks a lot in pve exploration but i feel it lacks something in dungeons...
So i watched some Cantrip related build and i've build my own one (but still not tried it)
I'll link u the 2 builds (hope they work):
Auramentalist: http://gw2skills.net...gw4BIiQiowDlCzA
Cantrip Master: http://gw2skills.net...Hn8CLhCKUeMzO2A
About the Cantrip one you can make a few changes to increase self survive ability and a bit less party support if you want to but that's not my intent...
Both build grants a lot of boon stacking (protection, swiftness, might, fury, vigor, regen) and they are very efficient, clearly Auramentalist more in SOLO and Cantrip more in Party
My question is:
Since i have to make my full exotic armor based on which one of these 2 builds i'll use.... which one is more effective in Dungeons and, at the same time, flexible for pve esploration and WvWvW ??
(if you want explanations about how those builds works feel free to ask me
Thanks everyone!










