Posted 22 October 2012 - 05:27 PM
I am running a pow/crit build in WvW. I also have a condition build. I found that the condition build was more suited for small scale encounters, and the pow/crit excelled at large scale.
I am sitting at around 16.5K health with no toughness, and I'm pretty fragile. You really have to pay attention to your surroundings or you'll die in a blink of an eye. However, damage is excellent, especially with the shortbow in sieges or hitting from behind your lines. My condition build is quite tanky, and I can take the hits (and condition damage, as I have several condition removers) a lot better.
I have found I'm much more of an asset to my team running pow/crit over the condition build in WvW. I can honestly say dropping cluster bombs on enemies on the door or nearby made a difference, whereas I had to run siege, such as carts or ballistas to make a difference. Seeing 5K to 9K cluster bomb hits is quite satisfying too.
To answer your question, if you're going to go glass cannon, if you don't get toughness in decent amounts, vitality isn't going to do much except prolong your life a couple seconds. You just can't take the hits but if you want big numbers, that's the trade off.
My armor is all berserker (4 ruby orbs and 2 beryl orbs), and 3/5 jewelry is berserker, with the other 2 beryl. Bear in mind, you can also choose food to boost health and toughness, to shore up both if you're feeling weak.
If you're going to go glassy, might as well go with a bang!