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#1 Zicarous88


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Posted 23 October 2012 - 04:35 PM

Anyone use focus? well can asnwer my own qustion of yes as ive seen dps and support builds using it, but when i look at the skills they just seem so bad compared to dagger off hand.. anyone know of some builds for focus
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#2 AetherMcLoud


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Posted 23 October 2012 - 04:41 PM

I use it for bunker builds. Fire sucks hard on focus, but earth is insanely good, air is sweet and water okayish (though strangely offensive). It's a defensive weapon, but a good one.
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#3 Nikota


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Posted 23 October 2012 - 04:51 PM

It's very defensive, and used purely for a bunker build. In my experience, I find it has great survivability when paired with a scepter but is pretty much inferior to the staff in every way.
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#4 Kasern


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Posted 24 October 2012 - 11:24 AM

You could try something like this - http://www.guildhead...07kGl70V7ofD70m
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#5 ultra_nubstress


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Posted 24 October 2012 - 08:54 PM

Using focus for a bunker build isn't as great as people make it sound. Yes you have a ton of defensive skills. Earth 4, Air 4 and 5, Water has a few disables. Like everyone else said fire is horrible.

The bad thing is when you use obsidian in earth (skill 5) you can not contest the point. Which allows them to cap the point even though you might be standing there. Thus rendering one skill, probably one of your best, virtually pointless as a bunker. Granted that still leaves you with the other skills I just think it a shame to see one skill as good as that completely useless when playing a bunker build.

Edited by ultra_nubstress, 24 October 2012 - 08:54 PM.

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#6 EatThisShoe


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Posted 25 October 2012 - 03:35 PM

I don't like the focus for defensive builds much either. While Swirling Winds and Magnetic Wave are great defensive skills they are almost useless against power based melee classes which are very common, and tend to deal the most burst damage. I've actually preferred builds using the Berserker's Amulet with focus since then you can put out enough damage to potentially kill your opponents before you run out of cooldowns.

Dagger is just much more well rounded. It has good defense through CC and heal, but adds mobility and damage. Focus has mainly defense, and that defense is situational. It also lacks a heal which hurts its defensive potential and narrows its role even more. The focus has a range advantage, but again it doesn't help much against melee, and it's not very strong for kiting.

One thing that is nice about focus, although I've found it more useful in PvE is that S/F has 4 blast finishers and the cooldowns are at most 25s, so you can get more might stacks than S/D, and Earthquake has a rather long cooldown, and I can't seem to cancel it since the recent patch. Although I often don't want to burn that many cooldowns in PvP especially putting attunements on cooldown at the same time, and it's harder to fit in during combat because of the shape of the fire field.
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