Mesmer Portal Range Nerf?
Posted 24 October 2012 - 04:34 AM
Posted 24 October 2012 - 10:26 AM
Posted 25 October 2012 - 10:30 AM
Posted 25 October 2012 - 11:07 AM
Posted 25 October 2012 - 08:43 PM
1. Once you cast the Entrance portal, you have a 60 second window to cast the Exit portal.
So if you wait more than 60 seconds to cast the Exit portal, you will actually cast another Entrance portal
2. There is a set range on the portals. So if you cast the Entrance portal too far away from the Exit portal, you will not be able to travel through them.
I have noticed that it about within radar range (If I had guess a distance, it would be ~5000).
I only go off of personal "Damn, too far, now I have to walk" moments, and what others have noticed and told me. I dont have any extensive testing.
and 3. They are glamor skills, so they get effected by traits.
For the Blind and Confusion traits, I've noticed it only gets applied if both portals are active.
The Duration trait only applies to when both portals are active, meaning the portals are active for 12 seconds rather than the normal 10 seconds.
The Cool Down trait, it changes the cooldown to 48 seconds, so once you cast the exit portal, you have 48 seconds before you can cast a entrance portal again.
Note: The window to cast the exit portal does not change, and you still have 60 seconds after you cast the Entrance Portal before you have to cast the Exit portal, regardless of traits.
Posted 11 November 2012 - 02:23 AM
Posted 12 November 2012 - 09:12 PM
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