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#61 Leeto

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Posted 28 October 2012 - 10:53 PM

View PostDaPala, on 28 October 2012 - 08:36 AM, said:

So GTFO and be consistent - if you say you don't give a fk - then please be gone and don't.
So sick of people like you.
Ops it was mean "dont say they dont care about eles" but good job jumping out of your pants you stupid * :huh:

#62 Varun

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Posted 28 October 2012 - 11:17 PM

I think we're actually quite fine after the recent buffs to downed state, but certain other classes are just overtuned, especially the lolspam burst put out by thiefs, rangers and warriors.

The only thing that needs a look is our healthpool, we simply don't deserve the smallest healthpool when you look at how much damage potential we currently have in contrast to the other light armor classes.

#63 Aetou

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Posted 28 October 2012 - 11:22 PM

View PostVarun, on 28 October 2012 - 11:17 PM, said:

I think we're actually quite fine after the recent buffs to downed state, but certain other classes are just overtuned, especially the lolspam burst put out by thiefs, rangers and warriors.

The only thing that needs a look is our healthpool, we simply don't deserve the smallest healthpool when you look at how much damage potential we currently have in contrast to the other light armor classes.

Our Downed state still needs one more slight improvement: using #2 should not build stacks of Downed penalty.  Thieves and Mesmers have similar abilities (arguably superior ones, actually) but without that big downside.  Other than that though, yes, a little extra base health and then fixing to some specific traits and I think we'll be fine.

#64 Aky

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Posted 29 October 2012 - 01:45 AM

I'd prefer to see what killed me instead of Vapor Form resetting the damage review. Hope they'll fix this.

#65 stlfenix47

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Posted 29 October 2012 - 09:49 PM

People that think ele's are underpowered is pretty much a big joke. Eles have a few very strong builds, like most classes (sorry warr) and a bunch of crummy builds. Sure the glass builds are worse than a lot of classes glass builds.....but glass builds arent good anyways, so thats really not a thing that can be complained about. If you are dying to a glass warr or thief or guard, then that is YOUR build/play fault, not the classes.

Every class is still getting there, with balancing and bug fixing, but I don't believe eles need as much attention as say warrs (underpowered)or  guards and mesmers (overpowered), as far as balancing goes, now that our down state has been fixed. Eles can be strong roamers and eles can be strong support/bunker. Thats 2 roles that they can fill on a team.

And to AetherMcLoud: You said eles are not good: only mediocre of played properly, and bad if not. I'm sorry, but I very strongly disagree with that. Eles are very very very good if played properly, and can beat nearly every other class/build if played properly. Please play the class more before you make those absolute claims.

Edited by stlfenix47, 29 October 2012 - 09:59 PM.


#66 ak47_training

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Posted 29 October 2012 - 11:56 PM

It would be great if AetherMcLoud finally stopped trolling everyone in elementalist forums with his "ele sux, I rock with thief now" attitude. We got your point, really. Yes, thief is much more rewarding for the same effort invested, you're absolutely right. Yes, Thief as a profession is broken (initiative mechanic is too powerful, mobility is through the roof, and also stealth and burst and many more things).
Just put it in your forum sig and be done with it already.

View PostAky, on 29 October 2012 - 01:45 AM, said:

I'd prefer to see what killed me instead of Vapor Form resetting the damage review. Hope they'll fix this.
Yes, most annoying thing ever.
Combat log is still there, tho.

View Poststlfenix47, on 29 October 2012 - 09:49 PM, said:

Eles are very very very good if played properly, and can beat nearly every other class/build if played properly.
^agree with that poster.
I still dont see how we can beat master thieves (hold point until cavalry arrives, maybe possible, but beat?), or how we can kill proper tin can guardians, or a decent shatter mesmer. But these guys are problems for anyone, not only elementalists.

Edited by ak47_training, 29 October 2012 - 11:57 PM.


#67 stlfenix47

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Posted 29 October 2012 - 11:59 PM

View Postak47_training, on 29 October 2012 - 11:56 PM, said:

^agree with that poster.
I still dont see how we can beat master thieves (hold point until cavalry arrives, maybe possible, but beat?), or how we can kill proper tin can guardians, or a decent shatter mesmer. But these guys are problems for anyone, not only elementalists.

I found shocking aura to be invaluable against both thiefs and guards to be able to beat them. and yeah, guards and mesmers are still a little too strong.

#68 AetherMcLoud

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Posted 30 October 2012 - 12:44 PM

View Postak47_training, on 29 October 2012 - 11:56 PM, said:

It would be great if AetherMcLoud finally stopped trolling everyone in elementalist forums with his "ele sux, I rock with thief now" attitude. We got your point, really. Yes, thief is much more rewarding for the same effort invested, you're absolutely right. Yes, Thief as a profession is broken (initiative mechanic is too powerful, mobility is through the roof, and also stealth and burst and many more things).
Just put it in your forum sig and be done with it already.

What? I'm not trolling anyone here. I do occasionally play my backstab thief, but I can never play that longer than an hour (so the time of a glory booster) because after about 15 minutes it starts getting boring fast. Not only because thieves is so frakking overpowered, but also because it's mechanics are so frakking easy. There's like 2 or 3 things you do as a backstab thief, nothing more.

My most played char after the ele is my engineer which offers about the same complexity but with much more damage, survivability and CC at the same time. Though even then I always go back to my ele because it is the only class I can really identify with, and I frakking love stance dancing.

#69 deitiesforce

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Posted 30 October 2012 - 03:35 PM

i think the people missed the point. It doesn't matter if ele is good when you play well. Hell, every classes are good when you play well. It is not balanced and that is the problem. Example would be it's easier to play other classes. Hypothetical situation would be, spending 4 hours in spvp i can kill 4 people while i need to spend 10 hours of practice to kill 4 people with ele. Obviously there are factors (other players' skill...) But you get the idea. I like ele but i will not "practice/play" as much as people that say L2P. it's BS. Tbh i can pew pew 80% of ele with my mesmer when my skill is probably lower than 80 of the ele LOL

#70 Opollo

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Posted 31 October 2012 - 12:38 AM

View Postdynia666, on 24 October 2012 - 02:16 PM, said:

https://forum-en.gui...er-update/first -
incoming boost for ranger who is rly good and almost every patch nerf somthing in ele, what is already worst class in game ???

That's funny because I seem to destroy everyone that comes across my path on mine.

Maybe it's just me.

#71 AetherMcLoud

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Posted 31 October 2012 - 01:07 AM

View PostOpollo, on 31 October 2012 - 12:38 AM, said:

That's funny because I seem to destroy everyone that comes across my path on mine.

Maybe it's just me.

Look we've had posts like these before, and there are only a few options available:

1) You don't even play an ele and just like that they are at the bottom of the food chain
2) You are talking about WvW where gear is much more important than class or skill
3) You do not know what the word "destroy" means

Because I can tell without you having to answer that you cannot back up that claim with a video against competent players. And no, a bunker outlasting a player over 2 minutes isn't "destroying":

#72 rizipt

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Posted 31 October 2012 - 04:21 AM

Or the fourth option that he's just better than you.

#73 dynia666

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Posted 31 October 2012 - 09:34 AM

View PostOpollo, on 31 October 2012 - 12:38 AM, said:

That's funny because I seem to destroy everyone that comes across my path on mine.

Maybe it's just me.

screen shot or movie or didn't happen from spvp tournametns ofc rest is not count

#74 Shadowrose

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Posted 31 October 2012 - 11:41 AM

Yet another hotjoin badass, hi.

#75 Opollo

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Posted 02 November 2012 - 02:39 PM

View PostAetherMcLoud, on 31 October 2012 - 01:07 AM, said:

Look we've had posts like these before, and there are only a few options available:

1) You don't even play an ele and just like that they are at the bottom of the food chain
2) You are talking about WvW where gear is much more important than class or skill
3) You do not know what the word "destroy" means

Because I can tell without you having to answer that you cannot back up that claim with a video against competent players. And no, a bunker outlasting a player over 2 minutes isn't "destroying":

By the way: I am on Ehmry Bay server. Opollo. So if you go against my server we can set up a duel. Hit me up.




Oh here we go. I kind of get tired of people whining about nerfs every two seconds. Every game I play. I just logged into Chivalry:MW and the FIRST thing I saw was people COMPLAINING about X is too weak and X is too strong...LIFE ISN'T FAIR.


1) Maybe you just aren't a good Elementalist and like all the other players who want a instant "IWIN" button.

2) If you think Elementalist need "buffs" in their current state or there is something "seriously" wrong with them, see 1.

3) Destroy means I have rarely if ever come across anyone in WvW that beat me. Doesn't mean I can't be beat.

And OH YEAHHHH I NEED TO LIE ABOUT PLAYING AN ELEMENTALIST! You figured me out!

Two best players I have fought in WvW was a warrior who literally took 75% of my health instantly and a thief.

People keep talking about this "skill" crap like sPvP is that much different. Running around in circles is hard apparently.

I had to try sPvP. I thought there was something "magical" and different about it. There isn't. People running around talking about fights matter more  in sPvP probably cause their team to lose thinking this is World of Warcraft... because correct me if I am wrong but I am pretty sure sPvP is just capture the point/kill mob fake LoL gameplay. Oh...and doesn't my team get like...a buff that makes me more effective...just like WvW?

Oh yeah....

http://wiki.guildwar...rest_of_Niflhel

It does.

You going to spend time soloing someone instead of objectives? Tsk tsk.

But I am sure you do that on point right?

You know....

Sometimes I feel that the Elementalist have the biggest learning curve of all the classes.

Which would explain why so many people are complaining about how "weak" they are.

You either know how to play or you don't. Period.

There are plenty of Elementalist here that give tips,advice and work arounds.

By the way, here's the definition of destroy. Take your PvP....I mean pick.

http://www.thefreedi...ary.com/destroy

Edited by Opollo, 02 November 2012 - 03:02 PM.


#76 AetherMcLoud

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Posted 02 November 2012 - 03:15 PM

So, you don't do tournaments. I rest my case.

#77 Opollo

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Posted 02 November 2012 - 11:40 PM

....you made a bunch of wild numbered assumptions and you rest your case at asking me if I played Tournaments?

You would have just been better off with "TLDR"...

...And people ACTUALLY take someone who complains about their class balance  and wants to apparently "duel" people in Tournaments?

If this was a case the judge would have thrown it out as soon as you started talking.

You complainers will cry for nerfs/buff forever.

Until you get your "iWin" button.

Edited by Opollo, 02 November 2012 - 11:44 PM.


#78 blindude

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Posted 03 November 2012 - 01:58 AM

View PostOpollo, on 02 November 2012 - 11:40 PM, said:

....you made a bunch of wild numbered assumptions and you rest your case at asking me if I played Tournaments?

You would have just been better off with "TLDR"...

...And people ACTUALLY take someone who complains about their class balance  and wants to apparently "duel" people in Tournaments?

If this was a case the judge would have thrown it out as soon as you started talking.

You complainers will cry for nerfs/buff forever.

Until you get your "iWin" button.
man while i dont agree much with Aether lately..tounraments and wvw are very different and you cant make the same speccs work on both formats.For that reason its entirely possible for ele to be god in wvw and suck hard at spvp.

#79 Serris

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Posted 06 November 2012 - 09:03 AM

View PostAetherMcLoud, on 24 October 2012 - 07:52 PM, said:

It's not like the cd reduction bug is that hard to fix. They simply don't care.

where is your proof?

#80 Killyox

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Posted 06 November 2012 - 09:39 AM

View Postdynia666, on 24 October 2012 - 02:16 PM, said:

https://forum-en.gui...er-update/first -
incoming boost for ranger who is rly good and almost every patch nerf somthing in ele, what is already worst class in game ???


Im asking where is justice ?

When we can expect some love for elementalist ;/

I play as ele from bwe1, got ele on lvl 80 and make as her 100% MAP and I can say, she suck ...

When I tried thief after her I can tell is very easy mode of play ... I guess every class I will play now after ele will be easy mode for me :P

ele is bigger work in gw2 as class and get smalest effort in any thing ... in bleeding ... in tank ... in dps ... in burst ... and o well only support is wroth some small effoct any way im going back to lvl up my thief :]
Are you trolling by chance?

Ranger is piss poor atm and actually ele is really strong.

PS

there is no justice in this world. Only subjective views.

View Postdynia666, on 25 October 2012 - 08:20 AM, said:

Maybe cause there is no more eles in pvp or very less ? or maybe cause they deal 0 dmg and die on 2-3 hits even on pure def build ?
or maybe there are useless

EVEN ranger can kill some classes if play well ele just can't no matter what you do (don't tell me if some1 go afk =P)

pretty much every top notch team has ele either staff d/d or s/d keep on tryung

Too many people who suck at playing ele blame class and anet for their own baddiness.

Please provide showcase of gameplay by you guys as an ele.

#81 Coldznap

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Posted 06 November 2012 - 01:35 PM

pvpwise eles are in a good position atm and should be able to sustain in 1v1 against any class for a minute or two when fighting good players, except when you get jumped from behind by a backstab thief and you have misform/RTL/earthquake  on CD. I'm lvl 26 on PVE if anyone is wondering. :D

#82 AetherMcLoud

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Posted 06 November 2012 - 04:26 PM

View PostSerris, on 06 November 2012 - 09:03 AM, said:

where is your proof?

They fixed the cooldown bug with the glyph of elemental something like 2 weeks after launch. Also, personal experience.

#83 Serris

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Posted 07 November 2012 - 09:24 AM

View PostAetherMcLoud, on 06 November 2012 - 04:26 PM, said:

They fixed the cooldown bug with the glyph of elemental something like 2 weeks after launch. Also, personal experience.

you do not have personal experience with how Anet has made their game. While you may be comfortable with many programming languages, that's no guarantee you know how to work with the engine behind guild wars 2.
in a large company bug fixes take a long time. fixing a bug requires a lot more work then an emergency patch like this.

#84 Mekkakat

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Posted 07 November 2012 - 01:17 PM

This thread really needs to bring down the sodium levels. There's a little too much direct attacking going on right now.

That being said - I think the meta has shifted to where the Ele is one of the most balanced classes in the game. Sadly no - we're not and might not ever be the "damage" dealers outside of more gimmicky and fun builds, but we excel in a lot of other areas, including one that no other class can even be half as good at. At this point, I'd like to see Necros and Rangers get a little love and for the Ele to simply get tweaks (preferably in our favor).

- I want that purple stuff.


#85 AetherMcLoud

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Posted 07 November 2012 - 05:16 PM

View PostSerris, on 07 November 2012 - 09:24 AM, said:

you do not have personal experience with how Anet has made their game. While you may be comfortable with many programming languages, that's no guarantee you know how to work with the engine behind guild wars 2.
in a large company bug fixes take a long time. fixing a bug requires a lot more work then an emergency patch like this.

There's quite the difference between "being comfortable with many programming languages" and having worked in the software industry for 12 years, used many different engines, and even having written one yourself.

Also the way the ANet developers talked about their engine on the reddit AMA and on the jobs page. So either their engine isn't that good designed (which I actually don't believe) so a simply bug like this takes MONTHS to fix, or they actually want mistform to have a 75 seconds cooldown.

#86 blindude

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Posted 07 November 2012 - 05:27 PM

View PostMekkakat, on 07 November 2012 - 01:17 PM, said:

This thread really needs to bring down the sodium levels. There's a little too much direct attacking going on right now.

That being said - I think the meta has shifted to where the Ele is one of the most balanced classes in the game. Sadly no - we're not and might not ever be the "damage" dealers outside of more gimmicky and fun builds, but we excel in a lot of other areas, including one that no other class can even be half as good at. At this point, I'd like to see Necros and Rangers get a little love and for the Ele to simply get tweaks (preferably in our favor).
Exactly:)
Its true that many things on ele like many balanced or glass builds dont work that good but with the current meta we totally deserve a spot even on the high level of pvp right now in good teams.

View PostAetherMcLoud, on 07 November 2012 - 05:16 PM, said:

There's quite the difference between "being comfortable with many programming languages" and having worked in the software industry for 12 years, used many different engines, and even having written one yourself.

Also the way the ANet developers talked about their engine on the reddit AMA and on the jobs page. So either their engine isn't that good designed (which I actually don't believe) so a simply bug like this takes MONTHS to fix, or they actually want mistform to have a 75 seconds cooldown.
I dont know whats going on with those traits.Eruption for example worked and dropped its cd at 4.8 sec and after just a damn patch it got bugged again and its at 6.Ride the lightning also bugs me that cant get at 12 sec.
They should make some restrictions iof their intend is to not allow some skills to drop their cd and not have us in this situation..

Also im hoping we finally get rid of the useless traits we have.I mean who is gonna pick the 5% percision becomes healing trait ..in his right mind..Most of our traits are so boring and i bet that theres a couple that havent been picked by any ele ever ,unless by mistake.

#87 AetherMcLoud

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Posted 07 November 2012 - 06:26 PM

View Postblindude, on 07 November 2012 - 05:27 PM, said:

I dont know whats going on with those traits.Eruption for example worked and dropped its cd at 4.8 sec and after just a damn patch it got bugged again and its at 6.Ride the lightning also bugs me that cant get at 12 sec.
They should make some restrictions iof their intend is to not allow some skills to drop their cd and not have us in this situation..

Also im hoping we finally get rid of the useless traits we have.I mean who is gonna pick the 5% percision becomes healing trait ..in his right mind..Most of our traits are so boring and i bet that theres a couple that havent been picked by any ele ever ,unless by mistake.

Yeah. Sometimes it's just so... random. Like the tooltip for armor of earth going to 6 seconds stability/protection with a 60 seconds cooldown in one of the last stresstests. But the ability still being 8/90 seconds. And then going live like that but not working with +boon protection... :(




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