No, it doesn't have potential for longevity.
First of all, they plain and simple lied to their old and most loyal customers on their many pre-release interviews and Manifesto. The game we received is NOTHING like the game they pictured. Sure, it can be fun from level 1 to 40 but then you see how rushed it was and how badly done things became.
Grinding 750 hours for a skin is NOT my definition of fun. And since the grind for gear from other MMOs is replaced by the grind for fluff here in GW2, it is not any less grindy. You are simply grinding for different things. People will say "you don't have to" get that skin, but you also don't have to grind for that higher tier gear. This is not fun and the design sucks.
Now we are on skins: the VASTLY MAJORITY of the skins besides Greatswords.. plain suck. This is not even arguable. Just take a look at every dagger and offhand. This also proves how rushed the game was.
The game relies heavily on RNG and gamble to achieve things. It feels like a Online Casino to use the Mystic Forge to get, for instance, clovers. After grinding hours and hours for karma and buying the shards, you can simply lose it all gambling.
Skill system: don't get me started. When was the last time you played a mmo with such a dull skill system? I really could not believe at first that I would be stuck forever with that five skills, if I chose to keep using the weapon. I honestly have no idea what the hell the person in charge was thinking. This is the most unimaginative, unfun and boring skill system I have seen. You could as well unlock all trait points at level 1 and have nothing else to do, because progression is also non-existant in the game.
Fanboys can argue all they want, no one returns to level 1 areas "for fun". No one runs CoE "for fun" because it is simply harder than other dungeons. No normal human being can possibly think grinding 750 hours for a cosmetic item on a mmo is fun. If you worked for 750 hours and received an average joe $30/hour, you could buy a mother*ing car
I got around 120 friends on my list since release. On early days, there would be a minimum of 80 to 90 people logged at all times. Now when I see six people it is a miracle, and probably weekend. I logged about 30 minutes for the past month because the game has no incentive to keep MMO players playing. Maybe if you want to play barbie....
Well you sound like a hard core who didnt listen to ArenaNet before release. All the complaining I hear is from people who dont understand what ArenaNet is doing. This is not a grind for power game. You will not be more powerful because you spend more time in game.
I still see Que's in WVW so yeah its dieing..... To those who talk about balance. LOL there are no MMO's that are totally balanced.. but the great thing about spvp or wvw.. you can play any class at any time you dont have to level a class to play one in wvw or spvp. And Spvp especially is set up where skill is king. And to a hard core it scares them. Just read the hard cores posts it ooozes "I spend more time in game but I dont receive mega power over those who dont.
If pop was dieing why do I get a que getting into WVW? I want to do any instance it takes me at most of 10 mins to be running one with a full group. The special events gw2 has had have been great fun... wait sorry most power gamers are not looking for fun they want time = power and they just refuse to admit they were told for MONTHS that time was not going to = power.
Sorry hit enter by accident so only half posted.
All I see is tons of casuals having fun and a small group of power gamers who are screaming like babies because they are not getting what they want.... when arenanet told you for months that this game was not made for power gamers.
And I always say this... power gamers have been found to be only 10% of the playing community by multiple studies. But they post and scream to look like more. Casuals have fun and play.. power gamers complain and moan most of the time because they are not being catered too like a rich kid.
This is my 2 cents game will be rolling great with casual players for years to come... and one day the power gamers will finally listen to arenanet and learn to play casual or just leave.
Edited by elmprotector, 11 November 2012 - 03:55 PM.