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D/D Elementalist Cond/Tank/Heal build Vid's Inside.


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#31 NihonYin

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Posted 08 November 2012 - 02:17 AM

Sure I was thinking of doing different vids in the future, so they are on my list.

Taking supply camps, elites etc.
Playing in a zerg and see what I can do with my spec etc.

Will work on it.

But yeah I can take down supply camps solo.

#32 Takenover83

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Posted 08 November 2012 - 03:03 AM

I am trying to plan ahead for the armor. I can’t seem to figure out how to craft Winged level 80 gear with the stats you show in the video?

Searching around, all I see is level 67 Wing’ed gear, not 80. What am I doing wrong?
Example: If I search for Rampager’s Exalted Mantle (without the Wing’ed), yes that is level 80. But does not match the stats in your video’s.

http://www.gw2db.com...-exalted-mantle
Rampager’s Exalted Mantle
Defense: 73
+24 Power
+34 Precision
+24 Condition Damage

http://www.youtube.c...OvTpSoAq0#t=70s
Rampager’s Wing’ed Mantle (basic stats from your video)
Defense: 73
+24 Power
+34 Healing Power
+24 Toughness

Edited by Takenover83, 08 November 2012 - 03:04 AM.


#33 NihonYin

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Posted 08 November 2012 - 05:53 AM

http://www.gw2db.com...-exalted-mantle
All are of the Cleric + Carrion set mixed,
only exception is my Torso which is from the honor tokens from WvWvW.

#34 Takenover83

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Posted 08 November 2012 - 06:22 AM

Ah I see. It comes up Rampager’s in the video, even though it’s Cleric. That’s what was confusing me. Thanks.

Edited by Takenover83, 08 November 2012 - 06:22 AM.


#35 caonima

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Posted 08 November 2012 - 08:47 AM

Hey, Nihon! It's me again.
I used to play my ele with S/F with armors Focus on (Vitality, Con dmg, Toughness), sth like this one:
http://gw2skills.net...2IsxajzGpNjAmWA
It was good and its pretty tanky, but I never got to run away when got zerged not to mention killing ppl was slowly and boring(but works).
I've always envied the mobility of d/d and thank god I read ur post!  After 2 days of experience in WvW with ur specs and bd, I want u to know it has been amazing! :qq:  Dmg is good, healing is adequate as well as survival rates are decent. More importantly, It is so much fun and excitement to play as I busily change through attunements. Now I actually am much more confident with 1v1 in WvW (in some cases I even won 1v2 but I am still learning the bd) and I run away from zergs much easier.
BTW I 100% agree with ur traits, especially Geomancer's Freedom, which did help me get away from zergs!
I think I will try the sigil of battle next time and again ty for a wonderful post and all these amazing vids! Keep up the great work plz! :D

#36 Soulstitchmmo

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Posted 08 November 2012 - 09:25 AM

Got level 80, went out and solo'ed a supply camp no problem with this build. Was pretty awesome. Thanks again Nihon.

#37 NihonYin

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Posted 08 November 2012 - 07:57 PM

View Postcaonima, on 08 November 2012 - 08:47 AM, said:

Hey, Nihon! It's me again.
I used to play my ele with S/F with armors Focus on (Vitality, Con dmg, Toughness), sth like this one:
http://gw2skills.net...2IsxajzGpNjAmWA
It was good and its pretty tanky, but I never got to run away when got zerged not to mention killing ppl was slowly and boring(but works).
I've always envied the mobility of d/d and thank god I read ur post!  After 2 days of experience in WvW with ur specs and bd, I want u to know it has been amazing! :qq:  Dmg is good, healing is adequate as well as survival rates are decent. More importantly, It is so much fun and excitement to play as I busily change through attunements. Now I actually am much more confident with 1v1 in WvW (in some cases I even won 1v2 but I am still learning the bd) and I run away from zergs much easier.
BTW I 100% agree with ur traits, especially Geomancer's Freedom, which did help me get away from zergs!
I think I will try the sigil of battle next time and again ty for a wonderful post and all these amazing vids! Keep up the great work plz! :D

That's fantastic news to hear, glad it's helped, and most of all glad you're enjoying it.

View PostSoulstitchmmo, on 08 November 2012 - 09:25 AM, said:

Got level 80, went out and solo'ed a supply camp no problem with this build. Was pretty awesome. Thanks again Nihon.

Cool, I haven't done a vid on it yet, guess I don't have too, but guess I will incase people want to know anyway.
Good to hear you had no problems.

WvWvW Vid 8 is out.



#38 Soulstitchmmo

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Posted 08 November 2012 - 10:23 PM

Another fantastic video. Looking forward to seeing some open field abilities.

Right now in bigger battles I run in, do a bunch of damage, then RTL out. I still feel like I am far tankier on my Mesmer. I've got hundreds of hours logged into my mesmer. So I'm far more comfortable with it.

I actually did 1v1 a staff bunker mesmer and we fought for 10min before I was defeated.

My gut feeling is that this build is more support/control in big fights than direct damage. Through Attunement Dancing keeping buffs up, and healing when needed, i;ve found more use in large group fights dancing between water/earth, and swapping to air to move in/out, fire rarely other than to finish the last few people off.

#39 Takenover83

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Posted 09 November 2012 - 05:53 AM

For anyone wondering, the normal rotation that Yin uses is the following. If I have it wrong feel free to correct me. (OK, I might of added a skill or 2 in there ;p) Typing this up actually helped me understand why certain skills were being used. So this is for my benefit as well as yours.

Open in Air (F3): Start with Ride the Lightning (4). This get's you to your target quickly if it does not bug out. Then use Updraft (5) to knock the target down, which also sends them flying. So be alert to where they land. Updraft also gives you the benefit of 33% speed increase for 12 seconds. (If you can sneak skill (3) Shocking Aura in there, do it. As it will stun your opponent if they attack you in the next 5 seconds and grant you Elemental Shielding.
TLDR Version: F3: 4, 5, 3

Switch to Earth (F4): (Switching to earth will cripple and damage your opponent so make sure they are in range when you switch. Use Earthquake (4) to knock your target down again. Absolutely needed if your target is moving, so you can land your next attack, Churning Earth (5). Be sure not to move when casting it or the skill is canceled and put on cool down. Cast Ring of Earth (2) and Impale (1) which also have bleeding damage. (Churning Earth, Ring of Fire and Impale all have bleeding damage; in the order of most damage) If you want to change this up a little, you can cast Churning Earth last, and switch attunements while waiting for it to pop. (example being 4, 2, 1, and then 5). Downside to that is your opponent may be up by then and mobile. It will be tough getting Churning Earth off at that point.
TLDR Version: F4: 4, 5, 2, 1 or 4, 2, 1, 5)

Switch to Fire (F1): Open with Signet of Fire (7) and then start your Fire rotation with Ring of Fire (4). Next use Drake's Breath (2) and finish with Fire Grab (5). Careful with Drake's Breath as the target does need to be in front of you.
TLDR Version: F1: 7, 4, 2, 5

Switch to Water (F2) if you need some healz: A good time to switch to water is when your health is around 25%. You get Final Shielding which grants you a Arcane Shield for 3 seconds.. Cleansing Wave (5), Cone of Cold (2), Frozen Burst (3), and finally Frost Aura (4). Frost Aura also gives you Elemental Shielding for 3 seconds. Of-course you also have Utility Skill number #6 (Signet of Restoration), when ever you need it.
TLDR Version: F2: 5, 2, 3, 4

Target getting away? Use Teleport (9). In trouble or want to finish a target off? Use Mist Form (8).

TLDR Spam List: F3; 4, 5, 3, F4; 4, 2, 5, F1; 7, 4, 2, 5, F2; 5, 2, 3, 4 (Rinse and Repeat)

Edited by Takenover83, 09 November 2012 - 06:12 AM.


#40 caonima

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Posted 09 November 2012 - 08:42 AM

I tried the superior sigil of battle... It doesn't work on swapping between attunements... :(

#41 Featherman

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Posted 09 November 2012 - 08:54 AM

You need to be in combat for it to work.

#42 Soulstitchmmo

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Posted 09 November 2012 - 09:07 AM

View Postcaonima, on 09 November 2012 - 08:42 AM, said:

I tried the superior sigil of battle... It doesn't work on swapping between attunements... :(

Works only while in combat.

#43 taiffon_3e

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Posted 09 November 2012 - 10:02 AM

Hello, I have seen some of your videos and really liked.
I'm a sPvP/tPvP player (i'm still a noob playing ele xD) and I have one question about your build.
I see that with your build and you have 12805 health in sPvP, do you have a good survivability whith this health?? in my build i'm using i have 18000 healt and assasins kill me in 2 seconds xD

Thanks ^^

Edited by taiffon_3e, 09 November 2012 - 10:32 AM.


#44 caonima

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Posted 09 November 2012 - 10:21 AM

View PostSoulstitchmmo, on 09 November 2012 - 09:07 AM, said:


Works only while in combat.

View PostSoulstitchmmo, on 09 November 2012 - 09:07 AM, said:


Works only while in combat.

Ty guys for ur info. I'm gonna try again :D

#45 NihonYin

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Posted 09 November 2012 - 04:56 PM

View Posttaiffon_3e, on 09 November 2012 - 10:02 AM, said:

Hello, I have seen some of your videos and really liked.
I'm a sPvP/tPvP player (i'm still a noob playing ele xD) and I have one question about your build.
I see that with your build and you have 12805 health in sPvP, do you have a good survivability whith this health?? in my build i'm using i have 18000 healt and assasins kill me in 2 seconds xD

Thanks ^^

Yeah i know 13k doesn't sound alot, but remember you have amazing dmg reduction along with 3 protection with this build along with mega healing, and you don't really have to stay engaged with the person at long range to do dmg, Spvp you can dot them with bleeds/fire whatever you have and run around the buildings with heal on, they are line of sight and can't hit you, whilst you are hitting them because of heavy dots, and you are healing at the same time.

I took the vid down now because of the music, but one fight it lasted a min+ took on 3 theifs and guardian, only got to kill one, nearly the 2nd theif but I took over 35k dmg in that fight, without my ulti too, which could of healed me for another 10k+ if used so you can take alot of punishiment in all honesty.

This is a bunker/healing build so taking a few heartseeker spams isn't going to be a problem, but if you looking for quick dmg because of crits and high power then sorry, this build isn't going to please you at all as it's mostly for longer fights.


Yeah also the rotation, i want to change it abit since then it:-

Lightning 4,5 (they are on floor)
Earth 5 (60% they start to get up) - they are out of range and think they are safe, teleport and boam.
3 to immbo them, 4 knock down, 3 for bleed.
Fire 4, 2, 5, 3.
Water 5, 2, 3-4 or 4-3 depends how close they are for slow.
Lightning 4 to ride the lightning + 2,3.
Earth to chunning earth (teleport should be on 5 seconds by now ish), or can use
root bleed etc whatever, and start over again to fire/heal depends on situation.

Edited by NihonYin, 09 November 2012 - 05:01 PM.


#46 AetherMcLoud

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Posted 09 November 2012 - 08:24 PM

View PostTakenover83, on 09 November 2012 - 05:53 AM, said:


TLDR Spam List: F3; 4, 5, 3, F4; 4, 2, 5, F1; 7, 4, 2, 5, F2; 5, 2, 3, 4 (Rinse and Repeat)

TLDR; Rebind your keys ;)

#47 Takenover83

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Posted 09 November 2012 - 08:27 PM

;), I just used the default mapping as everyone know's what they are.

#48 Whitelotuss

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Posted 10 November 2012 - 06:16 PM

hey, i copied ur build exactly for pvp. im wearing same gear, weapon, sigil. but for some reason my health isnt as much yours. you have about 16,200 and i only have about 12k and my healing isnt as good. please help. my gw2 ID is whitelotus..u can also look up lotuss. thanks

#49 Featherman

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Posted 10 November 2012 - 06:23 PM

View PostWhitelotuss, on 10 November 2012 - 06:16 PM, said:

hey, i copied ur build exactly for pvp. im wearing same gear, weapon, sigil. but for some reason my health isnt as much yours. you have about 16,200 and i only have about 12k and my healing isnt as good. please help. my gw2 ID is whitelotus..u can also look up lotuss. thanks
You cannot get the same stat spread in PvP as PvE stats come from many different components, and they scale higher as well. There's also the health bonus granted by WvW to consider as well. You can definitely get similar stats though.

#50 NihonYin

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Posted 10 November 2012 - 08:31 PM

View PostWhitelotuss, on 10 November 2012 - 06:16 PM, said:

hey, i copied ur build exactly for pvp. im wearing same gear, weapon, sigil. but for some reason my health isnt as much yours. you have about 16,200 and i only have about 12k and my healing isnt as good. please help. my gw2 ID is whitelotus..u can also look up lotuss. thanks

Spvp 12-13k sounds right as it's different as Featherman said.

In WvWvW my health [Without orbs] is 16,400.

If you're getting 12k in WvWvW then something is wrong and I wouldn't know until I see your build/armour for myself until then I've no idea until I get more details.

Edited by NihonYin, 10 November 2012 - 08:32 PM.


#51 Whitelotuss

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Posted 12 November 2012 - 05:24 AM

View PostNihonYin, on 10 November 2012 - 08:31 PM, said:

Spvp 12-13k sounds right as it's different as Featherman said.

In WvWvW my health [Without orbs] is 16,400.

If you're getting 12k in WvWvW then something is wrong and I wouldn't know until I see your build/armour for myself until then I've no idea until I get more details.
well the stats im getting is my pvp stats and i copied ur build exactly, please add lotusss and ill show u what i mean. thanks

#52 NihonYin

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Posted 12 November 2012 - 04:55 PM

K, added, hope you are the guy on the EU servers because that's where I play.
Also I only play a few hrs a week, and most of the time very late so chances of catching me on are very slim.

That's why it's best to sort it out here.

and you are still vague on the "pvp stats" bit.
I still want to know if it's Spvp, or PvE[WvWvW].

Because they are 2 totally different things.

#53 Ephex

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Posted 19 November 2012 - 06:05 AM

What rank are you? I've used this exact build from r13-r36 (probably long before you, as well) and frankly, I'm starting to feel it's wear. While other classes are getting big changes and players have figured out better metas, this build is starting to fall short of what I want it out of it. Don't get me wrong, I still win almost every 1v1 and still many 1v2s (especially with the new downed HP nerf), but it feels like other classes are slowly starting to "get it," and I'm starting to wonder if there's a build that can do the job better.

Strictly speaking sPvP. God forbid I waste my time without a Staff in WvW. Too many badges/kills to be had to go Daggers.

Edited by Ephex, 19 November 2012 - 06:07 AM.


#54 NihonYin

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Posted 19 November 2012 - 05:28 PM

I'm only low rank as I don't Spvp, r5 etc. I didn't go my build for Spvp at all, I designed it for WvWvW only for small scaled fights 1v1 1v2 1v3 etc, and to utilize all strengths of the elementalist attunments/skills tanking,healing,damange,condition,cc etc.

I only do the Spvp vids to show that it does work in Spvp and not just WvWvW, it fits into any role as you can defend capture points, help the team out by doing decent dmg overtime, although it's crap for roaming as I got no speed which is one big benefit for ele's but ah well had to sacrafice something.

If I were serious about Spvp, although I like this build, I too almost win 1v1 1v2 with this build, but for Spvp it's too fast paced to take your time killing someone with condition, it's small area doesn't help and with backup every second it's not wise to take your time killing someone in Spvp which is why this build is kinda bad for Spvp.

I would go a different build too, something quick to recharge, and to do quick burst dmg with a little survivability and speed, although I can't help much in that field as I'm not really that interested in Spvp and mostly WvWvW so best looking at other builds.
But I enjoy my build still for both WvWvW and Spvp as I can fit into any situation, and I don't mind bleeding/burning my foes to death, I don't care about big 5-6k dmg in a few seconds, long as I'm the victor at the end, nothing else matters to me.

It's not good eye candy, but it does the job.

#55 AetherMcLoud

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Posted 19 November 2012 - 05:32 PM

View PostNihonYin, on 19 November 2012 - 05:28 PM, said:

I'm only low rank as I don't Spvp, r5 etc. I didn't go my build for Spvp at all, I designed it for WvWvW only for small scaled fights 1v1 1v2 1v3 etc, and to utilize all strengths of the elementalist attunments/skills tanking,healing,damange,condition,cc etc.

I only do the Spvp vids to show that it does work in Spvp and not just WvWvW, it fits into any role as you can defend capture points, help the team out by doing decent dmg overtime, although it's crap for roaming as I got no speed which is one big benefit for ele's but ah well had to sacrafice something.

If I were serious about Spvp, although I like this build, I too almost win 1v1 1v2 with this build, but for Spvp it's too fast paced to take your time killing someone with condition, it's small area doesn't help and with backup every second it's not wise to take your time killing someone in Spvp which is why this build is kinda bad for Spvp.

I would go a different build too, something quick to recharge, and to do quick burst dmg with a little survivability and speed, although I can't help much in that field as I'm not really that interested in Spvp and mostly WvWvW so best looking at other builds.
But I enjoy my build still for both WvWvW and Spvp as I can fit into any situation, and I don't mind bleeding/burning my foes to death, I don't care about big 5-6k dmg in a few seconds, long as I'm the victor at the end, nothing else matters to me.

It's not good eye candy, but it does the job.

The build actually does kinda well in sPVP. Though I switched 20% water recharge for 20% faster cantrip recharge (which is a must now IMHO because it finally effects mistform) and lightning flash for cleansing fire (which should totally be a blast finisher).

#56 phaphatu

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Posted 22 November 2012 - 03:22 AM

View PostAetherMcLoud, on 19 November 2012 - 05:32 PM, said:

The build actually does kinda well in sPVP. Though I switched 20% water recharge for 20% faster cantrip recharge (which is a must now IMHO because it finally effects mistform) and lightning flash for cleansing fire (which should totally be a blast finisher).
Curious, how do you land Churning Earth without Lightning Flash?

#57 AetherMcLoud

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Posted 22 November 2012 - 04:07 AM

View Postphaphatu, on 22 November 2012 - 03:22 AM, said:

Curious, how do you land Churning Earth without Lightning Flash?

CC.

#58 DataPhreak

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Posted 29 November 2012 - 05:39 AM

Have you tried this with a set of the new Apothecary Items? Healing/Toughness/CD. I run a similar setup with my thief, but thieves are getting hit pretty hard all around. Trying to decide whether I want to go Ele or Guard.

#59 ultima

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Posted 29 November 2012 - 01:56 PM

tbh well if u wanna play paid/ wvw plx get 30 points in water for powerful auras (share ur shocking and frost aura, there are also runes which gives u at 80% fireaura ...)
get tornado for neutralizing points . with that build u can be supportive/pointholder... but no roamer. other classes roam better.

Edited by ultima, 29 November 2012 - 02:02 PM.


#60 Carebear_Sss

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Posted 29 November 2012 - 04:06 PM

View PostAetherMcLoud, on 19 November 2012 - 05:32 PM, said:

The build actually does kinda well in sPVP. Though I switched 20% water recharge for 20% faster cantrip recharge (which is a must now IMHO because it finally effects mistform) and lightning flash for cleansing fire (which should totally be a blast finisher).
That build works well for 1 vs 1, it won't work in paids tho, since it can't fit any role. Maybe if whole team would build around this, it may work, but i doubt that.

View Postultima, on 29 November 2012 - 01:56 PM, said:

tbh well if u wanna play paid/ wvw plx get 30 points in water for powerful auras (share ur shocking and frost aura, there are also runes which gives u at 80% fireaura ...)
get tornado for neutralizing points . with that build u can be supportive/pointholder... but no roamer. other classes roam better.
Roamer ele works but not with his build tho.




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