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Why are people qqing because they are ignorant? (Thief)

thief pvp wvw

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#31 Asomal

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Posted 29 October 2012 - 01:16 AM

View PostRuufio, on 29 October 2012 - 01:03 AM, said:

I got banned from the official forums today defending the fact that Thieves need to be nerfed. The worst thing I did is saying about how they need nerfs is calling someone on the forum a Noob. (Because he IS a noob who thinks they don't need to be nerfed) So don't say Thieves need nerfs because they'll ban you.

Surely Anet has records which shows the most played profession so GOD KNOWS why they haven't nerfed Thieves to obvlivion like they should be. I've been playing Necro for 1 month now and omg have I missed facerolling on my Thief. Tried my Thief again today. It's like heaven how easy it is to kill people. All the wasted games I've played and wasted glory...

You were banned because you didn't open that topic to discuss about nerfs or why thieves are imba. Your only purpose with that topic was to troll and QQ. "This is a build used by pros and anyone that disagrees is a noob and a baddie". You deserved it.

#32 Shadowrose

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Posted 29 October 2012 - 01:30 AM

thief is not op for me. just a stupidly easy and faceroll class.

they lack some AoE, they have little team utility and are usually squishy.

#33 omar316

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Posted 29 October 2012 - 01:31 AM

View Postnublets, on 27 October 2012 - 02:24 PM, said:

Thieves are both squishy and high dps. Thieves can stealth, however stealth ends when you take damage or hit something and it only provides a small amount of regen. I'm not going to get into all the ways on how i get owned, i will let you figure that out for yourself. But higher DPS is made up by the squishy factor. Apparently some of you haven't played thief. or your own character for that matter to come up with a counter, i bet there is a thread like this about Mesmers too lol

Nope from what I have played damage does not break stealth. You will still be stealth and they will have a cursor mark over you temporarily but if you move out of their range of abilities the game will not keep locking on you, by global game mechanics the cursor will find the next target.

Also you break out of stealth when you damage, but you are clearing missing out on the advantage. If you let the stealth run out of its own, you won't get the stealth debuff.

And Mesmers. Don't event start on them. Face roll class.

#34 Wifflebottom

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Posted 29 October 2012 - 01:32 AM

View PostShadowrose, on 29 October 2012 - 01:30 AM, said:

thief is not op for me. just a stupidly easy and faceroll class.

they lack some AoE, they have little team utility and are usually squishy.
My biggest problem with it is that thief mainers don't admit that it's a stupidly easy faceroll class

#35 Shadowrose

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Posted 29 October 2012 - 01:35 AM

its normal that cheap mechanics and faceroll combos cause people to cry OP.

It's obvious that there can be master thieves but the thing is that the difference between a spam-to-win one and a skilled one is rather minimal.

ele skill cap

first time ele / bad ele <----------------- average -----------------> master ele


thief skill cap

first time thief / bad thief <--- average ---> master thief

#36 Ruufio

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Posted 29 October 2012 - 03:06 AM

View PostAsomal, on 29 October 2012 - 01:16 AM, said:

You were banned because you didn't open that topic to discuss about nerfs or why thieves are imba. Your only purpose with that topic was to troll and QQ. "This is a build used by pros and anyone that disagrees is a noob and a baddie". You deserved it.

The entire topic was about why Thieves were imbalanced. Me posting a build was simply a rebuttle against noobs who think "All Backstab Thieves use Berserker Amulet and therefore are not OP and drop like a fly by attacking randomly while they stealth." Which is extremely hard to explain to bads. So hard that anything you do never gets through to them and that you get banned trying to explain it. (Lol at them deleting my thread with no reasoning. Must have been too aggressive for them to handle so they silenced me.)

Thieves who spec FULL glasscannon with ~14k HP and Berserker Amulet are not OP.
Thieves who spec PROPERLY to be a Backstab Thief that doesn't drop like a fly is OP.

What is there to not understand?

Everytime a Thief thread is made the noobs appear from the mists and start saying how weak the Thief is because he dies so easily because he does so much damage that he has low survivability. It is AMAZING how little the majority of the community knows about Thieves including people who main Thieves.

It doesn't matter if I'm banned from the forum. In 2 days there will be another topic about why Thieves are OP which will continue on and on until they are nerfed accordingly. If Thieves weren't overpowered then there wouldn't be all of these threads. Threads about Thieves pop up everywhere, not just the Thief forums. The Thief is the most complained about profession by a LOT and Anet does see this and eventually Thieves will get their just desserts. It's just a matter of time.

I make an effort in game to get arguments started with people about why Theives are overpowered. The more people arguing the better. Spreading the word. Getting more people to post threads to nerf Thieves and how they are OP. Same people will try to argue that they aren't OP. More people will argue. People will read these threads. More will post threads. It is the cycle of nerf.

Just had a good laugh. Hah! A couple hours after they deleted my thread 2 new ones were made to nerf Thieves.

Can't wait to see how the Thieve's state is in 1 year from now. :)

But until that nerf comes, I will be farming glory on my Thief and causing irritation towards non Thieves who will in turn post threads to nerf OP Thieves who will then create a Thief to do the same thing which will continue the cycle of nerf.

Edited by Ruufio, 29 October 2012 - 03:39 AM.


#37 RabidusIncendia

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Posted 29 October 2012 - 03:16 AM

OP, you make a thread asking why people are QQing, then argue absolutely nothing of their arguments (near permanent stealth in wvw, db spam, backstab, etc).  Looks like someone else is QQing here.

Edited by RabidusIncendia, 29 October 2012 - 03:26 AM.

Fun while it lasted.  I guess.

#38 Adalbit

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Posted 29 October 2012 - 05:55 AM

Why is everyone saying qqing? QQ is from Warcraft 3 it meant leave the game by actually hitting Ctrl+Q not cry. You guy are OO (That means dumb now I just started it)

#39 Xom GW2

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Posted 29 October 2012 - 06:15 AM

I starting leveling an alt thief and have been doing more Spvp and Tpvp with one.  

I actually spec kind of tanky with my backstab build and dominate, its a faceroll overpowered class.   I have never been one to roll fotm classes and still play my necro more then anything but it sure is fun getting over 300 glory ever spvp match on the thief without even trying.

I have honestly never seen a more imbalanced MMO, thiefs and mesmers and to a lesser extent engineers are gods in the right hands.  

All the Necro and eles out there if you do well with your class you will dominate in a way you never thought possible with a mesmer or thief.   Invest the time learning one of those classes they ever both very easy to master (mesmers like to think the class is complex but its easier to master then a thief imo)

#40 Snowulf

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Posted 29 October 2012 - 06:25 AM

View PostAdalbit, on 29 October 2012 - 05:55 AM, said:

Why is everyone saying qqing? QQ is from Warcraft 3 it meant leave the game by actually hitting Ctrl+Q not cry. You guy are OO (That means dumb now I just started it)

Cause language never changes, and things never change meaning because everyone starts using the word/phrase incorrectly right? /sarcasm
Look at the English language if you need some proof.

#41 Adalbit

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Posted 29 October 2012 - 06:37 AM

View PostSnowulf, on 29 October 2012 - 06:25 AM, said:

Cause language never changes, and things never change meaning because everyone starts using the word/phrase incorrectly right? /sarcasm
Look at the English language if you need some proof.

Your right I may just be 99ing

#42 Snowulf

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Posted 29 October 2012 - 07:01 AM

View PostAdalbit, on 29 October 2012 - 06:37 AM, said:

Your right I may just be 99ing

gg'ing?

#43 off3nc3

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Posted 29 October 2012 - 07:42 AM

Nice thread the opening post is golden , main reason im gonna stop reading the official forums is because im sick of the casual new pvp pop. who comes and their first entry post is thief is OP NERF NERF , people are ignorant and they lack the knowledge about the thief class , some people in here saying that thief needs to be nerfed to oblivion is one of the examples of another L2P issue. Fact thiefs already got nerfed hard more then any other class out there still 100b warriors , shatter mesmers and 10 diff immmortal bunker builds have not even been looked into. Take the time and roll a thief get him on tpvp on a competitive level and see how it goes , this game requires alot of practice and to become the best you need to go through all the classes and the skills so you always know how to counter a certain profession. Untill you do some research and try it for yourself please stop giving the class a bad name.

#44 omar316

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Posted 29 October 2012 - 07:58 AM

View Postoff3nc3, on 29 October 2012 - 07:42 AM, said:

Nice thread the opening post is golden , main reason im gonna stop reading the official forums is because im sick of the casual new pvp pop. who comes and their first entry post is thief is OP NERF NERF , people are ignorant and they lack the knowledge about the thief class , some people in here saying that thief needs to be nerfed to oblivion is one of the examples of another L2P issue. Fact thiefs already got nerfed hard more then any other class out there still 100b warriors , shatter mesmers and 10 diff immmortal bunker builds have not even been looked into. Take the time and roll a thief get him on tpvp on a competitive level and see how it goes , this game requires alot of practice and to become the best you need to go through all the classes and the skills so you always know how to counter a certain profession. Untill you do some research and try it for yourself please stop giving the class a bad name.

Please stop with the Warriors. Really, please stop. They are one of the most worked on balanced class around.

#45 Shatteredz

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Posted 29 October 2012 - 09:04 AM

Fix rendering bug, make steal cancel other animations, voila.
Btw, even if thief did 50% of the damage it does now, people would still complain. People always complain about stealth, because its alot harder to counter then it is to use it.

Then again, we aint balancing for baddies; We aint balancing for spvp.
And then you look to tpvp and see that most of the thief builds we see there are venom share buids, something i have yet to see a complaint about(then again, Death blossem was fine according to every1, and now signet and pistol whip are nerfed death blossem is OP).

Thiefs might be easy to play, but they are obviously not so usefull in tpvp, the mode we should be balancing about(the top teams to be exact).

#46 sagasaint

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Posted 29 October 2012 - 02:52 PM

I made a thief a while ago to see it for myself

I simply skimmed over the skills and traits, and made a build in 30 seconds top, which Im 100% sure isnt even marginally well theorycrafted
itemization, the same? full glass cannon without even thinking

I was killing people in 2 seconds flat...over and over and over again...ALWAYS #1 in my team for god knows how many matches in a row.
the moment my initial rotation couldnt drop someone, I'd just stealth and reset the fight...

tons of kills, practically no deaths

so yep, thieves are braindead, they practically play alone, even a down syndrome grandpa could play one

OP is just a noob worried that if ANet balances the thief he will be back at sucking in the game because his class doesnt play for him.

Edited by sagasaint, 29 October 2012 - 02:52 PM.


#47 RandolfRa

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Posted 29 October 2012 - 08:41 PM

I have done lots of ganking / roaming runs in WvW. It's always very easy when you have thiefs in your party.  Makes me wonder why.

Quote

Thiefs might be easy to play, but they are obviously not so usefull in tpvp, the mode we should be balancing about(the top teams to be exact).
Why should we be balancing just tpvp? People always say this as if it was some unquestionable Truth.

Edited by RandolfRa, 29 October 2012 - 08:52 PM.


#48 TStroke

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Posted 29 October 2012 - 08:57 PM

Why put the anwser in the question because you're an idiot?

#49 Shatteredz

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Posted 29 October 2012 - 10:32 PM

View PostRandolfRa, on 29 October 2012 - 08:41 PM, said:

I have done lots of ganking / roaming runs in WvW. It's always very easy when you have thiefs in your party.  Makes me wonder why.


Why should we be balancing just tpvp? People always say this as if it was some unquestionable Truth.

Because balancing for incompotent players wont cause a balanced game.

#50 Adalbit

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Posted 30 October 2012 - 03:13 AM

View PostSnowulf, on 29 October 2012 - 07:01 AM, said:

gg'ing?

Sorry about that I was just NNing.

(When are you going to figure out I am just making stuff up to prove a point lol I don't wanna keep making more stuff up for you)

#51 Typhoris

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Posted 30 October 2012 - 08:09 AM

Welcome to thieves and mesmers - the game :)

#52 Snowulf

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Posted 30 October 2012 - 08:44 AM

View PostAdalbit, on 30 October 2012 - 03:13 AM, said:

Sorry about that I was just NNing.

(When are you going to figure out I am just making stuff up to prove a point lol I don't wanna keep making more stuff up for you)

1337 5p34k exists. When you make stuff up, use things that do not already have meaning :P

And on topic, thieves are the equivalent of snipers in nearly every large fps game (like battlefield/planetside) They are obnoxiously overpowered, constantly getting raged at for requiring little skill, causing people to cry for nerfs on the forums, and everyone that is not playing the same class just tries to avoid the hassle of dealing with them.

Of course thieves have the same innate OPness of a sniper ,but with stealth, numerous teleports and escapes, and are more tanky than eles which have burst that cant even compare.
If you removed the OPness from either thief or sniper, you would just end up with a class that behaves too much like the others leaving nothing to justify the distinction.

TL:DR thieves in gw2 =snipers in fps games. The damage doesn't need to be toned down, the control OR number of escape mechanics needs to be. IE snipers have a weakness, thieves don't in 1v1.

Edited by Snowulf, 30 October 2012 - 08:55 AM.


#53 Shatteredz

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Posted 30 October 2012 - 12:23 PM

View PostSnowulf, on 30 October 2012 - 08:44 AM, said:

1337 5p34k exists. When you make stuff up, use things that do not already have meaning :P

And on topic, thieves are the equivalent of snipers in nearly every large fps game (like battlefield/planetside) They are obnoxiously overpowered, constantly getting raged at for requiring little skill, causing people to cry for nerfs on the forums, and everyone that is not playing the same class just tries to avoid the hassle of dealing with them.

Of course thieves have the same innate OPness of a sniper ,but with stealth, numerous teleports and escapes, and are more tanky than eles which have burst that cant even compare.
If you removed the OPness from either thief or sniper, you would just end up with a class that behaves too much like the others leaving nothing to justify the distinction.

TL:DR thieves in gw2 =snipers in fps games. The damage doesn't need to be toned down, the control OR number of escape mechanics needs to be. IE snipers have a weakness, thieves don't in 1v1.

I am gonna go ahead and say that avoiding snipers is pretty do-able in most FPS games if you know the map-layout.
Excluding some battlefield maps.

Btw i dont get why you are compairing a sniper to a thief? The whole problem with the sniper is the huge distance it can shoot from while still being effective, at least that is what i would think.

Edited by Shatteredz, 30 October 2012 - 12:25 PM.


#54 Snowulf

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Posted 30 October 2012 - 02:28 PM

View PostShatteredz, on 30 October 2012 - 12:23 PM, said:

I am gonna go ahead and say that avoiding snipers is pretty do-able in most FPS games if you know the map-layout.
Excluding some battlefield maps.

Btw i dont get why you are compairing a sniper to a thief? The whole problem with the sniper is the huge distance it can shoot from while still being effective, at least that is what i would think.

The issue with the sniper is he does massive damage, if he plinked away at your health while you zig-zag towards him no one would play the sniper. I'm comparing the "burst" (notwithstanding headshots) of a sniper rifle to a thief. The point is you can avoid a sniper, you can't escape a thief that knows wtf it is doing. Its a class with no weakness if played correctly, and to learn to play one correctly takes ~ an hour for a decent pvp player.

#55 Rytlock Bigpaw

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Posted 30 October 2012 - 04:37 PM

I think thiefs are too weak... cause 1 shotting elementalists with backstab requires too much brains!

#56 Budzasty

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Posted 31 October 2012 - 08:16 AM

In every single thread about thieves where you try to get some discussion or proof like video or screenie you'll hear:
  • you/someone got killed by thief - NOOB!
  • it's not tPvP - doesn't matter!
1. This kills any discussion about thief and issue with it's skills. No one will make 10 hours of video material with every class at every competitive level and make a movie out of it to prove his point. Well there were some guys in WoW making World of Roguecraft series, doubt we find such dedicated people here.

2. Surely game focused on point defending will tell us much about thief class balance? Yes, that thief can't instagib bunker and suck at point defence. Or in more serious way - defending point by bunker > thief kill or his roaming abilities. That's simple reason you don't see 2+ thieves but you see 2+ guardians/eles. If we'll see another map type this will change rapidly.

So what if video shows how absurd powerful is thief stealth in this game. Let's ignore that and bring bad player/tPvP argument again...

#57 Lunacy Polish

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Posted 31 October 2012 - 06:12 PM

I had so much trouble with thieves I made one.  It is so much better than the warrior.  But make other professions better before you make thief worse.

#58 Chorazin

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Posted 01 November 2012 - 12:39 PM

Wayyyy too many outs for DPS output, u spec mass DPS you should have very few outs, 2 thieves is simply laughable on a target with a good assist, you literally have like 2-3 seconds as a caster. Not to mention they can close almost at will with leaps, teleports, stealth. Then theres the annoyance of constantly losing target and your ability just not firing or firing to no effect.

Quote

Fix rendering bug
Omg yes, how about you render the guy that just stealthed, hit me, restealthed, hit me, restealthed, hit me again rather than the model at the edge of my clip plane.

#59 ak47_training

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Posted 01 November 2012 - 02:20 PM

View PostShatteredz, on 29 October 2012 - 10:32 PM, said:

Because balancing for incompotent players wont cause a balanced game.
Maybe there can be balance for everyone. It is at least a worthy goal to aspire to.

Surely, one should not screw the tPvP balance in favor of other PvP. Rather, one should balance all PvP without breaking tPvP. There are many changes that can be done to improve sPvP and WvW balance without harming tPvP balance.

For example, PW and HS nerfs improved sPvP but did not even touch tPvP.

Edited by ak47_training, 01 November 2012 - 02:21 PM.


#60 Shatteredz

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Posted 01 November 2012 - 02:43 PM

View Postak47_training, on 01 November 2012 - 02:20 PM, said:

Maybe there can be balance for everyone. It is at least a worthy goal to aspire to.

Surely, one should not screw the tPvP balance in favor of other PvP. Rather, one should balance all PvP without breaking tPvP. There are many changes that can be done to improve sPvP and WvW balance without harming tPvP balance.

For example, PW and HS nerfs improved sPvP but did not even touch tPvP.

in 90 % of the cases, balancing for high level play will balance for low level play as well.
Because high level play decides the meta, and low level play follows high level play in terms of meta. Besides some stuff being easier to learn, high level balance=low level balance.

Of course balancing both perfectly would be awsome, but probably not a single game mananged to balance high level pvp, let alone both high and low level pvp.

And saying that PW and HS nerfs didnt touch Tpvp is a stupid arguments. If anything it made thiefs even more pushed towards the venom share build, without any other options on par with venom share.





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