#61
Posted 28 October 2012 - 06:42 PM
#62
Posted 28 October 2012 - 07:15 PM
"The only difference, Connor - the only difference between myself and those you aid is that I do not feign affection."
#63
Posted 28 October 2012 - 07:19 PM
Well...glad I didn't set my expectations too high.
#65
Posted 28 October 2012 - 07:55 PM
People who missed this, just missed a cutscene. It was a pretty cool cutscene, and I was glad I saw it, but it's not like anyone missed out on something major.
Everyone will be able to complete the resulting dungeon.
Now that I've seen what it is, I understand why it made sense to only do it once.
#66
Posted 28 October 2012 - 07:57 PM
#68
Posted 28 October 2012 - 08:06 PM
Edited by Tenicord, 28 October 2012 - 08:07 PM.
#69
Posted 28 October 2012 - 08:07 PM
#70
Posted 28 October 2012 - 08:31 PM
cyclopsje, on 28 October 2012 - 07:57 PM, said:
Same issue with my group, in the end it was me 66 necro with a 77 war in the instance. We 2 man the mad king, I'm sure it took us a lot longer. But its very doable, I would almost guess you could solo this place. You can run away and heal up and he will just stand in place.
War got an exotic dagger lvl 77, I got 2 repair canisters......
And honestly the "big event" which was a 30 sec cut scene of mainly the camera flying around should be when you first enter the instance. Not some one time only deal, seemed very pointless.
#71
Posted 28 October 2012 - 08:35 PM
#72
Posted 28 October 2012 - 08:37 PM
#73
Posted 28 October 2012 - 08:37 PM
And solo'd the Mad King, because entering with a party was bugged. Just stay in the small houses, so 99% of his attacks will miss and only the scarecrows do any damage, will also keep you safe from fear. Standard dungeon reward, junk.
#74
Posted 28 October 2012 - 09:07 PM
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