I do find SB a tad boring, but for me that's because of the mechanism. You get two attacks which require no skill while the other 3 are utility skills. But ofcourse this, besides it's aoe damage if used properly, is why the SB is so strong. A teleport, evade which also cripples and a combo field, what more do you want? And whoever claims it's pointless in dungeons... I couldn't disagree more. There are moments you would kill for an extra evade, the poison and combo field work wonders in dungeons and on top of that you have a teleport. Many times over has Infiltrator's arrow saved my life or the life of teammates (Immobilized and your teammate is dieing? No time to run to him before he is gibbed? No problem), not to mention it makes certain parts (e.g traps) a real breeze.
EDIT: In WvW clusterbomb spam can be a real pain for your opponent, and if it gets too boring you can always go in with daggerstorm and teleport out with infiltrator's arrow
Edited by ivonbeton, 30 October 2012 - 04:01 AM.










