The frustrating Orr
#1
Posted 27 October 2012 - 10:11 AM
Since most people are in the LVL 80 map, the 71-75 and 75-80 maps are infested with undead, having like 2 working (not contested) WPs on my server.
So much for the rant part, but I actually want to know - is it just my class or are other classes feeling the same when running solo?
#2
Posted 27 October 2012 - 10:49 AM
Kuskah, on 27 October 2012 - 10:11 AM, said:
Since most people are in the LVL 80 map, the 71-75 and 75-80 maps are infested with undead, having like 2 working (not contested) WPs on my server.
So much for the rant part, but I actually want to know - is it just my class or are other classes feeling the same when running solo?
Got mesmer and warrior - both 80 atm.
Even though my mesmer is not 80 geared yet, I never had problems running around solo, or fighting multiple monsters simultaneously.
Kuskah, on 27 October 2012 - 10:11 AM, said:
If you just want to pass by, just dodge the initial attack, so you don't lose your out-of-combat speed. Also, having offhand focus or blink as utility helps a lot (not only in orr)
#3
Posted 27 October 2012 - 11:05 AM
Kuskah, on 27 October 2012 - 10:11 AM, said:
Mesmer is one of the best combat-escaping professions. If you spend 15 trait points in Dueling, you get awesome Deceptive Evasion trait, which leaves a clone behind you when you dodge in combat. That makes the monsters focus your clone instead, leaving them behind - tbh, my full geared warrior has harder time escaping - as mesmer I can just do 2 dodges and I'm basically free.
Also, when approaching a huge group of monsters, open up with creating your weapon skill clone/phantasm. That should draw their attention, giving you a few extra seconds.
The fact you have problems is that you probably haven't learned your profession yet. I'll give you advice:
Your illusions are a tool. Use them appropriately.
Vherax, on 27 October 2012 - 11:00 AM, said:
The same traitline also gives you initially vigor on crits, effectively doubling your amount of dodges - making you a clone factory. Keeping that in mind, you won't have problems soloing 7-8 monsters, and winning the fight at 90%+ hp, cause you will produce illusions faster than they will be destroyed. Mesmer may seem complicated, but once you master it, you will see that it shines in PvE
Edited by Vherax, 27 October 2012 - 11:01 AM.
#4
Posted 27 October 2012 - 11:17 AM
Running through Orr is an annoyance no matter how you look at it. You dont have as much HP as a Warrior, true. That's why you have to take care of every bit of speed you can find. If you're not using a focus when running around, you're doing it wrong (and the Warden is awesome against packs and distracting mobs as you just run past them)
#5
Posted 27 October 2012 - 11:51 AM
Went from 70-75 repeating defend lone post & escort scholar. Once I got 75 I ran straight to Cursed Shore and went along the road back and forth to each outpost for DE's. That got me 75-80 in a few hours.
Trying to run around these areas when you're 3-5 levels below the npcs can be frustrating.
#6
Posted 27 October 2012 - 12:12 PM
Impmon, on 27 October 2012 - 11:51 AM, said:
Went from 70-75 repeating defend lone post & escort scholar. Once I got 75 I ran straight to Cursed Shore and went along the road back and forth to each outpost for DE's. That got me 75-80 in a few hours.
Trying to run around these areas when you're 3-5 levels below the npcs can be frustrating.
Right now I'm 80 in full rares running around cause I want to do 100% completion of Orr (I need gold and since there are no heart quests, the 100% area can be done fairly quickly for the rewards)... So it may be because of the excessive moving and very little killing (only Veterans at SPs) that I'm realizing the overwhelming amounts of the undead around and get bothered so much by the CC.
Edited by Kuskah, 27 October 2012 - 12:12 PM.
#7
Posted 27 October 2012 - 12:33 PM
Kuskah, on 27 October 2012 - 12:12 PM, said:
I'm on a mesmer and I died numerous times trying to run through everything. So do it the slow way, kill em all. Takes longer but it'll work
#8
Posted 27 October 2012 - 12:40 PM
#9
Posted 28 October 2012 - 10:26 PM
Vherax, on 27 October 2012 - 11:05 AM, said:
---
Anyway, I just finished Traits of Devastation 100% last night, solo (okay, I found a small zerg on my way but most of the time solo) with my level 80 mesmer (but my gears are only 76-80 green with no rune or sigil). I died once only, where I got confronted by several mobs right after I just finished one group of mobs off, so some of my life-saving utilities were still on cooldown. There's nothing wrong with mesmer, the only place in PVE that mesmer lacks is maybe tagging mobs in DE with zerg, imo. Running around solo in orr? At least right now for me it's fine, slow but definitely survivable. Like someone mentioned above, if you see too many monsters, killing them on your way is easier than running away sometimes. They tend to follow you for a long way. Or you can use invisibility skills to lose aggro. Oh and don't forget to use blink when you got stunned or pulled. I believe you know all these already. ^^"
Edited by sorting hat, 28 October 2012 - 10:30 PM.
#10
Posted 28 October 2012 - 11:52 PM
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