WvW fun?
#1
Posted 30 October 2012 - 05:26 PM
So what am I missing? I realize there's not supposed to be personal reward, but it feels pointless.
#2
Posted 30 October 2012 - 06:30 PM
#3
Posted 30 October 2012 - 06:46 PM
#4
Posted 30 October 2012 - 07:01 PM
#5
Posted 30 October 2012 - 07:13 PM
deitiesforce, on 30 October 2012 - 06:46 PM, said:
Edited by Azure Skye, 30 October 2012 - 07:14 PM.
#6
Posted 30 October 2012 - 07:24 PM
Azure Skye, on 30 October 2012 - 07:13 PM, said:
There's always ups and downs. It's really most important to have fun, i mean winning is fun don't get me wrong, but trying your best and fail is kinda fun too as long as you get something out of it. SBI "beasted" out last week and it was fun. This week we are not doing so well...BUT im actually having a lot of fun because i can see people's determination and the power of anger (20 people wiped like 60+ in the keep yesterday) GL to you and your server!
#7
Posted 30 October 2012 - 07:32 PM
If you're on your own or with a small group, expect to:
- Defend towers or supply camps (including the fortification and setting up of the defensive siege equipment)
- Take supply camps for a few minutes (doing just about nothing to benefit the server)
- Do jumping puzzles
- Useless PvE content
- Get destroyed by the enemy zerg
Azure Skye, on 30 October 2012 - 07:13 PM, said:
Maybe, but whether or not that tiny presence of 5 is enough to make a significant difference to determine server victory is up for discussion.
#8
Posted 30 October 2012 - 07:40 PM
#9
Posted 30 October 2012 - 08:04 PM
Ironfungus, on 30 October 2012 - 07:32 PM, said:
If you're on your own or with a small group, expect to:
- Defend towers or supply camps (including the fortification and setting up of the defensive siege equipment)
- Take supply camps for a few minutes (doing just about nothing to benefit the server)
- Do jumping puzzles
- Useless PvE content
- Get destroyed by the enemy zerg
Maybe, but whether or not that tiny presence of 5 is enough to make a significant difference to determine server victory is up for discussion.
#10
Posted 02 November 2012 - 08:05 PM
#11
Posted 02 November 2012 - 10:05 PM
You can set up a small group of 5 to 10 and patrol your servers back lines recaping supply,camps, sentry, repairing gates walls etc and killing their raider groups hitting your back lines .
You can set up 2 or 3 skrimsh groups and go commando and hit their supply camps, kill stragglers trying to get to their zerg, attack towers as diversion to draw forces away from thei off to split up and confuse the enemy while disrupting his supply lines . using hit and run tactics .
Or you can run with one of the main attack groups, either the main attack group or a secondary diversion group there are lots of things you can do .
But for me either rear guard or skrimsh raiding is way more fun then being another zergling 001
As far as reward goes either you like large scale castle siege type warfare or you don`t , I`ve been doing DAOC style RVR for the last 7 years , as well as i did the small scale instanced team based Spvp stuff in many games .
While the premade S pvp stuff is ok i`d rather knock down a castle wall and take a castle then just stand at a objective waiting for the flag to cap running around a small map
Edited by asmodess, 02 November 2012 - 10:10 PM.
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