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DEV Response finally on Magic% & Chests (& everything else)


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#1 ilr

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Posted 31 October 2012 - 06:31 PM


Quote

Izzy:  "They only work on creature kills, chests however have a better table then normal kills. We wanted to avoid the game play of killing a boss and then having to equip your whole Magic Find set before opening the chest.
Also magic find is calculated from when the creature is killed so it’s also not viable to use your normal gear set kill a boss then switch to magic find."

Also:

Quote

"It does not work on the Mystic Forge, magic find only effects the loot generated from killing monsters. (this includes crafting materials, higher tiers of loot like rares & exotics… etc… )

Granted Zomoross is mighty and I'm sure he randomly gives more favor to those who are wearing a tin foil hat in real life and are spinning in their chair while clicking the forge button he is evil like that.

....not sure why it took this long, but there it is.  Ppl can finally stop arguing about this. (+wiki already updated)

Edited by ilr, 31 October 2012 - 10:54 PM.


#2 MisterB

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Posted 31 October 2012 - 06:39 PM

Here's the link to that quote.

https://forum-en.gui...irst#post597487

Edited by MisterB, 31 October 2012 - 06:39 PM.


#3 Matsy

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Posted 31 October 2012 - 06:46 PM

Not sure why its here but ok.
So this means MF only works on creature kills?
Thats pretty awesome news.

#4 Songbringer

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Posted 31 October 2012 - 06:55 PM

I will now wear a tin foil hat and spin in my chair while forging anything! Thank you for this epic news Isaiah....


/endsarcasm

This is good to know but it is exactly how I figured it worked already. I was hoping for a more definative answer. Something along the lines of base MF is 100 so the increase from 1% is 1 point to MF...O well. We still know nothing about MF because until we know the base MF of a character then the % increase means nothing. If I am wearing 200% increase to MF but the base is 1 then my  increase is still so low it shouldn't make a difference...I want to know the base MF works off of and if every race/profession has the same base. I also want to know if there is a way to increase that base by doing various things. Like if I don't play an area for a long period of time does my MF base go higher in that area when I play in it again...? Answer those questions Isaiah! :)

#5 Seipher09

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Posted 31 October 2012 - 06:58 PM

^^^ Yes would be nice to know the base. For all we know magic find gear gaining 100% more may do so little we wouldnt know.

#6 ilr

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Posted 31 October 2012 - 10:56 PM

View PostMatsy, on 31 October 2012 - 06:46 PM, said:

Not sure why its here but ok.
B/c this is where we discuss Dungeons and this was posted in their dungeon forum about people who switch gear in dungeons thinking it matters

#7 Fenice_86

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Posted 02 November 2012 - 08:51 AM

Totally agree, without knowing base MF we cant know how much MF stacking can be effective (and that's why i prefer STATS to MF :P )




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