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Sui Generis - Unique RPG with some awesome features


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#1 Klaleara

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Posted 31 October 2012 - 09:09 PM


http://www.kickstart...863/sui-generis

Here is a summary of what I gathered.....

- Gameplay revolves around Adventuring in an open world
- World is persistant, "Quests" (Event chains) are not
- Event Chains happen whether you are around or not
- All objects have physics applied, even characters (Video of this)
- Combat uses a stamina system, and hits can be quite dangerous, making every mob potentially dangerous (Video of this)
- The world is suppose to be massive
- They plan Multiplayer
- They plan that you can redo the world, with the same character
- No levels, just skill gain


EDIT:  Video Uploaded at 11/05/12



Update 3 - Details on your personal character, and skills (Sounds awesome)
Spoiler

Video update 11/15/12

More combat, and a bit of control explanation....


Edited by Klaleara, 15 November 2012 - 10:30 PM.


#2 Rhododendron

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Posted 31 October 2012 - 11:44 PM

Wow, thank you for that!

#3 XgreatArtist

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Posted 01 November 2012 - 04:30 AM

Interesting!
Much better than those COD and BF craps

Edited by XgreatArtist, 01 November 2012 - 04:30 AM.


#4 Kinniku

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Posted 01 November 2012 - 08:10 AM

This look promising! can't wait to see how it turns out.

#5 Heart Collector

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Posted 01 November 2012 - 09:36 AM

Do want! If it turns out the way I hope it will, it could be my next Gothic \o/

#6 jirayasan

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Posted 01 November 2012 - 02:35 PM

That looks really good! i like that they have accurate collision and physics. I think Tera did this good but these guys are even better.

#7 Klaleara

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Posted 01 November 2012 - 09:39 PM

I'm very hyped about this game.

Edited by Klaleara, 01 November 2012 - 09:39 PM.


#8 Helliion

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Posted 01 November 2012 - 10:17 PM

Wow this is amazing. Is his mouse controlling where his character land his blows?

Edited by Helliion, 01 November 2012 - 10:21 PM.


#9 saul1991

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Posted 01 November 2012 - 10:24 PM

thanks for link

#10 Klaleara

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Posted 06 November 2012 - 12:17 AM

New video with more combat physics.  Looks a bit silly at times, but absolutely amazing at others.



#11 Klaleara

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Posted 06 November 2012 - 03:35 PM

Update 3 - Details on your personal character, and skills (Sounds awesome)
Spoiler


#12 Fenice_86

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Posted 07 November 2012 - 10:21 AM

Really cool, thx for sharing!

#13 LesionPVP

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Posted 15 November 2012 - 05:47 AM

I would be more inclined to pledge if there was an option to gain access to the developer's version of the game. To play alone.

Maybe just a separate mode instead of a standalone editor where I could have access to all of the terrain editing tools and such, single player of course.

I would play the shit out of that.

Edited by LesionPVP, 15 November 2012 - 05:48 AM.


#14 Klaleara

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Posted 15 November 2012 - 03:51 PM

View PostLesionPVP, on 15 November 2012 - 05:47 AM, said:

I would be more inclined to pledge if there was an option to gain access to the developer's version of the game. To play alone.

Maybe just a separate mode instead of a standalone editor where I could have access to all of the terrain editing tools and such, single player of course.

I would play the shit out of that.

That would be a lot of work to incorporate the editor tools in-game.

#15 LesionPVP

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Posted 15 November 2012 - 05:23 PM

View PostKlaleara, on 15 November 2012 - 03:51 PM, said:



That would be a lot of work to incorporate the editor tools in-game.

I disagree. In the main video they have posted the main dev says all of the code is original and his; I imagine it would only consist of taking the final product, adding the developer console and editor tools, rendering it single player only, and adding the mode menu to the GUI

#16 Klaleara

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Posted 15 November 2012 - 10:28 PM

New video...



#17 Alot

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Posted 16 November 2012 - 08:28 PM

I'm seriously saddened by the fact that the kickstarting is going so slowly for this project.

#18 Klaleara

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Posted 16 November 2012 - 09:30 PM

View PostAlot, on 16 November 2012 - 08:28 PM, said:

I'm seriously saddened by the fact that the kickstarting is going so slowly for this project.

I can agree to this, I really hope they will make it work :(.

#19 actionjack

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Posted 19 November 2012 - 02:03 AM

The graphic and engine looks wonderful.

Keep us updated!

#20 Kinniku

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Posted 28 November 2012 - 11:02 PM

Only 27 hours and about £21,000 to go! I hope they make it!

#21 Helliion

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Posted 30 November 2012 - 12:37 AM

Wow, they barely made it. I'm glad they achieved their goal.




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