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November update: The Lost Shores

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#31 Seyta_Hamon

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Posted 02 November 2012 - 02:10 AM

OK, the third screen shot https://d2vn94glaxzk...er_Screen01.jpg.  Did anyone else notice the boat and building fragment...they look very Canthan to me.

#32 Himei

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Posted 02 November 2012 - 02:11 AM

As long as I don't have to fight anymore Risen Zombies, then I'm good.  Super excited.

The rest of Tyria is still covered so we have tons of new contents ahead.

Edited by Himei, 02 November 2012 - 02:12 AM.


#33 Shayne Hawke

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Posted 02 November 2012 - 02:15 AM

I really like this idea they have of adding new stuff each month.  I wonder how long that will last though.

If they stick to it for long enough, we might actually see a festival and general update every two months with each type running every other month.  October had Halloween and December will have Wintersday.  If they retain the Canthan holidays, then we'll see the Canthan New Year (bring back racing!) around Februrary and the Dragon Festival in July.  August will have anniversary celebrations, which leaves only April open.  That's when GW usually has their anniversary celebration, so perhaps they'll go for some sort of spill-off or make up their own holiday for the month.

I'm disappointed by the notion that the Lion of LA has disappeared.  I didn't spend too much time gawking at it, but it definitely felt like a centerpiece of the city.

#34 HawkofStorms

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Posted 02 November 2012 - 02:35 AM

Well, looks like its NOT the ring of fire.

#35 Kurosov

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Posted 02 November 2012 - 02:41 AM

I wouldn't be surprused if it turns out to be a purified part of orr with those screenshots. Or at least an island in the surrounding area.

#36 Arshay Duskbrow

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Posted 02 November 2012 - 02:48 AM

Glad to see some more "tropical coast" type areas. Bloodtide is my favorite area. I hope it's not temporary though.

#37 Kagron12

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Posted 02 November 2012 - 02:50 AM

View PostMinami Kaori, on 02 November 2012 - 01:58 AM, said:

I would imagine this one-time-only event will be something similar to The Searing in GW1. Once you do it, you can't go back kind of deal.

I immediately thought of this as well.  I'm assuming it will just be a cinematic though.  I'm too excited for this.

I hope its a HUGE update.  With new personal quests or something.  (I wonder how they would incorporate that?)  I have a feeling they will just open up a new zone and dungeon.  Which is fine too.

#38 Doctor Overlord

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Posted 02 November 2012 - 03:07 AM

I'm worried about it being in a zone that is higher level than my alts like the Halloween scavenger hunt.   But ArenaNet did a good job making sure there was plenty of other content for players that are taking their sweet time leveling :)

#39 phani_kaushik

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Posted 02 November 2012 - 03:28 AM

From what I read on the other interview thread, the one-time event will be a weekend event which would open up this place for players to explore. After that the area will still be open to explore but the event where it actually opens up is one-time and is happening over a weekend (from what I gather). So it's fair enough, unless you started playing after that or are at lower level than this, I don't see many of us missing this part. Most probably it'll be a long DE chain that takes players onto this island. Hope it doesn't have risen :(

Edited by phani_kaushik, 02 November 2012 - 03:28 AM.


#40 Targren

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Posted 02 November 2012 - 04:51 AM

View PostMakovorn, on 02 November 2012 - 12:38 AM, said:

I wonder if that wasn't just a slight slip-up, because earlier in the forums, game designer Josh Foreman said this:


Edit: Actually, it does look like it's gone for now, as per Regina's follow-up post in the same thread:



It's a shame really.

My guess: Those "4000 frames of animation" were causing too much lag. :)

#41 Seyta_Hamon

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Posted 02 November 2012 - 04:53 AM

I highly doubt this is going to be the only one-time event they do.  The interview mentioned having similar expansions   there are people who missed the first Halloween event, and there will be people who miss the first wintersday.  If it ends up being a cinematic like the the mad kings arrival, people will youtube it and those that miss it will watch it there, not as fun but they get to see it.  What will be annoying is if this is a large scale one-time dynamic event chain over the course of the weekend.

#42 XSevSpreeX

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Posted 02 November 2012 - 05:14 AM

View Postturbo234, on 02 November 2012 - 01:09 AM, said:

I'm not sure if this is cooincidence because of the holiday events they have to keep up with, but I also noticed the December 2012 coming soon at the top. We would have a content update in october, november and december for sure. Do you think we're going to have something every month? I mean they do have a large staff now
December 2012 will be another holiday event, Wintersday.

I doubt we'll be getting new content every month. Maybe we'll start getting weekend events like GW1 (in the case of GW2 it might be double PvP points, karma, badges of honor in WvW, maybe even double XP). We didn't get anything new in September, we've always known they were doing Halloween because Anet did it for GW1, November may be just to show that they were serious when they said we'd be getting free content updates every once in a while, and December will be Wintersday as all GW1 players have known. Unless we see new content in January (there were never any special events exclusive to January in GW1) and maybe Canthan New Year in February (which would require access to Cantha before then otherwise it won't make sense, unless Tyria for whatever reason has a large population of Canthans) we can't assume we're getting monthly content.

Edited by XSevSpreeX, 02 November 2012 - 05:18 AM.


#43 Flaming_Foxx

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Posted 02 November 2012 - 05:29 AM

View PostSeyta_Hamon, on 02 November 2012 - 04:53 AM, said:

I highly doubt this is going to be the only one-time event they do.  The interview mentioned having similar expansions   there are people who missed the first Halloween event, and there will be people who miss the first wintersday.  If it ends up being a cinematic like the the mad kings arrival, people will youtube it and those that miss it will watch it there, not as fun but they get to see it.  What will be annoying is if this is a large scale one-time dynamic event chain over the course of the weekend.

I'm all for less lag in Lions Arch!
Although, Hosting an entire holiday event with ton of new animations and stuff in it didn't really contribute to less lag. But still.. We shall see.

On a side note.. There are no Lions in Lions arch anymore. Except the ones from Old Lions Arch, but only the Quaggan see those on a regular basis. So it doesn't count.

#44 Lordkrall

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Posted 02 November 2012 - 08:48 AM

It is both good and bad with frequent updates.

Now people will get spoiled and then whine about them not delivering if they don't keep up massive updates each month.

I for one will be happy for whatever I get, but people will whine, hate and complain, just as always.

#45 Fenice_86

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Posted 02 November 2012 - 10:45 AM

13 days left and counting... :D

#46 SevereEpicz

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Posted 02 November 2012 - 10:53 AM

why does it have to be on the 15th, thats the week when my exams start :(

#47 Linfang

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Posted 02 November 2012 - 12:01 PM

I can see a giant Christmas tree where the lions arch statue was. As Winters day progresses it would go from a plain tree to more lights and decorations added

#48 raddry

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Posted 02 November 2012 - 12:06 PM

View PostSeyta_Hamon, on 02 November 2012 - 02:10 AM, said:

OK, the third screen shot https://d2vn94glaxzk...er_Screen01.jpg.  Did anyone else notice the boat and building fragment...they look very Canthan to me.

Well the tengu cloths and some names kinda looks like Japanese to me, so the Tengu architecture might be east asian style as well? I hope it is so :)

#49 biscuits

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Posted 02 November 2012 - 12:19 PM

if its underwater combat that i'm not going anywhere near it

#50 Velicia

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Posted 02 November 2012 - 12:25 PM

I think after this weekend one time event, they will transition into the month/bi monthly updates better.

Somewhere in the Colin Jonson interview he said:

Quote

They'll have recurring stories that build out over time and tell stories that occur across the world and change the course of the world over many months - some might be smaller than Halloween, some might take many months


This give me the impression that new stories and content could be drip feed into the mainstream environment.

Edited by Velicia, 02 November 2012 - 12:25 PM.


#51 pumpkin pie

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Posted 02 November 2012 - 12:25 PM

i better head over to the sea of sorrow ... I need time!!!!

btw, hate to ask, but this is free, right?

#52 AsgarZigel

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Posted 02 November 2012 - 12:27 PM

Quote

Can you talk about what's in the November 15th build?
  • Beta version of a new sPvP map for people to test and give feedback on, if people like it they'll add it to the permanent PvP rotation
  • Weekend long event that permanently changes the world in some places and opens up a new island that people can explore - small map with a lot of fun stuff and a storyline across the weekend that changes the world
  • Brand new type of dungeon to be added - gets harder the further you get in, really big with a ton of levels
  • New rewards to the game that are buried deep within the new dungeon
How big will the new island be in November and what will be its setting or theme?
  • It's not a full-sized map, it's a place where they want the storyline to play out
  • It will stay behind after the weekend with new content
  • Not intended as a big end-game expansion
  • Live team will add more and more content to the island later down the road
  • Will have new rewards that you can't get anywhere else in the game
  • Theme-wise - have to wait and see


From the Interview with Colin Johansen.
So, please don't expect TOO much. I guess the content added will be around the same as the halloween update. He specifically said that it is a small island and that it's main purpose is the storyline. The main thing we know about being permanently on the island is the new dungeon, I wouldn't expect too many DE's otherwise. They will be added with future updates by the live team.

I already see comments from people expecting a completely new map or something like that. He also said it is NOT a full fledged endgame-centered update.

#53 Baktwerel

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Posted 02 November 2012 - 12:28 PM

I imagine that this one time event will be the course of the change. As a random example let's say that some well aimed meteorites fall upon the Tengu walls destroying most of it and letting us explore what's beneath those walls. The one time event would be the meteorite fall in this case, we won't see them falling over and over again. If you missed it, you will only see the broken walls. If you are a new player, you probably won't even know that those broken walls were standing in the first two months of the game. The walls will remain broken forever (unless another world changing event says otherwise) and the meteorite fall (or whatever change will actually occur) will be visible only once for those who are at the right place at the right time. Now the actual change could be anything: explosion, earthquake, an elder dragon rising from under the sea etc. I'm curious to see what the change will be and what the new stuff will be :3

Also, selling part of my soul for playable tengu! If not in November (would be a little early, no?) then in the near future... hopefully the November update will hold the possibilities like have a Tengu "capital" and starting zone for later... What? A girl can dream/hope QQ

Edited by Baktwerel, 02 November 2012 - 12:30 PM.


#54 Lordkrall

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Posted 02 November 2012 - 12:31 PM

View Postpumpkin pie, on 02 November 2012 - 12:25 PM, said:

i better head over to the sea of sorrow ... I need time!!!!

btw, hate to ask, but this is free, right?

Indeed it is! :)

#55 dazza64

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Posted 02 November 2012 - 12:32 PM

On one hand "woo new content" on the other hand I sense a lot of people will be disappointed because there over hyping and speculating  way to much even though we've already been told what were getting.

As for the Tengu-Canthan-ness all non-human races where kicked out of Cantha so its only normal for the Tengu to show the Japaneseness of the Canhan Tengu.

#56 Passive Aggressive

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Posted 02 November 2012 - 12:47 PM

Thank you to the people talking about playable tengu. I haven't laughed so hard in a while.  I hope you don't honestly think that is going to happen.  Three months after the game is released.  Really?  You can't possibly.

There is an NPC on the spot of the LA fountain for people who lost power due to Hurricane Sandy so they can get the party achievement.  I think he will be there until the 15th. Maybe the fountain will return then.

Anyway people need to get a grip. Like dazza said if you expect too much of this the forum whining afterword will be painful.

#57 Fenice_86

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Posted 02 November 2012 - 12:56 PM

Ofc i dont expect to play Tengus now (i guess the only method to get new playable races/classes will be a real expansion campaign to be bought in stores like "Factions" or "Nightfall" in GW1)

Anyway a new dungeon a few more weapon/armor skins will be enough for me ahahah :D

#58 Wessel

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Posted 02 November 2012 - 01:05 PM

I hope it is some sort of a pre-event area for Cantha, and that the island is Shing Jea Island.

#59 Lol Lol Lol Guy

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Posted 02 November 2012 - 01:17 PM

View PostPassive Aggressive, on 02 November 2012 - 12:47 PM, said:

Thank you to the people talking about playable tengu. I haven't laughed so hard in a while.  I hope you don't honestly think that is going to happen.  Three months after the game is released.  Really?  You can't possibly.

There is an NPC on the spot of the LA fountain for people who lost power due to Hurricane Sandy so they can get the party achievement.  I think he will be there until the 15th. Maybe the fountain will return then.

Anyway people need to get a grip. Like dazza said if you expect too much of this the forum whining afterword will be painful.


I thought the peole who were actually suggesting tengu might be playable in this update were joking! Lol.no wonder everyone on these forums cries about everything. What all do they expect?

#60 Thalador

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Posted 02 November 2012 - 01:36 PM

View PostBaktwerel, on 01 November 2012 - 11:36 PM, said:

The shores are basically Tengu territory, no? Tengu walls/npcs around the wall to the north and west (and LA)... I'd sell part of my soul for playable tengu!

If it's the area that I think it is (the island whose easternmost edge is explorable in Sparkfly Fen - there's a blocked path leading to the depths of the island near the Tower of Modius), then it's probably going to be quaggan, krait, hylek, and maybe largos territory. Tengu don't move beyond their walls, and this island is southeast of the Dominion of Winds. Also, I'd expect a lot of Risen as well. :/

It's highly unlikely the tengu will become playable so soon. I do believe they will be a playable race, however, along with the largos. :3

View PostSeyta_Hamon, on 02 November 2012 - 02:10 AM, said:

OK, the third screen shot https://d2vn94glaxzk...er_Screen01.jpg.  Did anyone else notice the boat and building fragment...they look very Canthan to me.

More like Orrian. Those arches remind me of the pillars of the Cathedral of Eternal Radiance. Besides, Sparkfly Fen already holds numerous Orrian ruins and it is directly east of the island. So it's very possible they had settlements deeper in the island as well.

As to what I expect: a champion of the Deep Sea Dragon, hopefully its name revealed, and/or a Leviathan appearing at long last - the sea creature from the end of the Manifesto trailer.

Edited by Thalador, 02 November 2012 - 01:37 PM.






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