Jump to content

  • Curse Sites
Help
- - - - -

Post your least favourite non-boss mob


  • Please log in to reply
103 replies to this topic

#91 Blixcoe

Blixcoe

    Sylvari Specialist

  • Members
  • 924 posts

Posted 07 November 2012 - 01:23 PM

risen ones. They immobilize, cripple, and pull.
they are god damn scary creatures.

View PostDove, on 05 November 2012 - 12:16 AM, said:

Disappearing skelk.
oh god I hate those too. Some professions require timing with attacks and when they disappear 24/7 that gets quite frustrating.

View PostThe Comfy Chair, on 03 November 2012 - 12:19 PM, said:

Nightmare Knights are annoying as all hell with their uber 1337 combo of stompy death if you don't have a break stun ready.

Outside of dungeons, risen in any form. They have too much crowd control to be fun walking around Orr, considering Orr usually doesn't exactly have a lot of waypoints active either.

I am wondering some of them are even there. A few are occupied 24/7/12
(the waypoints in orr)

Edited by Blixcoe, 07 November 2012 - 01:24 PM.


#92 Jobuu

Jobuu

    Vanguard Scout

  • Members
  • 364 posts

Posted 07 November 2012 - 09:59 PM

View PostSparrow, on 03 November 2012 - 01:08 AM, said:

Explosive barrel bandits. The way they plop their bomb, light its fuse, and walk away with a whistle and a skip if you're downed is... just cartoonishly evil.

this ^ and the turret ones too. any mob that has a huge knockdown that lasts a few seconds giving his friends time to bomb you again.

#93 The Prestige

The Prestige

    Sylvari Specialist

  • Members
  • 771 posts
  • Location:Tyria
  • Profession:Mesmer
  • Server:Dragonbrand

Posted 08 November 2012 - 12:49 AM

Graveling Scavengers

#94 Kyonshee

Kyonshee

    Asuran Acolyte

  • Members
  • 91 posts

Posted 15 November 2012 - 10:05 AM

Regarding the Skelks and their stealth....you can just spam your base attack skill and have a high chance of still hitting them. They're invisible but not unhittable^^

Least favourite mob? Can't single one out....basically, I hate everything with knockdowns or pulls.

Scrolling back a few pages I realise the Skelk thing has been said already^^'

Edited by Kyonshee, 15 November 2012 - 10:14 AM.


#95 XgreatArtist

XgreatArtist

    Seraph Guardian

  • Members
  • 1496 posts
  • Location:In Your Bedroom
  • Server:Jade Quarry

Posted 15 November 2012 - 11:24 AM

necro minions. They get you killed more.

#96 Cl1p

Cl1p

    Sylvari Specialist

  • Members
  • 945 posts
  • Location:Belgium
  • Server:Far Shiverpeaks

Posted 15 November 2012 - 12:09 PM

The krait in the WvW borderlands lake. They are the equivalents of Risen Putrifiers except they do so while you fight other players.

#97 dondarrion

dondarrion

    Vanguard Scout

  • Members
  • 292 posts
  • Location:Norway
  • Profession:Guardian
  • Guild Tag:[EXT]
  • Server:Seafarer’s Rest

Posted 15 November 2012 - 05:36 PM

The damned Risen puller mobs, same with the Krait. On lower level chars I tend to find Skelks damn tedious and a nuisance, plus the gong-banging Dredge.

#98 Juhoo

Juhoo

    Pale Tree Seedling

  • New Members
  • 2 posts
  • Server:Aurora Glade

Posted 15 November 2012 - 08:00 PM

I can't remember what they were, but they crippled me for almost a minute. Gosh I hope I never run into those beasties again.

Edited by Juhoo, 15 November 2012 - 08:01 PM.


#99 Reisa

Reisa

    Asuran Acolyte

  • Members
  • 59 posts

Posted 15 November 2012 - 09:29 PM

It's hard to choose between krait and risen.

I mean, krait always seem to nick you, are everywhere, and like to fling you around, cripple, or pull you when you're trying to run past them.

Risen are...risen, and their stupid number of status effects means you're usually slowed for a while even after you murderize them.  Especially those freaking Risen Hyleks that can poison you for a minute.

#100 FiachSidhe

FiachSidhe

    Asuran Acolyte

  • Members
  • 124 posts
  • Location:Illinois, USA
  • Guild Tag:[ICE]
  • Server:Jade Quarry

Posted 15 November 2012 - 09:41 PM

Risen Putrifiers (The ones that wield the anchors, that pull you, or sink you).

Also anything with knock down or ridiculous stun timer spam. (which may actually be everything else in the game. That and high HP, seems to be Anet's only concept of challenge)

Edited by FiachSidhe, 16 November 2012 - 03:13 AM.


#101 Tyrantscreed

Tyrantscreed

    Vanguard Scout

  • Members
  • 450 posts
  • Guild Tag:[SG]
  • Server:Jade Quarry

Posted 15 November 2012 - 11:24 PM

View PostNephele, on 03 November 2012 - 01:02 AM, said:

RISEN PUTRIFIER

This. I want to destroy Orr and burrow them there. Death, good.

Edited by Tyrantscreed, 15 November 2012 - 11:24 PM.


#102 ZoeMayZing

ZoeMayZing

    Fahrar Cub

  • Members
  • 17 posts
  • Server:Isle of Janthir

Posted 17 November 2012 - 09:00 AM

I used to really hate the Knights in Twilight Arbor with a fiery passion, but now that I've gotten so used to the dungeon...yeah, easy mobs!

Krait are annoying to no end, especially underwater, and when you're trying to get away from them. Thing is, they're EVERYWHERE!

Laughed my butt off @ that 2nd comment.

#103 Generic Fantasy Name

Generic Fantasy Name

    Asuran Acolyte

  • Members
  • 144 posts
  • Guild Tag:[REVE]
  • Server:Tarnished Coast

Posted 17 November 2012 - 02:14 PM

Blinng. "Friendly" NPCs count, right?

#104 Hector

Hector

    Vanguard Scout

  • Members
  • 448 posts
  • Server:Sanctum of Rall

Posted 18 November 2012 - 01:27 AM

meeeeeeeeeeh

Edited by Hector, 18 November 2012 - 01:32 AM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users