MFGrady, on 03 November 2012 - 05:23 PM, said:
While I don't particular care for guilds (Guilds of any game generally consist of 10% fun/active members and 90% leechers) and by extension Guild Halls, I don't really understand what people mean when they keep asking for "Social tools".
Last I recall, in order to be social you require 3 things:
The ability to communicate (Chat Box)
A place to gather (The game itself, Major Cities)
A reason/topic to communicate (PS, Dungeons, Lore, IRLz)
Now, I understand that people would probably want more content which is less combat oriented (such as mini-games), but you know what would help?
ACTUAL IDEAS
OP, please provide at the very least a barebones example of a "social tool" that is anything other than a LFG tool or dungeon finder.
I personally dislike both because I prefer to do my dumbass check BEFORE entering the dungeon. If people weren't so brainless a LFG tool wouldn't be needed. If I had 1 Gold for every time I saw 5 people shouting in LA all for the same dungeon, I'd have 5 Dusks. People just need to stop being lazy and form their own groups.
It would be good to read all the replies in a thread before making certain assumptions and not simply the opening post, just so you know.
As has already been stated in this thread, there is really no way of telling whether or not several of your members have been active within the last week or month. Thus furthering the problem of 10% "fun and active members" and 90% "leechers". In Guild Wars, it was possible to tell who had been on a day ago as compared to hadn't logged in for over several weeks, yet in Guild Wars 2 we don't even have this? Yet, we do have the ability to see peoples' crafting skills, why?
Yes, we could gather in major cities, but if I'm holding a guild specific event, why should I need to resort to a crowded major city in order to do such a thing? Why can't we have a place to call our own, a private place to just goof around in.
You can't even seem to organize the player list in your guild? Say I want to view all my officers, etc. I can't without scanning through the whole list.
I also think that members that aren't representing the guild should simply "appear offline", because what's the point of showing them on the guild roster if they can't communicate with the rest of the guild, they aren't going to represent you in events, etc. Flawed system in my opinion to simply have them showing "online" but "not representing" almost like out of mockery.
Also, a working LFG function doesn't rid you of the "dumb ass check". I'm personally not for an automated 'dungeon finder' in which it groups you with a team and, bam you're in the dungeon. What I'm for is a tool like the eventually implemented in Guild Wars in which you can open up an UI box and see exactly who is looking for a party for 'such and such' in a specific area, their profession, their level and how many other members are in their team. You can then ask to join that party, or ask them to join yours. You can then do your "dumb ass check" and decide whether to proceed with whatever you were wanting to do. The LFG function we have right now is actually so bare bones it serves no function, in fact most people don't even realize it's there because it's tucked away in the contacts panel.
Perm Shadow Form, on 04 November 2012 - 01:45 AM, said:
But there's no real reason to interact with anyone....
If this is the defense you're going to choose, I guess there's no real reason to act with anyone in real life either? Right? I interact with my guild to develop a friendship, to have fun. We joke around and just get plain stupid at times. I develop a friendship with people and form groups to do dungeons with. I alert my guild when certain massive events are up (such as Jormag, etc) so we can do them as a group and share our findings. I loan my guild members gold, knowing that in the future they would do the same from me.
Then again, maybe I just play MMORPGs because I like the "massively multi-player" aspect of it.
Edited by Al Shamari, 04 November 2012 - 01:55 AM.