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Lvl 80 PvE Dungeon Armor

armor karma lvl 80 power toughness percision vitality cirt damg warrior dungeon

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#1 All I Do Is Crit

All I Do Is Crit

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Posted 04 November 2012 - 09:45 AM

Sup guys,

Okay few basic facts I have made a warrior speced as glass cannon with exotic armor (power/percision/crit damg).  I have been level 80 for a while and have been doing WvW alot so I totally created a glass cannon warrior to deal as much damage as I possibly can.  But, now I want to start doing dungeons....so you can see the problem there.

I need armor that will help me survive in dungeons with the current set there are just times I drop like a fly.  I was thinking of getting the lvl 80 exotic karma armor in Orr, but have no idea which would be the best set for PvE.  I was thinking a power/toughness/vitality gear beasue my stats and trinkets are all spec for damage and crit.  Can someone give me an opinion on what I lvl 80 karma armor i should get for my case?

Thanks so much!!!!!

Edited by All I Do Is Crit, 04 November 2012 - 09:47 AM.


#2 Sheepski

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Posted 04 November 2012 - 09:56 AM

Hi,

I was in the same type of situation as yourself, specced for damage for normal play and needing something tougher for dungeons. I went with the precision/toughness/condition set from Orr.

The extra precision still allows for a good crit rate/damage, the toughness is obviously important and then the extra condition damage comes in handy against boss fights, when a lot of the time may be spent dodging/watching mechanics/reviving etc, hence lowering the effect of crit rate as you're not hitting as often.

I do use a rifle which stacks bleeds reasonably well and get a lot of extra damage from each tick. On occasions I use a longbow, which has even more benefit from condition damage. As a second weapon I use mace/shield for defense/interrupting etc and comes in very useful.

If you're wanting to go melee full time then I'd suggest a Knight's armour set (power/precision/toughness). This will allow you to still get a good damage output whilst also providing a good base of defense to help you survive. Again I'd recommend mace/shield as at least your 2nd set.

Question, feedback or issue? Pm me!


#3 Gorgexpress

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Posted 04 November 2012 - 11:23 AM

None of the favor bought gear is worth it for PvE imo. I have tried PVT gear myself and it was very underwhelming. The high favor costs don't help.

Your best bet is to stick to berserker's or knights. Unfortunately, knights is not so easy to get via dungeon tokens(only SE and Arah).

Could try sticking 15 points into defense for adrenal health and see how much that helps your survivability. And improve your dodging skills of course.

#4 matsif

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Posted 04 November 2012 - 01:36 PM

depends on what weapon you are using, and if you are traited for things that go on critical hits.

I personally use power/toughness/vitality or healing/power/toughness on my gear, but I run banner regen or shout heals most of the time, and don't give a damn about critting with my hammer as I haven't specifically traited anything to go on crits (my sigil reflects this as well).  My crit chance is like 4% or something really low like that, but it doesn't bother me as I still hit for 800-1000 damage at level 80 on every autoattack and CC literally everything around me cause the hammer is AOE.

#5 sushicide

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Posted 05 November 2012 - 11:47 PM

Currently wearing SE(Knight's) chest & helm and 2 emerald rings, everything else is either Zerker's or Valk's, I survive just fine in melee w/ under 1700 toughness unless there's a bad chain of disables or something.

#6 Strife025

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Posted 08 November 2012 - 10:51 PM

My warrior uses berserker amulet, earrings, shoulders, gloves, boots, and back.

Knights for helm, breastplate, legs, and both rings (but gems in the rings are replaced with exquisite ruby).

It basically follows the analysis that you lose a different amount of base stats per crit % damage per armor piece. For instance, on exquisite rubies, you are only losing 5 base stat points in return for 1% crit damage, on back pieces its 14 stat points for 1% crit damage. The back piece is basically the threshold I use, everything that I'm currently wearing as knights loses more then 14 stat points per 1% crit damage.

The number one thing to do for dungeons is to eat omnomberry pies/ghosts. You get a 66% chance on crit to heal for 300+ health and there is no cooldown. My axe/mace build has 82% crit with 3 levels of adrenaline and 94% crit once I have 25 stacks of precision. This means you heal almost 66% of all your attacks for 300 health, and axe/mace has better sustained damage then GS and auto attacks much faster.

I have run most dungeons with this build with very little trouble at all. It is what both warriors in my dedicated dungeon group use for their dungeon build. I have an 80 guardian as well so I'm not always running my warrior.

Edited by Strife025, 08 November 2012 - 10:51 PM.


#7 NachyoChez

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Posted 08 November 2012 - 11:00 PM

If you're overflowing with karma, and don't want to spend gold:
Soldier's.

If you're willing to drop a dime, 'Knight's'.  Enough toughness to handle 90% of the fights, and you're not giving up all of your damage either! (slightly less power, no +crit damage).  I like Soldier's runes as well, to help sheer conditions which helps with the lack of Vit!




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