NA servers vs EU servers
#1
Posted 07 November 2012 - 02:29 PM
There's a feeling of excitement i get when i see large numbers of people with the same guild tag out that ive never versed.
Imagine SBI vs JQ vs VS
Or
Des vs BG vs AS
Obama make it happen
#2
Posted 07 November 2012 - 02:32 PM
#4
Posted 07 November 2012 - 02:38 PM
So it really is a good question if that kind of server structure really make sense.
#5
Posted 07 November 2012 - 02:55 PM
just my 2cents about it.
Edited by Dalure, 07 November 2012 - 03:20 PM.
#6
Posted 08 November 2012 - 02:49 AM
Don't get me wrong there will the logical issues that would need to be over come and what not but would make for some fun and interesting fights
#8
Posted 08 November 2012 - 03:22 AM
#9
Posted 08 November 2012 - 05:53 AM
Beastgate, on 08 November 2012 - 02:54 AM, said:
NO If they are big enough they will have coverage and they will tear you apart. Europe is a whole is a lot stronger pound for pound when it comes to wvw. DEYS alliance on BG is not even that hardcore compared to most guilds there and not nearly as big.
EU have a lot more wvw guilds then the US!. So they tend to be stronger.
#10
Posted 08 November 2012 - 06:18 AM
Quote
So the quote above says that europe is more of a challenge, so why do you not play at your night time then and face us in force, or do i have to link the embarrasing result from the daytime for desolation compared to Vizunah when we are awake?
#11
Posted 08 November 2012 - 06:22 AM
#12
Posted 08 November 2012 - 06:29 AM
Stovokor X, on 08 November 2012 - 06:18 AM, said:
Edited by Beastgate, 08 November 2012 - 06:30 AM.
#13
Posted 08 November 2012 - 09:19 AM
#14
Posted 08 November 2012 - 10:36 AM
That's why desolation and blacktide start dominating again over servers like vizunah or elona (or far shiverpeaks). The french and german servers have lots of really great wuvwuv guilds but it's almost impossible for them to get guilds onto their servers when you see a DE or FR tag next to the servername
#15
Posted 08 November 2012 - 01:17 PM
#16
Posted 08 November 2012 - 03:44 PM
#17
Posted 08 November 2012 - 04:12 PM
#18
Posted 08 November 2012 - 04:15 PM
#20
Posted 08 November 2012 - 05:21 PM
Waage83, on 08 November 2012 - 05:53 AM, said:
EU have a lot more wvw guilds then the US!. So they tend to be stronger.
Some might read this is flamebait but is actually true, those of us into PvP know at least several other guilds.
They only mistake Arenanet made was listing the servers per region, while wanting a constant battlefield. If no server regions had been setup communities had taken it on themself to make unofficial servers and things would've been far more balanced out now.
#21
Posted 08 November 2012 - 05:28 PM
Jackiepro, on 08 November 2012 - 04:12 PM, said:
Simply, Anet failed when doing server split.
If you spli EU/US, you must put IP block. At least for the home server - anything outside WvW would be untouched with guesting.
If you do not want to put Ip blocks, don't split and make international servers.
Splitting US/EU w/o any kind of blocks simply screwed WvW - especially on EU.
#23
Posted 08 November 2012 - 05:47 PM
Beastgate, on 08 November 2012 - 05:33 PM, said:
You would be better off with Arborstone.. pound for pound they are the better of the two french servers in my opinion.
It means that if you’re thinking tend to be nearer to the Losers approach, it is possible for you to shift yourself back to the Winners way.
All you need is to be 100% honest with yourself, admit that some part of your life needs to be changed and work on it.
#24
Posted 08 November 2012 - 05:49 PM
Stormbluff Isle + Baruch Bay
Jade Quarry + Miller's Sound
Blackgate + Far Shiverpeaks
Sea of Sorrows + Riverside
Sanctum of Rall + Blacktide
Vizunah Square + Yak's Bend (*HoD being excluded as they have died as a server and from next week will fall into T4/5)
Desolation + Crystal Desert
Arborstone + Tarnished Square
Elona Reach + Isle of Janthir
Hopefully the different prime times means that the servers could cope with the combined populations and I think every one of those server combinations could do a good job against any two others. The real issue is the language one as I don't think ANet would ever choose to combine two different languages together.
#25
Posted 08 November 2012 - 06:35 PM
Quote
#26
Posted 08 November 2012 - 06:58 PM
Jackiepro, on 08 November 2012 - 04:12 PM, said:
As has been stated before, there are PVE people too. Merging servers would take a lot of servers way over the population the hardware could handle. Not to mention servers have to be merged in factors of 3. So 3 into one or 1 into 1 three times.
Soulstitchmmo, on 08 November 2012 - 04:15 PM, said:
This I agree with. Separating servers into regions was probably a mistake.
#27
Posted 08 November 2012 - 10:11 PM
Waage83, on 08 November 2012 - 05:53 AM, said:
EU have a lot more wvw guilds then the US!. So they tend to be stronger.
idk about this because back in GW1... the way i see it was koreans vs the rest of gw population LoL; not to mention most of our Oceanic players in SbI pull an all nighter like nobody's business but will definitely want this to happen just to verify all the speculations hehehhe
#28
Posted 09 November 2012 - 12:36 PM
Danthin, on 08 November 2012 - 05:47 PM, said:
I must agree with this, i had more resistance from Arborstone then VS but i understand why both were in the topspots
Desolation is just a killerbeast hehe;)
#29
Posted 09 November 2012 - 04:48 PM
#30
Posted 09 November 2012 - 07:52 PM
Aetou, on 08 November 2012 - 05:49 PM, said:
Stormbluff Isle + Baruch Bay
if we at least get half of the EU presence in Baruch Bay, i can honestly say that team SbI will be very difficult to beat imo
Stormbluff Isle is more than willing to accept any EU guilds planning to transfer to NA server and contribute to our WvW coverage... your help and enthusiasm will be greatly appreciated
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users









