Jump to content

  • Curse Sites
Help
- - - - -

The Jumpdodge: My findings


  • Please log in to reply
46 replies to this topic

#1 Mr.Kotte

Mr.Kotte

    Vanguard Scout

  • Members
  • 179 posts
  • Location:Magnus.3907
  • Guild Tag:[Soap]
  • Server:Desolation

Posted 07 November 2012 - 10:29 PM

Hi!

TLDR: Yes, it gets your farther.


What is a jumpdodge?
You jump and dodge simultaneously.

Advantages:
A farther jump while in/out of combat. This jump will not be higher than an ordinary jump.

My testing has been for jumping forward only since a backwards jumpdodge obviously takes you alot farther back then an ordinary jump backwards.

How much further then?
Well, heres a picture both illustrating my fantastic paint skills but also two jumps from a birds eye perspective.Posted Image

As shown, there's a clear difference in distance traveled with the two jumps.
The skill used to make the white circle (our reference) was "Throw Mine".

190px = 60 "ingame-distance" (what unit? Lets call it "igd")

This means that
1px = 0.315789... =~0.316 igd

Now we can calculate the additional distance traveled in igd:
82 * 0.316 =~ 25 igd

The distance traveled for the jumps were:
Regular jump: 472px ( =~149.152 igd)
Jumpdodge: 554px (=~175.064 igd)

Meaning that we jump:

25/149.152 =~ 0.168 = 16.8% further
or
175.064/149.152 =~ 1.173 = 117.3% of an ordinary jump.


Questions: (will update this as the thread progresses)

Does the jumpdodge work with "double-tap-to-evade"?

View PostJump_N_Move, on 08 November 2012 - 04:33 PM, said:

I've done jump dodge with double tap on, but only forward. The timing is a pIta.

View PostZero_Soulreaver, on 09 November 2012 - 04:00 PM, said:

Yes, it works in all directions, I have done this many times before.  The timing is to push the jump right in between your first and second tap, it's very quick.
Example of hand motion from user Zero_Soulreaver:

Users Jump_N_Move and Zero_Soulreaver, big thanks for confirming this!


DISCLAIMER: (Yep..)
I jumped off a ledge to make the distance more visible hence providing me with a better resolution. This is purely to make my work easier both to demonstrate and to calculate.
Obviosly, jumping from the exact same pixel is close to impossible, so do a very academical +/-10% on all findings to increase accuracy.
All numbers are roughs, since I didnt bother putting hours of work into this. This is the result of roughly 30 minutes of work exluding the time to write this post.
Also, I've been up for way too many hours now so my apologies for any bad grammar/spelling mistakes etc. Thank you.

Any additional input/testing is appreciated really.

Thanks for reading.

~Magnus




EDIT1: Made some things more clear, added new part "questions", some reformatting.
EDIT2: I'm bad at spelling, fixed some more.
EDIT3: Added answers from users "Jump_N_Dodge" and "Zero_Soulreaver" filed under "questions".
EDIT4: I'm truly bad at spelling. More fixing.
EDIT5: Added videolink from user "Zero_Soulreaver".

Edited by Mr.Kotte, 11 November 2012 - 03:31 PM.


#2 Di-Dorval

Di-Dorval

    Golem Rider

  • Members
  • 2187 posts

Posted 07 November 2012 - 10:32 PM

Ah cool. That could be nice for jumping puzzles.

#3 Schnolltz

Schnolltz

    Asuran Acolyte

  • Members
  • 107 posts
  • Server:Abaddon’s Mouth

Posted 07 November 2012 - 10:35 PM

i tried it in lions arch. when you run down from the piazza to the mystic forge you have to use a brigde. but with jump-dodge you can jump over the gap to the forge :P

#4 Arewn

Arewn

    Seraph Guardian

  • Members
  • 1068 posts
  • Location:Ontario, Canada
  • Server:Blackgate

Posted 07 November 2012 - 10:46 PM

Near the bank in lions arch, there's a spot above the water that has a staircase coming out of the water, jumping normally you fall short and land in the water, but with the jump dodge you can make it to the staircase.

#5 Dove

Dove

    Elite Guru

  • Curse Premium
  • Curse Premium
  • 1180 posts

Posted 07 November 2012 - 10:49 PM

Funtastic, GW2 advanced techs.

Will be trying this immediately.

#6 ArcViper

ArcViper

    Sylvari Specialist

  • Members
  • 576 posts
  • Location:Florida
  • Server:Northern Shiverpeaks

Posted 07 November 2012 - 11:25 PM

I jump dodge all the time in LA just because it looks funny, but I had no idea it takes you further.

#7 Branwulf

Branwulf

    Asuran Acolyte

  • Members
  • 99 posts
  • Location:UK
  • Profession:Guardian
  • Server:Gandara

Posted 07 November 2012 - 11:43 PM

I've been using jump dodging for a while, I thought it was common knowledge :P

Really helpful in jumping puzzles.

#8 UNTYPABLExNAME

UNTYPABLExNAME

    Asuran Acolyte

  • Members
  • 111 posts
  • Location:the yay zone
  • Server:Blackgate

Posted 07 November 2012 - 11:49 PM

View PostMr.Kotte, on 07 November 2012 - 10:29 PM, said:

so do a very academical +/-10%

Academical?  Citation?

#9 Omega X

Omega X

    Vanguard Scout

  • Members
  • 293 posts
  • Profession:Warrior
  • Guild Tag:[OOM]
  • Server:Stormbluff Isle

Posted 08 November 2012 - 12:22 AM

View PostUNTYPABLExNAME, on 07 November 2012 - 11:49 PM, said:

Academical?  Citation?
http://en.wiktionary...wiki/academical
http://dictionary.re...owse/academical
http://www.merriam-w...nary/academical

Variants of ACADEMIC

academic also ac·a·dem·i·cal

#10 ToySoldier

ToySoldier

    Vanguard Scout

  • Members
  • 159 posts

Posted 08 November 2012 - 12:26 AM

This is why I love mmorpg.  Out of a million players there are always smart guys.  And ladies.  On forums like this they teach me!  Makes me a happy grasshoppe!

#11 Dasryn

Dasryn

    Seraph Guardian

  • Members
  • 1570 posts
  • Location:USA (GMT -5)
  • Profession:Thief
  • Guild Tag:[Myth]
  • Server:Tarnished Coast

Posted 08 November 2012 - 11:43 AM

how do you perform a jump-dodge?

#12 Electro Mouse

Electro Mouse

    Vanguard Scout

  • Members
  • 155 posts
  • Server:Far Shiverpeaks

Posted 08 November 2012 - 11:44 AM

View PostRickter, on 08 November 2012 - 11:43 AM, said:

how do you perform a jump-dodge?

Press jump + dodge buttons at the same time.

#13 Dasryn

Dasryn

    Seraph Guardian

  • Members
  • 1570 posts
  • Location:USA (GMT -5)
  • Profession:Thief
  • Guild Tag:[Myth]
  • Server:Tarnished Coast

Posted 08 November 2012 - 11:46 AM

View PostElectro Mouse, on 08 November 2012 - 11:44 AM, said:

Press jump + dodge buttons at the same time.

so im assuming this is not possible with the, "double tap key to dodge" function right?  im just not following this, you double tap "D" for instance, and spacebar at the same exact time? you'll jump before the dodge command kicks every time.

#14 Soylent

Soylent

    Vanguard Scout

  • Members
  • 358 posts

Posted 08 November 2012 - 12:06 PM

View PostRickter, on 08 November 2012 - 11:46 AM, said:

so im assuming this is not possible with the, "double tap key to dodge" function right?  im just not following this, you double tap "D" for instance, and spacebar at the same exact time? you'll jump before the dodge command kicks every time.
You shouldn't be using the double tap dodge in the first place. It's terrible.

#15 Wordsworth

Wordsworth

    Vanguard Scout

  • Members
  • 351 posts

Posted 08 November 2012 - 12:09 PM

I can never pull this off. The only times I've ever done it are by accidental button mashing when I think I'm in some other game where jump is dodge.

Edited by Wordsworth, 08 November 2012 - 12:10 PM.


#16 Mr.Kotte

Mr.Kotte

    Vanguard Scout

  • Members
  • 179 posts
  • Location:Magnus.3907
  • Guild Tag:[Soap]
  • Server:Desolation

Posted 08 November 2012 - 01:13 PM

View PostUNTYPABLExNAME, on 07 November 2012 - 11:49 PM, said:

Academical?  Citation?
If there's one thing I've learned from doing real-life calculations from observations is to always take it with a pinch of salt. This I learned when studying, aka doing academic work :)

View PostRickter, on 08 November 2012 - 11:43 AM, said:

how do you perform a jump-dodge?
I personally use Space + V. (also described as the very first point in the original thread ;) )

View PostWordsworth, on 08 November 2012 - 12:09 PM, said:

I can never pull this off. The only times I've ever done it are by accidental button mashing when I think I'm in some other game where jump is dodge.
Me being right handed, I use my left hand for WASD-control. With my left thumb I can "punch" both Space + V at the same time making it (for me) no more effort then an ordinary jump.

Does the jumpdodge work with "double-tap-to-evade"?
I have no idea! I disabled it after falling multiple times while doing puzzles. For me, Space + V is alot faster and keeps my character more fluent in battle.

(adding the last part to the original post)

Edited by Mr.Kotte, 08 November 2012 - 01:20 PM.


#17 HurricaneMP

HurricaneMP

    Asuran Acolyte

  • Members
  • 96 posts
  • Location:United Kingdom
  • Guild Tag:[NOX]
  • Server:Gunnar’s Hold

Posted 08 November 2012 - 01:32 PM

Nice find Mr.Kotte, wondering though.. How much distance if any does the skill 'Retreat' have on a stationary jump/Jumpdodge?

#18 Jump_N_Move

Jump_N_Move

    Vanguard Scout

  • Members
  • 169 posts

Posted 08 November 2012 - 04:33 PM

I've done jump dodge with double tap on, but only forward. The timing is a pIta.

Haven't really found it that usefull in puzzles yet though. Never found a jump I couldn't make without a speedboost, so why jumpdodge. However, I could see its use in speed running puzzles.

#19 Paken Kai

Paken Kai

    Asuran Acolyte

  • Members
  • 86 posts
  • Location:Canada
  • Guild Tag:[RT]
  • Server:Henge of Denravi

Posted 08 November 2012 - 04:45 PM

View PostSchnolltz, on 07 November 2012 - 10:35 PM, said:

i tried it in lions arch. when you run down from the piazza to the mystic forge you have to use a brigde. but with jump-dodge you can jump over the gap to the forge :P

Just for reference, you don't need to jumpdodge across that gap, it's fairly easy to make with a regular jump (just takes a bit of getting used to). Just jump from the slightly lower level that's "hidden" behind the circular area.

#20 Schnolltz

Schnolltz

    Asuran Acolyte

  • Members
  • 107 posts
  • Server:Abaddon’s Mouth

Posted 08 November 2012 - 05:45 PM

View PostPaken Kai, on 08 November 2012 - 04:45 PM, said:

Just for reference, you don't need to jumpdodge across that gap, it's fairly easy to make with a regular jump (just takes a bit of getting used to). Just jump from the slightly lower level that's "hidden" behind the circular area.

yes i know but with the jumpdodge you get there from the higher level :P but thanks for correcting me

#21 Kratimas

Kratimas

    Vanguard Scout

  • Members
  • 404 posts

Posted 08 November 2012 - 05:54 PM

View PostRickter, on 08 November 2012 - 11:46 AM, said:

so im assuming this is not possible with the, "double tap key to dodge" function right?  im just not following this, you double tap "D" for instance, and spacebar at the same exact time? you'll jump before the dodge command kicks every time.

You can have double tap enabled to dodge, but the "V" key is the default single key stroke for dodge.

You can also go in and change the V key to something else you like better if you wish in the options menu, under key bindings.

Edited by Kratimas, 08 November 2012 - 05:55 PM.


#22 Mr.Kotte

Mr.Kotte

    Vanguard Scout

  • Members
  • 179 posts
  • Location:Magnus.3907
  • Guild Tag:[Soap]
  • Server:Desolation

Posted 09 November 2012 - 03:36 PM

View PostHurricaneMP, on 08 November 2012 - 01:32 PM, said:

Nice find Mr.Kotte, wondering though.. How much distance if any does the skill 'Retreat' have on a stationary jump/Jumpdodge?
I will check! Or maybe you did already? :)
EDIT: So I checked. It appears a retreat-skill (I used Rocket Boots) does NOT get you high up enough for a full jump, I couldnt even make the smaller jumps because after I hit the skill to trigger retreat; I just get shot down towards the ground! The way I tested the usage of Retreat was:
- Retreat over big gap: No success
- Jump + retreat while in mid air over big gap: No success
- Retreat over small gap: No success
- Jump + retreat while in mid air over small gap: Success!
But then again, I could've made that last jump without a speedboost just using an ordinary jump :)

View PostJump_N_Move, on 08 November 2012 - 04:33 PM, said:

I've done jump dodge with double tap on, but only forward. The timing is a pIta.

Haven't really found it that usefull in puzzles yet though. Never found a jump I couldn't make without a speedboost, so why jumpdodge. However, I could see its use in speed running puzzles.
Ah yes, the "I-have-a-speedboost-so-I-don't-need-to-use-the-jumpdodge" argument! Well, technically, you never ever need to use a jumpdodge; However, using a jumpdodge correctly gives you alot (well.. 25igd more) distance jumped. If a jump is... tight... we can use a jumpdodge to add leeway! Call it redundant, but I'd rather get slightly too far onto the platform than just barely make it! Also, I guess if you're in combat, no matter if you have swiftness or not, you will not make the jump without a jumpdodge assuming of course that it's a... tight... jump. ;)
Thanks for confirming that a jumpdodge can be done with a double tap, I will quote your answer to the question in the main thread!

Edited by Mr.Kotte, 09 November 2012 - 04:05 PM.


#23 Xunlai Agent

Xunlai Agent

    Sylvari Specialist

  • Banned
  • 540 posts
  • Server:Desolation

Posted 09 November 2012 - 03:56 PM

This is excellent, thank you for sharing!

#24 Zero_Soulreaver

Zero_Soulreaver

    Vanguard Scout

  • Members
  • 393 posts
  • Location:USA
  • Server:Jade Quarry

Posted 09 November 2012 - 04:00 PM

Quote

Does the jumpdodge work with "double-tap-to-evade"?


Yes, it works in all directions, I have done this many times before.  The timing is to push the jump right in between your first and second tap, it's very quick.

Edited by Zero_Soulreaver, 09 November 2012 - 04:01 PM.


#25 Asha2012

Asha2012

    Asuran Acolyte

  • Members
  • 139 posts
  • Location:East Coast, USA
  • Profession:Mesmer
  • Guild Tag:[SL]
  • Server:Darkhaven

Posted 09 November 2012 - 04:13 PM

I'm using a double tap dodge so hitting a jump-dodge is pure luck :D I know I've done it because the animation is different.

I created a female Norn character.  He movements seem so slow and lumbersome compared to my human characters.  I set her frame at the tallest so perhaps her strides are simply longer but she seems to straffe, jump and dodge so much more slowly.  Is anyone else noticing this?

#26 Zero_Soulreaver

Zero_Soulreaver

    Vanguard Scout

  • Members
  • 393 posts
  • Location:USA
  • Server:Jade Quarry

Posted 09 November 2012 - 04:16 PM

Here's a quick vid I just did.  The timing isn't so hard once you get used to it.





Here's what my hands look like when I do it-Hope this helps


Edited by Zero_Soulreaver, 09 November 2012 - 04:23 PM.


#27 Sans

Sans

    Sylvari Specialist

  • Members
  • 914 posts
  • Profession:Mesmer
  • Server:Blackgate

Posted 09 November 2012 - 04:48 PM

the faster you move the farther you jump.
Dodging gives you a very slight/short speed increase.
Add that to the jump, and you jump farther.
I always thought it was fairly obvious(for those that knew of jump/dodging of course)

#28 ilr

ilr

    Golem Rider

  • Members
  • 2726 posts

Posted 09 November 2012 - 06:43 PM

Tele-Gun  >  This entire thread.

#29 Veritus7

Veritus7

    Fahrar Cub

  • Members
  • 39 posts

Posted 09 November 2012 - 06:46 PM

I jump dodge because it looks like I do a flip in the air, and no other reason. >.>

#30 Shayne Hawke

Shayne Hawke

    Seraph Guardian

  • Members
  • 1267 posts
  • Guild Tag:[LiES]
  • Server:Blackgate

Posted 09 November 2012 - 06:58 PM

I'll have to practice the timing on this more.  I was tipped off to this technique once inside a jumping puzzle and performed it flawlessly the first time I tried it, but have since been unable to do it.  There aren't very many places where I see this being incredibly useful, but the places where it is useful can make it really worth learning.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users