#31
Posted 10 November 2012 - 02:23 PM
1. Look at scores for all servers
2. Find one that is facerolling the others
3. Switch to that server once they're able
4. Proceed to have fun whilst swarming around with all the other lemmings
#32
Posted 10 November 2012 - 05:01 PM
/salute
#33
Posted 11 November 2012 - 07:47 PM
profitsports, on 10 November 2012 - 01:12 PM, said:
i left atac and sos for war mach on sbi bc u guys had no competition against pvdoor and the aussies would cap everything at night. i dont see how you enjoy that but ok sure
Sorry bud, I'm not really sure what your saying here. Some elaboration is needed
Edited by coronbale, 11 November 2012 - 09:01 PM.
#34
Posted 11 November 2012 - 08:45 PM
#35
Posted 11 November 2012 - 09:03 PM
ilr, on 11 November 2012 - 08:45 PM, said:
They aren't in any real priority order. Most successful teams I've spoken to would prioritize one over the other, but they all apply. Thanks for the input!
#36
Posted 12 November 2012 - 06:12 AM
Change your profession
Its never going to be fun if you join WvW and find that your class is ass, or if you just dont like its gameplay in larger groups. Its is a huge difference going from pwning mindless mobs in PvE or minor skirmishing in PvP compared to ending up in an all-out 50v50+ warzone when two zergs clash. In addition to this, PvE and WvW builds arent always compatible. Changing your build is another way to find enjoyment.
#37
Posted 12 November 2012 - 10:15 AM
dawdler, on 12 November 2012 - 06:12 AM, said:
Change your profession
Its never going to be fun if you join WvW and find that your class is ass, or if you just dont like its gameplay in larger groups. Its is a huge difference going from pwning mindless mobs in PvE or minor skirmishing in PvP compared to ending up in an all-out 50v50+ warzone when two zergs clash. In addition to this, PvE and WvW builds arent always compatible. Changing your build is another way to find enjoyment.
Changing it up is important, and a great way to prevent the burn. We also do other things as a guild, like take wed and thurs to train new members, and work on new strats or organization ideas.
We also do a 2G buy in no limit Texas Holdem game most nights, nice to come down from WvW ya know! Combine that with our kegball tournaments, we hit WvW fresh every week!!!
#38
Posted 17 November 2012 - 05:29 AM
coronbale, on 11 November 2012 - 07:47 PM, said:
I heard you guys required all of your wvw guilds to participate in dungeons prior to reset time and only four hours after. And here you are telling everyone that you don't play for points. At least I have the balls to tell you who really plays for points...
You should read what I write, you might learn something.
Lotta words up there you can't back up, Coronbale.
#39
Posted 17 November 2012 - 07:30 AM
#40
Posted 19 November 2012 - 09:49 AM
#41
Posted 20 November 2012 - 07:43 AM
Its guide to ENJOYING WvW, not winning. at MOST you influence maybe 10% of what happens in your WvW match (think about it, that would be playing on a map for about 8 hours every day, keeping in mind there are 4 maps). If your thinking your doing any more, your absolutely full of it. Why get down about something you have almost no control over?
profitsports, on 17 November 2012 - 05:29 AM, said:
You should read what I write, you might learn something.
Lotta words up there you can't back up, Coronbale.
I still have no idea what your accusing me of, or calling me out on, or patting me on the back for... Not being a troll, if someone else knows clue me in here.
Edited by coronbale, 20 November 2012 - 07:46 AM.
#42
Posted 20 November 2012 - 02:26 PM
WvW is broad enough that you can find something to enjoy, whether it is being in a strike team, camp flipping, or in the main fighting force.
#43
Posted 20 November 2012 - 02:36 PM
#44
Posted 20 November 2012 - 02:55 PM
#6: Pay attention to the Chat
Some servers have a teamspeak/vent server that they run on but most don't expect everyone to be on that. They do expect you to pay attention to the chat messages going out. When your map has teams going they issue commands and strategy through the Chat. When your team needs to do a strategic pull out it will be issued through the chat. If there is a vital target to take out, like siege weapons on a tower, they'll point it out in the chat.
The chat is worthless if you are paying more attention to killing players than to it. In some cases this could even mean the difference between a successful siege and a devastating loss. When your commander calls for a rally at waypoint X, get there and fast. If they tell you to stop wailing on the gate and go resupply at the nearby camp, do it. The more advanced maneuvers your army might do require speed and decisiveness and become impossible when the troops don't see the orders going out.
An addition to #5:
Make sure you capitalize on the lessons learned from your defeat so that you don't repeat the defeat. Did you remember to destroy the oil pot? Did you get out before the enemy reinforcements swampped you like last time? It's not just enough to learn from your mistakes but to learn how to not repeat them. If you can do that you'll be much more powerful in battle.
#45
Posted 21 November 2012 - 06:10 PM
lioka qiao, on 20 November 2012 - 02:55 PM, said:
#6: Pay attention to the Chat
Some servers have a teamspeak/vent server that they run on but most don't expect everyone to be on that. They do expect you to pay attention to the chat messages going out. When your map has teams going they issue commands and strategy through the Chat. When your team needs to do a strategic pull out it will be issued through the chat. If there is a vital target to take out, like siege weapons on a tower, they'll point it out in the chat.
The chat is worthless if you are paying more attention to killing players than to it. In some cases this could even mean the difference between a successful siege and a devastating loss. When your commander calls for a rally at waypoint X, get there and fast. If they tell you to stop wailing on the gate and go resupply at the nearby camp, do it. The more advanced maneuvers your army might do require speed and decisiveness and become impossible when the troops don't see the orders going out.
That's why I put timestamps on for /t and /m chat. It helps to know when things are happening or have happened.
#46
Posted 21 November 2012 - 07:07 PM
Zheo, on 20 November 2012 - 02:26 PM, said:
WvW is broad enough that you can find something to enjoy, whether it is being in a strike team, camp flipping, or in the main fighting force.
beadnbutter32, on 20 November 2012 - 02:36 PM, said:
If you have voice chat however, and are choosing not to use it, thats more on you. Given the choice, im sure he would rather participate on a voip level, but while he has to work extra hard to make up for it, not getting into voice chat because your lazy or don't care enough is NOT the same thing.
lioka qiao, on 20 November 2012 - 02:55 PM, said:
#6: Pay attention to the Chat
Some servers have a teamspeak/vent server that they run on but most don't expect everyone to be on that. They do expect you to pay attention to the chat messages going out. When your map has teams going they issue commands and strategy through the Chat. When your team needs to do a strategic pull out it will be issued through the chat. If there is a vital target to take out, like siege weapons on a tower, they'll point it out in the chat.
The chat is worthless if you are paying more attention to killing players than to it. In some cases this could even mean the difference between a successful siege and a devastating loss. When your commander calls for a rally at waypoint X, get there and fast. If they tell you to stop wailing on the gate and go resupply at the nearby camp, do it. The more advanced maneuvers your army might do require speed and decisiveness and become impossible when the troops don't see the orders going out.
An addition to #5:
Make sure you capitalize on the lessons learned from your defeat so that you don't repeat the defeat. Did you remember to destroy the oil pot? Did you get out before the enemy reinforcements swampped you like last time? It's not just enough to learn from your mistakes but to learn how to not repeat them. If you can do that you'll be much more powerful in battle.
Personally I tend to neglect chat, preferring to telegraph my moves occasionally with a /say message. This works well for some, allowing them to read the play on what the TSym mass is doing and follow suit. This also puts me on the outs with other players who prefer /team messages for all my moves. In their eyes, someone who does that is better than me.
Its all personal preference find yours, and then find a leader that performs how you best play. Better yet, find yourself a guild that does all that, so you always have a place at their side! Great input guys, ill keep updating the main post as we go. I think this is doing some good stuff with opening peoples eyes to why they may be miserable in WvW.
#47
Posted 22 November 2012 - 04:51 PM
Tsym, you guys need to really work on your portals. We got wiped so many times because of you guys.
Edited by tomatoast, 22 November 2012 - 04:52 PM.
#48
Posted 23 November 2012 - 01:21 AM
tomatoast, on 22 November 2012 - 04:51 PM, said:
Tsym, you guys need to really work on your portals. We got wiped so many times because of you guys.
Just wanted to point out this guy is a troll and is NOT a member of ATac..... Please just ignore him!!!
I like what you have done here Coron good job!!! Ohh don't spend too much time feeding the bears... We need ya out there on the battlefield!!!
#49
Posted 23 November 2012 - 04:57 AM
I cleaned up my WvW build and thoroughly enjoy it. But it isnt my life, i have a job and a family and no real need to bring drama to a game. If the game isnt fun, then i find a new game. Last i checked, winning or losing in WvW has not affected my paycheck or my job performance review or the respect and love of my family.
#50
Posted 23 November 2012 - 05:17 AM
coronbale, on 09 November 2012 - 07:00 AM, said:
I think what Coron means is, whenever you get any kind of resistance on any map, immediately tell everyone that your entire guild is taking a break, or switch to a map that your server is already doing well on. Then, transfer to the FotM server to win easier while pretending you are doing it for more "competition." Finish by writing a guide on how to have fun in WvW just to make sure no one realizes just how pathetic you really are.
Edited by Aitchkay, 23 November 2012 - 05:17 AM.
#51
Posted 23 November 2012 - 06:28 PM
and then he said he transferred for MORE competition
#52
Posted 23 November 2012 - 08:20 PM
Aitchkay, on 23 November 2012 - 05:17 AM, said:
This has to be the best post I have ever seen on these forums. Bravo Sir, well said.
#53
Posted 24 November 2012 - 02:10 AM
Aitchkay, on 23 November 2012 - 05:17 AM, said:
Wow man, get some Masingil for that sand, gotta be really bothering you...
Dont know you mate, but know your type. People like you keep people from enjoying this game and all that it has to offer. The thought of someone enjoying themselves without checking with your obvious skewed point of view sends you into a forum rage.
Whats more, is either people will get something from my post, or they wont. My goal is to help people realize this games potential, keep them happy, and in the long run help them understand that being upset or unhappy with trivial or uncontrollable aspects of the game isn't the only way to play. Ive found that people will either work to make you better, or work to tear you down.
Whats your goal here?
Edited by coronbale, 24 November 2012 - 02:15 AM.
#54
Posted 24 November 2012 - 02:17 AM
surfboar, on 23 November 2012 - 04:57 AM, said:
I cleaned up my WvW build and thoroughly enjoy it. But it isnt my life, i have a job and a family and no real need to bring drama to a game. If the game isnt fun, then i find a new game. Last i checked, winning or losing in WvW has not affected my paycheck or my job performance review or the respect and love of my family.
Sounds like you got a very healthy outlook on WvW. Kudos to you man, Ive started to see that more and more as time goes on, and gives me hope for the game over the long term. In the end, the hate mongers will probably burn themselves out and head back to XBOX live where they can get a rise out of people, and what will be left is the community WvW really speaks to.
#55
Posted 24 November 2012 - 10:31 AM
Edited by cetz, 24 November 2012 - 10:34 AM.
#58
Posted 29 November 2012 - 07:22 AM
cetz, on 27 November 2012 - 06:10 PM, said:
Any WvW guild worth its name would be honored to work with a team with that kind of resume.
Edited by coronbale, 29 November 2012 - 07:23 AM.
#59
Posted 29 November 2012 - 07:47 AM
dawdler, on 12 November 2012 - 06:12 AM, said:
Change your profession
Its never going to be fun if you join WvW and find that your class is ass, or if you just dont like its gameplay in larger groups. Its is a huge difference going from pwning mindless mobs in PvE or minor skirmishing in PvP compared to ending up in an all-out 50v50+ warzone when two zergs clash. In addition to this, PvE and WvW builds arent always compatible. Changing your build is another way to find enjoyment.
Rangers take note.
#60
Posted 29 November 2012 - 01:50 PM
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