Hello all,
This is a build that I have been using in sPvP lately and it seems to do very well for me.
I'm looking for ways to improve on it, so please provide some constructive criticism!
What I'm trying to do:
* Have decent attack power so I can hit hard.
* Spread conditions to make things more inconvenient
* Use Illusions to greater effect.
I can usually hold my own in 1 v 1, and sometimes in 1 v 2, but I'm sure there must be things I can do to improve on it.
The build:
http://intothemists....k6;2JF04JF046gS
Help make my build better please :)
Started by Verraxe, Nov 08 2012 07:23 PM
6 replies to this topic
#1
Posted 08 November 2012 - 07:23 PM
#2
Posted 08 November 2012 - 08:35 PM
From the looks of your build you seem to be too all over the place to "hit hard".
The problem is you are statting for power/vit/toughness but runed for precison, but not enough precision to cause significant crits.
What do you mean make things inconvenient with conditions? Stat wise you're not going to do any condition damage so I would probably not trait up for conditions on illusion death traits. Your conditions aren't even going to tickle anyone with this build.
Use illisions to greater effect? Do you want your illusions to do the damage for you? Again I don't see any traits for that.
I can only guess you are trying to make a build that causes both good phantasm damage and hits hard via shatters/weapon damage? Or do you want to run a condition build?
The problem is you are statting for power/vit/toughness but runed for precison, but not enough precision to cause significant crits.
What do you mean make things inconvenient with conditions? Stat wise you're not going to do any condition damage so I would probably not trait up for conditions on illusion death traits. Your conditions aren't even going to tickle anyone with this build.
Use illisions to greater effect? Do you want your illusions to do the damage for you? Again I don't see any traits for that.
I can only guess you are trying to make a build that causes both good phantasm damage and hits hard via shatters/weapon damage? Or do you want to run a condition build?
Edited by Touche, 08 November 2012 - 08:36 PM.
#3
Posted 08 November 2012 - 10:02 PM
I suppose I'm looking to make a build that does good weapon/illusion damage, but also can do some condition damage as well. Not one that goes fully one route or the other, but halfway in between.
The runes are primarily for the %5 to damage to targets less than 50% more than anything else, since none of the rune sets I've seen actually add all *that* much to any one stat.
The runes are primarily for the %5 to damage to targets less than 50% more than anything else, since none of the rune sets I've seen actually add all *that* much to any one stat.
#4
Posted 09 November 2012 - 04:49 PM
Given your weapon choice, you should be going for a power/precision build and not concern yourself with condition damage. You should also consider null field over mantra of resolve as you loose the cast time, gain an ethereal field for combos, and can cure conditions for the entire group instead of for yourself only. I would go with something like http://intothemists....k6;2JF04JF046ga.
#5
Posted 09 November 2012 - 05:53 PM
Thanks Nutmeg, I'll give that a try tonight and see how it goes!
#6
Posted 11 November 2012 - 08:20 AM
If you have the time and interest, have a go on my guide, will get it into this forum aswell later.
https://forum-en.gui...WvW-Shatter-cat
latest vid:
/osicat
https://forum-en.gui...WvW-Shatter-cat
latest vid:
/osicat
#7
Posted 16 November 2012 - 09:54 AM
ositac>it's need to say that this video os from WwW, not sPvP. It means that in sPvP you will not have dmg like in WvW.
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