Hey guys, been out a while. Working on the build every day and answering replies has become too difficult with my current situation, and so I'll only be replying about once a week or so

Sorry.
During these replies I'll update anything that needs it and reply to as many questions and stuff as I feel necessary.
In this "update" I'll be fixing the text in the main build to reflect the changes in the spreadsheet as well.
Anyway, I'll get right too it.
ReanLarkin, on 31 January 2013 - 06:51 PM, said:
I've just started using this build (again). I feel a bit squishy. I was 2 manning a champion (looked like an eye of zhiatan) It basically did white damage and then shot some lasers and did a spining attack. bot the lasers and the spin did about 4k damage a second. Is there a reason i feel so squishy?
I have all the runes, knights gear and the accessories mentioned in the Spread sheet? Why am i getting beaten down so hard? I'm usually traited into the defense tree but now i just feel like a thief.
Any suggestions. The answer "dodge" is unacceptable.
Those Eyes of Zhaitan are incredibly dangerous, they are not only Champions but have a fast high damage attack (Laser 100B) that stacks high vulnerability. I wouldn't test your "Squishiness" on those guys. Champions aren't meant to be soloed or 2manned anyway.
Shinobu Oshino, on 01 February 2013 - 09:52 AM, said:
You can get knight from SE and Arah!
I have a question, too:
I play this build now and it's amazing (frac lvl 30+), but which consumables are best? heal on crit for survivability or something for even more crits?
Omnomberry pie will do you good, as stated in the spreadsheet.
HollowDean, on 03 February 2013 - 09:34 PM, said:
Can anyone tell me what sigils to use for underwater weapons, spear and speargun?
The same as the ones in your normal Helmet, Greatsword, and Rifle, respectively.
KVHoang, on 09 February 2013 - 05:09 AM, said:
With the introduction of Laurels, what amulet do you recommend we get and what infusion should we apply on it?
Collar of the First Commisioner, or any with the same stats: These will do you good and retain some of the toughness lost from the Emerald neck. You could also run with a Berserker's stats one (Distinguished Circle of Logic, or the like) but my personal recommendation would be the former. On a side note, while you will technically gain a point or two more DPS by going with a mighty or precise infusion, you should heavily consider the utility infusions. 15% karma boost is no joke, especially if you're one to save your Drops/tastes/vials/swigs/jugs and use them with other boosts (Up to 75% extra karma total).
calm_sea, on 12 February 2013 - 02:44 AM, said:
Hey Brand, I'm really digging the idea of your build, and want to give it a go when my warrior hits 80, however, the post which I've quoted below raises a good point and I don't see that it was ever responded to (it was on page 2). Do you have any thoughts on it?
It doesn't matter as of yet, seeing as there are no Ascended armor, I'll address this when it happens. So far so good.
Quin, on 14 February 2013 - 01:52 AM, said:
I have been using this build but using mostly zerker gear. I have 2 armor piece that are knights and my back piece is soldiers with Berserker jewel. I have played this build to FOTM 22 no problem. I plan to replace everything with Berserker's gear and see how it goes. I feel I do not need the toughness and the extra dps is a big plus.
I really do not understand the usage of the celestial accessories. They give many stats but I feel you getting some wasted stats such as in the spreadsheet your getting an extra 64 condition damage which I feel is wasted considering this is not a condition damage build. And the extra healing stat only increases your shout heal by 131 which imo is very little.
The Karka shell is straight up better, the ruby earring has 3% crit (The same as Karka Shells) and so you get a ton more stats and retain the main stat we are looking for. Solaria isn't as good, and I just prefer the utility it brings, which probably isn't the best from a min/max standpoint. However, as you notice I specifically said not to get both Lunaria and Solaria because the celestial rings only give 5% crit dmg as opposed to 8%, and the tradeoff isn't nearly as good as in the shells.
Thanks all for trying/liking the build, and again sorry that I wont be updating as much. Have a happy Valentine's day, guys (And gals ;])!
Edited by Brand, 14 February 2013 - 05:53 AM.