Red_Falcon, on 10 November 2012 - 12:18 AM, said:
Noob spotted. Killshot has 1.75s cast.
The rest of the post is an embarassing "plz dun nerf me, it's wvw, it's noobs, it's sidekicked, dodge" wall of excuses.
Thief can take a glass cannon down in one burst but then he's vulnerable with 10k health and no armor for enough time to be 3shot, and can only do it every 45-40s.
Warrior trades nothing for that damage, he's sitting safe at 1500 range and bursting people for 20k, and can do this every 10-8s
.
Thief damage will get fixed next patch, but don't think you Rifle Warrior noobs are getting away with this for long either.
nice assumption there, guess that makes you an ass
but nice try, I play a warrior but don't use rifle, I find ranged play boring
and it's called exaggeration, something this opening post is full of, the only powerful thing about warriors is their base HP, they are average at other areas, but have superb weapon skills, this is to make up for the fact that their utilities are generally weak (though persistent)
and "it's WvW" isn't an excuse, it's a fact, confusion in WvW makes Killshot more powerful only because people don't see it coming, when's the last time you've been hit by it in sPvP? Assuming any warriors take rifle there at all. At the same time, WvW makes a number of classes stronger, and battlefield confusion itself makes every single class stronger.
but yeah, let's balance this game on a game mode that includes hundreds of players in a 3 way battle, in which individual effort is diminished greatly, good thinking genius