Legendary Precursors Nerf
#91
Posted 15 November 2012 - 05:47 PM
#92
Posted 15 November 2012 - 11:19 PM
This is not what I had in mind.
Edited by Copenhagen23, 15 November 2012 - 11:19 PM.
#93
Posted 16 November 2012 - 01:12 AM
#94
Posted 16 November 2012 - 01:13 AM
Edited by Keltiq, 16 November 2012 - 01:13 AM.
#95
Posted 16 November 2012 - 01:21 AM
I'm torn. There are many precursors that are very cheap compared to the more pricy ones. I can't help but think about "supply and demand" here. The scepter costed around 70g the last time I checked (2 days ago), because it's not a very popular legendary. The greatsword precursors cost 300g give or take a few, because it's incredibly popular due to looks, effects, classes that can enjoy it and so forth.
Dusk and Dawn cost 300g because there are people who are willing to pay that much. If no one was willing to pay it, guess what, the price would be lower, like the other precursors.
Legendaries in this game does not make you a better player, does not enhance your DPS/stats (it's slightly better than exotic after the patch, but defenitely nothing that will make much of a difference), thus, it's a toy. If it's your final goal, work for it. Don't want to put in the effort? Don't make one. In the end it's just another skin.
I think the change comes too soon, or too late. Right now, they are possibly (we'll see how much this affects the prices etc) spitting in the face of the players who created a legendary the past few weeks before the price increase of the more expensive precursors. If they made the change in a year, most people with legendaries (yes even the ones who created it while the prices were at its peak) would care less.
Note: I do not like how the process of making a legendary was made to begin with, I too would have liked to see a more challenging, less of a "you just farmed more/better than most people" kind of skin.
Edited by Decra, 16 November 2012 - 02:09 AM.
#96
Posted 16 November 2012 - 01:47 AM
Copenhagen23, on 15 November 2012 - 11:19 PM, said:
This is not what I had in mind.
Great, they changed the drop rate from .0001 to .0002? WTF was that BS about a scavenger hunt?
#98
Posted 16 November 2012 - 01:59 AM
#99
Posted 16 November 2012 - 04:18 PM
#100
Posted 16 November 2012 - 04:51 PM
Resolve, on 16 November 2012 - 04:18 PM, said:
Hopefully the drop rate didn't just go from .0001 to .0002, but even if it increased ten fold that's still so low that most will never see it. Ultimately the trading post will let us know how much less rare it is.
Edit: Actually, just checking: Dusk has dropped slightly over the last two days, and the buy orders had a huge dip. I'm guessing all the hoarders are dumping their stash on high buy orders because they're worried they won't be able to keep them as long-term investments. So in the end, whether or not Anet even changed the rate, it's certainly helped some people!
Edited by evilbob, 16 November 2012 - 04:55 PM.
#101
Posted 16 November 2012 - 06:42 PM
Guess what? I was bit in the ass by RNG. 100 rares resulted in only rares. Overall, 152 rares produced 1 last rare. Not a single exotic. It makes me feel..not angry, not frustrated..but simply disheartened. Staffs are expensive and to be honest, I noticed that when i go for 4 x staffs, the results are always crap.
So far 400 rare staffs were sacrificed (without the aditionals) and 32 staff exotics. Maybe one day...
#102
Posted 16 November 2012 - 09:17 PM
#103
Posted 16 November 2012 - 09:23 PM
Erika, on 16 November 2012 - 06:42 PM, said:
Guess what? I was bit in the ass by RNG. 100 rares resulted in only rares. Overall, 152 rares produced 1 last rare. Not a single exotic. It makes me feel..not angry, not frustrated..but simply disheartened. Staffs are expensive and to be honest, I noticed that when i go for 4 x staffs, the results are always crap.
So far 400 rare staffs were sacrificed (without the aditionals) and 32 staff exotics. Maybe one day...
They wouldn't be going for so much, if you'd get them for a mere 400 rares
#104
Posted 17 November 2012 - 03:04 AM
#105
Posted 17 November 2012 - 05:45 AM
Decra, on 16 November 2012 - 01:21 AM, said:
I'm torn. There are many precursors that are very cheap compared to the more pricy ones. I can't help but think about "supply and demand" here. The scepter costed around 70g the last time I checked (2 days ago), because it's not a very popular legendary. The greatsword precursors cost 300g give or take a few, because it's incredibly popular due to looks, effects, classes that can enjoy it and so forth.
Dusk and Dawn cost 300g because there are people who are willing to pay that much. If no one was willing to pay it, guess what, the price would be lower, like the other precursors.
Legendaries in this game does not make you a better player, does not enhance your DPS/stats (it's slightly better than exotic after the patch, but defenitely nothing that will make much of a difference), thus, it's a toy. If it's your final goal, work for it. Don't want to put in the effort? Don't make one. In the end it's just another skin.
I think the change comes too soon, or too late. Right now, they are possibly (we'll see how much this affects the prices etc) spitting in the face of the players who created a legendary the past few weeks before the price increase of the more expensive precursors. If they made the change in a year, most people with legendaries (yes even the ones who created it while the prices were at its peak) would care less.
Note: I do not like how the process of making a legendary was made to begin with, I too would have liked to see a more challenging, less of a "you just farmed more/better than most people" kind of skin.
So ye, twilight, sunrise , and any other now so expensive weapon will worth the hassle , just to be the most powerful around with a complete set ascended + legendary. Did you play/read about wow? Gear grind, you know. The old good days when legendary was just a skin are finish
Erika, on 16 November 2012 - 06:42 PM, said:
Guess what? I was bit in the ass by RNG. 100 rares resulted in only rares. Overall, 152 rares produced 1 last rare. Not a single exotic. It makes me feel..not angry, not frustrated..but simply disheartened. Staffs are expensive and to be honest, I noticed that when i go for 4 x staffs, the results are always crap.
So far 400 rare staffs were sacrificed (without the aditionals) and 32 staff exotics. Maybe one day...
Quote
Guess where this cool idea is now. A hint: trashbin
Edited by Lucas Ashrock, 17 November 2012 - 05:49 AM.
#106
Posted 17 November 2012 - 09:11 AM
I am definitely working on the precursor scavenger hunt, but like others have said, things like this take time and I want to get it right. Not to mention, it’s not the only thing on my plate. Please do not expect to see the precursor scavenger hunt in the next patch. I may be awesome, but I am still only human and this is a fairly large amount of work to get done and done right. Please be patient!
source: https://forum-en.gui...xing-precursors
#107
Posted 17 November 2012 - 11:55 PM
Lucas Ashrock, on 17 November 2012 - 05:45 AM, said:
So ye, twilight, sunrise , and any other now so expensive weapon will worth the hassle , just to be the most powerful around with a complete set ascended + legendary. Did you play/read about wow? Gear grind, you know. The old good days when legendary was just a skin are finish
That's false. Legendary weapons will be updated to be on-par with Ascended Weapons.
#109
Posted 18 November 2012 - 10:15 PM
#111
Posted 18 November 2012 - 11:02 PM
#112
Posted 18 November 2012 - 11:06 PM
#113
Posted 14 December 2012 - 05:09 PM
viespea, on 15 November 2012 - 05:47 PM, said:
More world exploring? Just curious how does 1 explore more than 100% of the map?
Also boss fights... Are usually at events which grant karma and are part of this grind you are complaining about. If they made a certain checklist of bosses (which I'm assuming is what you mean) it would still be a grind, just a different kind of grind.
Finally have you looked at the costs of the mats and everything else required for it? It's still about "how much $ one has" and the "grind" even if they make the precursors easier to get.
What you said sounds nice but ultimately just reveals your ignorance. I'm ok with them making precursors easier to get for many reasons... But please add to the discussion with meaningful posts not just join the qq bandwagon.
Ps: the thing I'm the most excited about are the "new legendaries" in the works. As a thief I would love a non-girlie epic looking short bow or pistol.
#114
Posted 16 December 2012 - 06:59 PM
viespea, on 15 November 2012 - 05:47 PM, said:
#115
Posted 17 December 2012 - 06:01 AM
About the change, they are probably going to give us some detection tool, have us travel the world of Tyria, with a 1% chance of coming across a gift to craft the legendary, that's my guess anyway.
[Was a joke fyi]
Realistically, its probably going to effect the cost of the items, they will most likely lower the amount needed of drops, but make the drops non tradeble. This is just my thinking of how they would solve the gold problem, even though it doesn't really solve the problem as a whole, but I've seen it done before...
All I hope is that making the legionaries an actual "Quest", like a separate story, not a "Login and farm here for a bit today, farm a bit here tomorrow, etc".
#116
Posted 17 December 2012 - 06:17 AM
#117
Posted 17 December 2012 - 06:47 PM
Trei, on 17 December 2012 - 06:17 AM, said:
it will end up like gw1, finding one class who can do it... :S
Edited by Icey Dragon, 17 December 2012 - 06:48 PM.
#118
Posted 17 December 2012 - 07:04 PM
Icey Dragon, on 17 December 2012 - 06:47 PM, said:
it will end up like gw1, finding one class who can do it... :S
If the reward (ie: a gift or a precursor) is soulbound, how would you get it transfered to the character of your choice?
Or, what if every profession gets its own version or path?
Edited by Trei, 17 December 2012 - 07:05 PM.
#119
Posted 17 December 2012 - 08:42 PM
A true Legendary achievement to get this weapon is finally here......
#120
Posted 17 December 2012 - 08:49 PM
Alex Dimitri, on 17 December 2012 - 08:42 PM, said:
A true Legendary achievement to get this weapon is finally here......
It was on there last night...probably before...is 9500 the most you can price an item?! I would have thought 9999...
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