I remember talking about gear grind in GW2 in these forums about 2 months ago. And I told, that some day Anet would introduce better gear to make you grind even longer. Of course no one believed me and thats normal, because Anet didn't do this on GW1 and told us would not do on GW2 too, but it looked a bit fishy with all this dungeons tokens grind etc.
So finally Anet started doing things I feared. Anet is changing and in a bad way.
You have to understand, Guild Wars 1 was never about necessary grind and exclusive content. And whenever ArenaNet thought that would be a good idea, they listened to their community and quickly backpedalled. What happened was that instead of adding new gear, they did things like adding hard mode to dungeons for challenges, and that worked out really, really well.
They promised us a game based upon that, and because of their reputation
, we believed them. Reputation is important. You have to be able to believe some people sometimes. Let me give you an example: Guild Wars 1 wasn't a game about just standing there and trading blows in a really sterile way with a foe. You know 'hey, I swung a sword.' Guild Wars 1 wasn't about that.
Colin Johanson told us in the Manifesto that 'hey, I swung a sword' wouldn't be relevant to GW2 and we believed him. But when I really started playing GW2, I realised that it was just a sterile trading of blows. I did just swing a sword. I did swing it again. That's most of what I did. The foes I fought were really dumb, no better than WoW's AI, and nothing on the brilliant AI of GW1. Now, see, I'd come to GW2 after playing games like ME3, and ME3 has tactical AI (where mobs help each other).
So coming to GW2 and witnessing zerging mobs that never hep each other and never do anythign tactically, and then combat that was as slow as treacle (GW1 was much faster), and doing nothing but 'hey, I swung a sword,' I became quickly depressed. I felt betrayed by them. Because of their reputation
, I bought into their dream. But that reputation has now been irreparably damaged.
GW2 is just an unfun grind with slow, unenjoyable combat, and copy-pasted content. This is the anti-thesis of what they promised. So I understand
now, and I'm sorry I argued with people like you. The thing is... if I can play my geth in ME3, which has the kinds of truly unique abilities, tactics, and fun combat I wanted from GW2... then why would I want to play GW2? I've abandoned GW2 for ME3.
Screw the charr, I was passionate about them at one point, but I'll just go play my geth instead. I like ME3's tactical combat, I like the smart AI, I like how zippy it feels. And I also like that you don't need to grind for gear to get into excusive content
All the content of ME3 is open to me from the start. That's something that GW2 promised me but never came through on. See, early on it sounded like they'd have more reverse-scaling stuff so you could go into higher level areas. None of that made it in. There was even talk of having things like a companion AI to make the gameplay feel more tactical. That never made it in. And right now GW2 is more like WoW than GW1.
I actually feel bad about having argued with people in the past, now. Like I said, I believed in their reputation
. But that reputation is gone. I see them now as flim-flam men, con artists, and the like. They pulled the wool over my eyes and they won't get the chance again. They would have to do much
to show me that any other game carrying the name 'ArenaNet' woud be worthwhile.
So yeah, I'm sorry that I disbelieved people like you. I just found the lore and the world intoxicating, at least in the books (not in the game, the game just... completely ruins that potential to be good), and I really, really wanted to believe in their reputation. I look like a bit of an idiot now, I get that.
Edited by DuskWolf, 19 November 2012 - 07:28 PM.